Author |
Message |
Topic: New x264 group - x264Avengers |
opcode32
Replies: 25
Views: 3217
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Forum: The Useless Void Posted: Thu, 13th Nov 2008 00:56 Subject: New x264 group - x264Avengers |
should rather be in the movie forums then here. if they are not a scene group, then not much scene discussion we can have about them ;)
anyway, is this just the dvd encoded as x264 or actually from ... |
Topic: Wolfenstein |
opcode32
Replies: 813
Views: 114681
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Forum: PC Games Arena Posted: Fri, 15th Aug 2008 11:08 Subject: Wolfenstein |
Ok fair point, i forgot about the Mutants. Anyway, i realize that with technology advancing games will look different. But the idea is so generic to begin with (us spy kicks nazi asses - we have seen ... |
Topic: Wolfenstein |
opcode32
Replies: 813
Views: 114681
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Forum: PC Games Arena Posted: Wed, 13th Aug 2008 23:48 Subject: Wolfenstein |
Return to Castle Wolfenstein WAS a remake already (of wolfenstein 3D , jaja) and it was awesome. Aslong as it doesn't plays like Crap .. i mean, Quake ... Wars, it can be good. ... Can ... maybe ... ... |
Topic: The.Secrets.of.Atlantis.The.Sacred.Legacy.READNFO-ViTALiTY |
opcode32
Replies: 47
Views: 4654
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Forum: PC Games Arena Posted: Fri, 1st Dec 2006 01:42 Subject: The.Secrets.of.Atlantis.The.Sacred.Legacy.READNFO-ViTALiTY |
that rule has been around for quite some time, e.g. BBS days when there were no pretime databases. afaik only mp3 scene nukes by pretime, but it only takes some nanosecs to spread a release anyway |
Topic: Dark Messiah of Might and Magic |
opcode32
Replies: 1358
Views: 69246
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Forum: PC Games Arena Posted: Wed, 15th Nov 2006 21:25 Subject: Dark Messiah of Might and Magic |
Looks like theyre having quite some trouble with custom SR7
Now bring SCDA!
didn't -CiFE release SCDA cracked already? |
Topic: Rome.Total.War.Alexander-QUARTEX |
opcode32
Replies: 102
Views: 7771
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Forum: PC Games Arena Posted: Fri, 14th Jul 2006 23:25 Subject: Rome.Total.War.Alexander-QUARTEX |
Quote Rome.Total.War.Alexander.WORKING.PROPER-RELOADED NFO:
"Razor managed to bungle their proper of this game, they fixed the trigger
tables wrong resulting in a non working game. Look below ... |
Topic: SWAT 4: The Stetchkov Syndicate |
opcode32
Replies: 179
Views: 17784
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Forum: PC Games Arena Posted: Sat, 25th Feb 2006 01:55 Subject: SWAT 4: The Stetchkov Syndicate |
fuck all this file copying and crap, RLD just put out the english version. |
Topic: They F***ing killed my server! |
opcode32
Replies: 56
Views: 4325
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Forum: The Bitching Session Posted: Fri, 24th Feb 2006 03:37 Subject: They F***ing killed my server! |
isn't T3 only 55Mbit, aka around 7mb/s max. even if so, it's (a) very unlikely to get full speeds unless you are transferring within one ISP, are directly linked to a backbone etc and (b) didn't that ... |
Topic: COMMAND & CONQUER THE FIRST DECADE |
opcode32
Replies: 195
Views: 13116
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Forum: PC Games Arena Posted: Mon, 13th Feb 2006 02:43 Subject: COMMAND & CONQUER THE FIRST DECADE |
i only tried Tiberian Sun, RA2, Renegades (+ Add-Ons) and all those worked. And yes, you pretty much need serials for all of them (besides C&C1 and RA1 if i am not mistaken). If you do a full inst ... |
Topic: COMMAND & CONQUER THE FIRST DECADE |
opcode32
Replies: 195
Views: 13116
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Forum: PC Games Arena Posted: Sun, 12th Feb 2006 23:50 Subject: COMMAND & CONQUER THE FIRST DECADE |
works fine here. mounted with Alcohol 120 1.9.5 build 3105, installed & started. no need for anything else |
Topic: new version of starforce |
opcode32
Replies: 152
Views: 21916
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Forum: Protection Bitch'n Posted: Sun, 5th Feb 2006 02:30 Subject: new version of starforce |
maybe SF Frontline *3.07* != SF 3.7.X ? |
Topic: [NDS] Redesign |
opcode32
Replies: 30
Views: 2179
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Forum: It's a HandHeld World Posted: Sat, 4th Feb 2006 03:14 Subject: [NDS] Redesign |
without the SP the GBA would've been a huge desaster. The very first units were total shit, dark games like Castlevania pretty much unplayable. IMHO the SP really saved Nintendos ass. |
Topic: new version of starforce |
opcode32
Replies: 152
Views: 21916
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Forum: Protection Bitch'n Posted: Tue, 31st Jan 2006 23:35 Subject: new version of starforce |
jeez, why have people beat this to death. i am aware of the fact i'm are sorta comparing bananas with apples. all i am saying is that people seem to create a pretty big fuss about how sf drivers can b ... |
Topic: new version of starforce |
opcode32
Replies: 152
Views: 21916
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Forum: Protection Bitch'n Posted: Tue, 31st Jan 2006 20:52 Subject: new version of starforce |
but i still dare to say that WinXP alone gets more fixes in a month then a game within it's whole life-cycle.
yes a game is as complex as an operating system :roll:
ofcourse thats why Unix is ... |
Topic: new version of starforce |
opcode32
Replies: 152
Views: 21916
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Forum: Protection Bitch'n Posted: Tue, 31st Jan 2006 15:51 Subject: new version of starforce |
funny that whenever someone does not join the "omg, starforce is so bad" reign it's always assumed they are working for that company. i am pretty sure sf coders could not care less about this board as ... |
Topic: new version of starforce |
opcode32
Replies: 152
Views: 21916
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Forum: Protection Bitch'n Posted: Mon, 30th Jan 2006 04:01 Subject: new version of starforce |
cracking means smoking crack imho & u don't have to have nforce board to play clones ;)
you still don't get it, do you? StarForce was not designed so that you could not play games, but to preve ... |
Topic: Why MIRROR StarForce clones don't work for many people |
opcode32
Replies: 78
Views: 14127
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Forum: Protection Bitch'n Posted: Fri, 27th Jan 2006 00:01 Subject: Why MIRROR StarForce clones don't work for many people |
Amen, couldn't have said it better. |
Topic: Splinter Cell Chaos Theory Works Without An USB-Drive! |
opcode32
Replies: 432
Views: 32856
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Forum: Protection Bitch'n Posted: Thu, 19th Jan 2006 22:38 Subject: Splinter Cell Chaos Theory Works Without An USB-Drive! |
but I live in brazil! we don't have ebay's 10 dollars price hehe! Just 99 reals, that is like 99 US for us!
how do you actually afford the hardware to run these games when the prices are so high? |
Topic: [PSP] Playstation Emulator in the works |
opcode32
Replies: 19
Views: 1585
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Forum: It's a HandHeld World Posted: Thu, 19th Jan 2006 22:10 Subject: [PSP] Playstation Emulator in the works |
"]Gah.. GBA/N64 are cartridge based system, the files stored within the rom need to be addressable just like memory and thus need to be FULLY stored in RAM.. this is why you get poor FPS on the GBA an ... |
Topic: [XBOX] Hello.Kitty.Mission.Rescue.Xbox-SKY |
opcode32
Replies: 7
Views: 694
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Forum: Console Arena Posted: Mon, 11th Apr 2005 02:45 Subject: [XBOX] Hello.Kitty.Mission.Rescue.Xbox-SKY |
weird, my dashboard is english so i thought it would be set to that aswell. anyway, thanks for the tip altho i doubt its worth checking the game again :) |
Topic: [XBOX] Hello.Kitty.Mission.Rescue.Xbox-SKY |
opcode32
Replies: 7
Views: 694
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Forum: Console Arena Posted: Sat, 9th Apr 2005 17:34 Subject: [XBOX] Hello.Kitty.Mission.Rescue.Xbox-SKY |
no it's not. i checked it out briefly today and everything was in jap |
Topic: Splinter Cell: Chaos theory thread |
opcode32
Replies: 839
Views: 44750
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Forum: PC Games Arena Posted: Sat, 9th Apr 2005 12:47 Subject: Splinter Cell: Chaos theory thread |
you know right that there's no current starforce protected game that is unplayable in a way or another? starforce is the best protection in a long time, no doubt about that, but it's committing suic ... |
Topic: Splinter Cell: Chaos theory thread |
opcode32
Replies: 839
Views: 44750
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Forum: PC Games Arena Posted: Sat, 9th Apr 2005 12:16 Subject: Splinter Cell: Chaos theory thread |
somebody fucking hack starforce website. FUCKING BULL:SHIT BITCHES.
why would you want to do that? just because their protection keeps you from playing games for free? that's pretty pathetic. i act ... |
Topic: Most precious thing on your HD? |
opcode32
Replies: 56
Views: 9612
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Forum: General chatter Posted: Fri, 8th Apr 2005 13:07 Subject: Most precious thing on your HD? |
/archive/pc-games/199* especially the 93-95 releases. i usually get some crap i don't have once in awhile so there's no point in burning them |
Topic: Splinter Cell: Chaos theory thread |
opcode32
Replies: 839
Views: 44750
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Forum: PC Games Arena Posted: Fri, 8th Apr 2005 10:45 Subject: Splinter Cell: Chaos theory thread |
heh heh, I heard Direct2Drive version has StarForce encryption also... with only 5 activations... meaning you can only install it 5 times then you are screwed and have to buy the game again. getting ... |
Topic: Adema-Planets-(ADVANCE)-2005-RNS |
opcode32
Replies: 15
Views: 2453
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Forum: Music Waves Posted: Wed, 6th Apr 2005 02:31 Subject: Adema-Planets-(ADVANCE)-2005-RNS |
i listened to it a couple times now. if you expect something like the previous records you will prolly be dissapointed. it just sounds much more like the mainstream 3 doors down kind of rock now. it's ... |
Topic: [PSP] will play station portable games be crackable? |
opcode32
Replies: 41
Views: 5492
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Forum: It's a HandHeld World Posted: Sun, 20th Mar 2005 17:49 Subject: [PSP] will play station portable games be crackable? |
well goto korea or japan yourself and pick a few up. i even picked up some sealed wsc's for the same price
anyway, who the fuck cares if you can get a gba for 20 or 80. it's still a nice machine ... |
Topic: [PSP] will play station portable games be crackable? |
opcode32
Replies: 41
Views: 5492
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Forum: It's a HandHeld World Posted: Sun, 20th Mar 2005 13:31 Subject: [PSP] will play station portable games be crackable? |
heh, some of the replies here are pathetic so i figured i should register and get some facts straight. first off, i have been a nintendo fanboy for ages now and been a homebrew coder on various gamebo ... |
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