Author |
Message |
Topic: Codemaster's plan: sell half a game + the other half as DLC |
mortster
Replies: 34
Views: 3826
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Forum: PC Games Arena Posted: Wed, 17th Nov 2010 12:47 Subject: Codemaster's plan: sell half a game + the other half as DLC |
I would say it's not just in planning stage, surely they have already tried this strategy with F1 2010 ?  |
Topic: Need for Speed: Hot Pursuit |
mortster
Replies: 846
Views: 114447
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Forum: PC Games Arena Posted: Tue, 16th Nov 2010 14:39 Subject: Need for Speed: Hot Pursuit |
Oh dear, see what I mean by Jagged city ! Hope it is better in motion, Thanks for your post 3dcViper, i'm in trouble then as I have ATi 4870, so no MLAA for me  |
Topic: Need for Speed: Hot Pursuit |
mortster
Replies: 846
Views: 114447
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Forum: PC Games Arena Posted: Tue, 16th Nov 2010 14:37 Subject: Need for Speed: Hot Pursuit |
<SNippty> <snip> <snip> and Burnout but this is pure Burnout 2.
Brilliant, music to my ears !  |
Topic: Need for Speed: Hot Pursuit |
mortster
Replies: 846
Views: 114447
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Forum: PC Games Arena Posted: Tue, 16th Nov 2010 14:13 Subject: Need for Speed: Hot Pursuit |
please post screens guys, need to see if AA can be enabled in this game, I believe it's a deferred renderer though, so unless DX11 (not sure about DX10) code path is available then we are not going to ... |
Topic: [XBOX360] Grand Theft Auto IV [R] ***RELEASE DISCUSSION*** |
mortster
Replies: 851
Views: 47774
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Forum: Console Arena Posted: Wed, 23rd Apr 2008 12:52 Subject: [XBOX360] Grand Theft Auto IV [R] ***RELEASE DISCUSSION*** |
he's most likely using a dump site, not usenet. |
Topic: [XBOX360] Grand Theft Auto IV [R] ***RELEASE DISCUSSION*** |
mortster
Replies: 851
Views: 47774
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Forum: Console Arena Posted: Wed, 23rd Apr 2008 12:42 Subject: [XBOX360] Grand Theft Auto IV [R] ***RELEASE DISCUSSION*** |
cheers. props to the first person who can confirm that the whole gameplay experience is not delivered with that ott water paint type effect which has been shown on all the recent screenshots. If it's ... |
Topic: CRYSIS |
mortster
Replies: 5488
Views: 275697
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Forum: PC Games Arena Posted: Sun, 11th Nov 2007 17:27 Subject: CRYSIS |
are you lot with 8800 cards going to run the final with 169.04 drivers or use the latest WHQL 163.75 ?? |
Topic: S.T.A.L.K.E.R Shadow of Chernobyl [Unleashed/VITALITY] |
mortster
Replies: 1904
Views: 118900
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Forum: PC Games Arena Posted: Sun, 18th Mar 2007 18:49 Subject: S.T.A.L.K.E.R Shadow of Chernobyl [Unleashed/VITALITY] |
the engine has many of the features included in the up coming CryEngine2.
I am particularly interested in the day/night shift.
Render
DX9 renderer with one of the best in the world implementation ... |
Topic: Test Drive Unlimited |
mortster
Replies: 3676
Views: 187570
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Forum: PC Games Arena Posted: Mon, 5th Mar 2007 21:09 Subject: Test Drive Unlimited |
nice one mate, look forward to hearing how you got on. |
Topic: Test Drive Unlimited |
mortster
Replies: 3676
Views: 187570
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Forum: PC Games Arena Posted: Mon, 5th Mar 2007 20:53 Subject: Test Drive Unlimited |
Just disable sound in device manager.
reboot.
test game and see if problem still exists.
tihkal
what fps do you get im just curious i have an 8800 gts?
and which settings do you play.
... |
Topic: Test Drive Unlimited |
mortster
Replies: 3676
Views: 187570
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Forum: PC Games Arena Posted: Mon, 5th Mar 2007 20:30 Subject: Test Drive Unlimited |
Agreed reminds me of the hl2 sound bug. I have this as well, but i also have a lot of weirdness with the sound. It seems my onboard sound might be the issue. I have an XFI at home i will try to thro ... |
Topic: Test Drive Unlimited |
mortster
Replies: 3676
Views: 187570
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Forum: PC Games Arena Posted: Mon, 5th Mar 2007 12:38 Subject: Test Drive Unlimited |
Im getting stutters/pauses just before a new area loads in - just before and sometimes during the title for the new area appearing on the hud.
I've tried everything, setting affinity to just one co ... |
Topic: Test Drive Unlimited |
mortster
Replies: 3676
Views: 187570
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Forum: PC Games Arena Posted: Fri, 2nd Mar 2007 14:36 Subject: Test Drive Unlimited |
I have a problem. When a start the game, come black screen and before the intro video the the game crash. "Send;Don't Send" error. The same think was with the beta too. Any idea where can be the probl ... |
Topic: Test Drive Unlimited |
mortster
Replies: 3676
Views: 187570
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Forum: PC Games Arena Posted: Fri, 2nd Mar 2007 10:31 Subject: Test Drive Unlimited |
i didn't played single player in OPEN BETA... only multiplayer i didn't know that.. anyway this sucks... it seems they didn't change anything
The purpose of the open/ ... |
Topic: Test Drive Unlimited |
mortster
Replies: 3676
Views: 187570
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Forum: PC Games Arena Posted: Fri, 26th Jan 2007 21:08 Subject: Test Drive Unlimited |
Im playing at 1680x1050
So the game does support widescreen resolutions natively.
That's a good news
yes, it would appear to support all resolutiosn available to windows.
my native ... |
Topic: Test Drive Unlimited |
mortster
Replies: 3676
Views: 187570
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Forum: PC Games Arena Posted: Fri, 26th Jan 2007 20:51 Subject: Test Drive Unlimited |
first impressions after playing for a few hours : very good, excellent FF wheel support as well.
Im playing at 1680x1050 HDR on HIGH details on a E6300@2.8GHz, 2GB DDR2-800, ATI X1900 XT 512MB
p ... |
Topic: Test Drive Unlimited |
mortster
Replies: 3676
Views: 187570
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Forum: PC Games Arena Posted: Thu, 25th Jan 2007 21:07 Subject: Test Drive Unlimited |
Can any of you lot who already have the open beta running confirm whether it supports force feedback wheels ? (such as the Logitech driving force pro/g25/momo etc.) |
Topic: Test Drive Unlimited |
mortster
Replies: 3676
Views: 187570
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Forum: PC Games Arena Posted: Thu, 25th Jan 2007 20:13 Subject: Test Drive Unlimited |
Many thanks Krazy for what is an intelligent and thoughtful post.
This is what I have been looking for all day, some level of feedback about the game, whilst I sit here with fuc**ng fileplanet spee ... |
Topic: |
mortster
Replies: 185
Views: 11987
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Forum: PC Games Arena Posted: Mon, 9th Aug 2004 15:05 Subject: |
One level was included in the final retail build of doom 3 from the E3 alpha. The level where you have to jump down to that reactor thing in alpha lab 1, and the two imps spawn. |
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