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  Topic: Codemaster's plan: sell half a game + the other half as DLC
mortster

Replies: 34
Views: 3826

PostForum: PC Games Arena   Posted: Wed, 17th Nov 2010 12:47   Subject: Codemaster's plan: sell half a game + the other half as DLC
I would say it's not just in planning stage, surely they have already tried this strategy with F1 2010 ? Very Happy
  Topic: Need for Speed: Hot Pursuit
mortster

Replies: 846
Views: 114447

PostForum: PC Games Arena   Posted: Tue, 16th Nov 2010 14:39   Subject: Need for Speed: Hot Pursuit
Oh dear, see what I mean by Jagged city ! Hope it is better in motion, Thanks for your post 3dcViper, i'm in trouble then as I have ATi 4870, so no MLAA for me Sad
  Topic: Need for Speed: Hot Pursuit
mortster

Replies: 846
Views: 114447

PostForum: PC Games Arena   Posted: Tue, 16th Nov 2010 14:37   Subject: Need for Speed: Hot Pursuit
<SNippty> <snip> <snip> and Burnout but this is pure Burnout 2.

Brilliant, music to my ears ! Smile
  Topic: Need for Speed: Hot Pursuit
mortster

Replies: 846
Views: 114447

PostForum: PC Games Arena   Posted: Tue, 16th Nov 2010 14:13   Subject: Need for Speed: Hot Pursuit
please post screens guys, need to see if AA can be enabled in this game, I believe it's a deferred renderer though, so unless DX11 (not sure about DX10) code path is available then we are not going to ...
  Topic: [XBOX360] Grand Theft Auto IV [R] ***RELEASE DISCUSSION***
mortster

Replies: 851
Views: 47774

PostForum: Console Arena   Posted: Wed, 23rd Apr 2008 12:52   Subject: [XBOX360] Grand Theft Auto IV [R] ***RELEASE DISCUSSION***
he's most likely using a dump site, not usenet.
  Topic: [XBOX360] Grand Theft Auto IV [R] ***RELEASE DISCUSSION***
mortster

Replies: 851
Views: 47774

PostForum: Console Arena   Posted: Wed, 23rd Apr 2008 12:42   Subject: [XBOX360] Grand Theft Auto IV [R] ***RELEASE DISCUSSION***
cheers. props to the first person who can confirm that the whole gameplay experience is not delivered with that ott water paint type effect which has been shown on all the recent screenshots. If it's ...
  Topic: CRYSIS
mortster

Replies: 5488
Views: 275697

PostForum: PC Games Arena   Posted: Sun, 11th Nov 2007 17:27   Subject: CRYSIS
are you lot with 8800 cards going to run the final with 169.04 drivers or use the latest WHQL 163.75 ??
  Topic: S.T.A.L.K.E.R Shadow of Chernobyl [Unleashed/VITALITY]
mortster

Replies: 1904
Views: 118900

PostForum: PC Games Arena   Posted: Sun, 18th Mar 2007 18:49   Subject: S.T.A.L.K.E.R Shadow of Chernobyl [Unleashed/VITALITY]
the engine has many of the features included in the up coming CryEngine2.
I am particularly interested in the day/night shift.

Render
DX9 renderer with one of the best in the world implementation ...
  Topic: Test Drive Unlimited
mortster

Replies: 3676
Views: 187570

PostForum: PC Games Arena   Posted: Mon, 5th Mar 2007 21:09   Subject: Test Drive Unlimited
nice one mate, look forward to hearing how you got on.
  Topic: Test Drive Unlimited
mortster

Replies: 3676
Views: 187570

PostForum: PC Games Arena   Posted: Mon, 5th Mar 2007 20:53   Subject: Test Drive Unlimited
Just disable sound in device manager.
reboot.
test game and see if problem still exists.



tihkal

what fps do you get im just curious i have an 8800 gts?

and which settings do you play.
...
  Topic: Test Drive Unlimited
mortster

Replies: 3676
Views: 187570

PostForum: PC Games Arena   Posted: Mon, 5th Mar 2007 20:30   Subject: Test Drive Unlimited

Agreed reminds me of the hl2 sound bug. I have this as well, but i also have a lot of weirdness with the sound. It seems my onboard sound might be the issue. I have an XFI at home i will try to thro ...
  Topic: Test Drive Unlimited
mortster

Replies: 3676
Views: 187570

PostForum: PC Games Arena   Posted: Mon, 5th Mar 2007 12:38   Subject: Test Drive Unlimited
Im getting stutters/pauses just before a new area loads in - just before and sometimes during the title for the new area appearing on the hud.

I've tried everything, setting affinity to just one co ...
  Topic: Test Drive Unlimited
mortster

Replies: 3676
Views: 187570

PostForum: PC Games Arena   Posted: Fri, 2nd Mar 2007 14:36   Subject: Test Drive Unlimited
I have a problem. When a start the game, come black screen and before the intro video the the game crash. "Send;Don't Send" error. The same think was with the beta too. Any idea where can be the probl ...
  Topic: Test Drive Unlimited
mortster

Replies: 3676
Views: 187570

PostForum: PC Games Arena   Posted: Fri, 2nd Mar 2007 10:31   Subject: Test Drive Unlimited
i didn't played single player in OPEN BETA... only multiplayer Very Happy Razz i didn't know that.. anyway this sucks... it seems they didn't change anything Crying or Very sad Crying or Very sad Sad Sad

The purpose of the open/ ...
  Topic: Test Drive Unlimited
mortster

Replies: 3676
Views: 187570

PostForum: PC Games Arena   Posted: Fri, 26th Jan 2007 21:08   Subject: Test Drive Unlimited

Im playing at 1680x1050


So the game does support widescreen resolutions natively.

That's a good news Very Happy

yes, it would appear to support all resolutiosn available to windows.
my native ...
  Topic: Test Drive Unlimited
mortster

Replies: 3676
Views: 187570

PostForum: PC Games Arena   Posted: Fri, 26th Jan 2007 20:51   Subject: Test Drive Unlimited
first impressions after playing for a few hours : very good, excellent FF wheel support as well.

Im playing at 1680x1050 HDR on HIGH details on a E6300@2.8GHz, 2GB DDR2-800, ATI X1900 XT 512MB

p ...
  Topic: Test Drive Unlimited
mortster

Replies: 3676
Views: 187570

PostForum: PC Games Arena   Posted: Thu, 25th Jan 2007 21:07   Subject: Test Drive Unlimited
Can any of you lot who already have the open beta running confirm whether it supports force feedback wheels ? (such as the Logitech driving force pro/g25/momo etc.)
  Topic: Test Drive Unlimited
mortster

Replies: 3676
Views: 187570

PostForum: PC Games Arena   Posted: Thu, 25th Jan 2007 20:13   Subject: Test Drive Unlimited
Many thanks Krazy for what is an intelligent and thoughtful post.

This is what I have been looking for all day, some level of feedback about the game, whilst I sit here with fuc**ng fileplanet spee ...
  Topic: 
mortster

Replies: 185
Views: 11987

PostForum: PC Games Arena   Posted: Mon, 9th Aug 2004 15:05   Subject:
One level was included in the final retail build of doom 3 from the E3 alpha. The level where you have to jump down to that reactor thing in alpha lab 1, and the two imps spawn.
 
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