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  Topic: Remake some old school games?
kiwired

Replies: 89
Views: 7602

PostForum: PC Games Arena   Posted: Thu, 21st Sep 2006 14:42   Subject: Remake some old school games?
- Theme Hospital, but with Will Wright making it (and using The Sims 2 engine)
Well, it looks like you might get part of that wish: [url=http://www.codemasters.com/hospitaltycoon]Hospital Tycoon
  Topic: Darkstar One (out in germoney soon)
kiwired

Replies: 541
Views: 32353

PostForum: PC Games Arena   Posted: Fri, 25th Aug 2006 10:46   Subject: Darkstar One (out in germoney soon)
I've just returned my store-bought copy to the store for a credit, after 3 days of play. Have to say, I'm really quite disappointed. Nice-ish gfx (almost a cross between Freelancer and X3), but with ...
  Topic: Hard.Truck.Apocalypse.SF4CLONE.WE.BEAT.iT-PLEX / RELOADED
kiwired

Replies: 69
Views: 5694

PostForum: PC Games Arena   Posted: Sat, 8th Jul 2006 12:24   Subject: Hard.Truck.Apocalypse.SF4CLONE.WE.BEAT.iT-PLEX / RELOADED
Voice acting and the script are both awful. But the game's fun. Kind of like an Elite-clone in trucks. Very very bouncy trucks. On springs.
  Topic: Fable : TLC Runtime Error <<<<<<
kiwired

Replies: 4
Views: 411

PostForum: PC Games - Technical   Posted: Sat, 8th Oct 2005 13:04   Subject: Fable : TLC Runtime Error <<<<<<
I think a solution has been found. From what i've picked up from the official forums, it's a keyboard conflict.

In my case, i switched my keyboard back to QWERTY (i'm a Dvorak typist), and in-game ...
  Topic: Fable : TLC Runtime Error <<<<<<
kiwired

Replies: 4
Views: 411

PostForum: PC Games - Technical   Posted: Wed, 21st Sep 2005 15:12   Subject: Fable : TLC Runtime Error <<<<<<
I had the same error, almost the same place. (For me it was after the cutscene that followed the first interactive part of the archery tutorial)

AMD 2.1ghz
Gigabyte Radeon 9550-128D (with Omega ...
  Topic: Fable runtime error :(
kiwired

Replies: 3
Views: 483

PostForum: PC Games - Technical   Posted: Sun, 4th Sep 2005 14:33   Subject: Fable runtime error :(
Same error here. Curiously enough, it always happens in exactly the same place. The very start of the second archery tutorial (with the moving targets), right after the guildmaster's instruction cut ...
 
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