Star Trek: Voyager - Across the Unknown
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Il_Padrino




Posts: 8080
Location: Greece by the North Sea
PostPosted: Thu, 12th Mar 2026 12:07    Post subject:
I'm still only in sector 4 (out of 12 in total?), and the game is getting a bit stale already (the gameplay loop is pretty basic) and I'm abusing the manual save quite a lot Laughing
The RNG has XCOM tendencies, often failing with 90% success chance Very Happy


The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
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fawe4




Posts: 1853

PostPosted: Wed, 25th Mar 2026 09:26    Post subject: c
I'm only on sector 3, and I'm quite enjoying it so far. I also did savescum a bit, but mainly just to see what different choice outcomes get you. It was really surprising that you can lose major characters to story events, or even get non canonical ones to join the crew. Basic story presentation, but it's really faithful to the show. Mature, and at least trying to be smart. Combat is lousy, though. Confusing and shallow.
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Il_Padrino




Posts: 8080
Location: Greece by the North Sea
PostPosted: Wed, 25th Mar 2026 12:27    Post subject:
You can lose the entire main cast (except Janeway), if you're not careful Very Happy
I'm in sector 8, still enjoying it. It's a rather shallow game, to be honest. I almost maxed out the tech trees and I think the game has 15 or 16 sectors? So about halfway.
But it's nice to see where the story is going.


The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
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fawe4




Posts: 1853

PostPosted: Fri, 27th Mar 2026 22:27    Post subject: c
I'm back to savescumming. Some things are just not well thought of. Like, I've converted my Voyager into a massive freighter so I can stock it up with various minerals. Level 2 Cargo Bay, Borg babe! I go to an event, get lucky with RNG (that can kill a few of my crew members, crash a shuttle, or get me in a fight, if I roll the dice wrongly), then I lose more than half of my reward, because I forgot to turn on power on my storage rooms. That's just not logical.
I'm playing on normal, and it's not an easy game. Some of it is fair difficulty, some is just questionable designs.
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fawe4




Posts: 1853

PostPosted: Fri, 3rd Apr 2026 00:12    Post subject:
Man, I really must praise roleplaying in this game. It's a mini rpg with decisions that actually do matter. I've recruited Torark, a predator like villain of the show in a very fringe and surprising route of a sidequest. I thought that he'll be like the rest of non canon recroutable NPC's, that do nothing. Not this guy. First, he asks me to research and build him a Borg Cutting Beam room, then he starts a fight club on my ship. I'm pretty sure that you can even do a psycho Janeway route.
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headshot
VIP Member



Posts: 39031
Location: UK
PostPosted: Mon, 20th Jul 2026 20:50    Post subject:


May the NFOrce be with you always.
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Silent_Lurker




Posts: 7645
Location: France
PostPosted: Tue, 21st Jul 2026 09:44    Post subject:
So Much Win


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$team, Orishit, Upay, PSN : Athlonic
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blackeyedboy




Posts: 10719
Location: Transylvania
PostPosted: Tue, 21st Jul 2026 10:56    Post subject:
I am sure they chose Voyager not based on the number of fans or quality of written characters / content / writing, but only based on the fact that the captain is Janeway.

Ah... that Janeway...

A much more 'regular', unremarkable, often annoying, normie coffee drinker captain that has no taste for fine writing, fine arts or fine elegance.

I know Picard might be overused in entertaining, so I would have proffered - so much more - a badass Sisko instead of this...

/rantoff



[removed due to being too big / against rules]
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Il_Padrino




Posts: 8080
Location: Greece by the North Sea
PostPosted: Tue, 21st Jul 2026 11:49    Post subject:
I liked this little game. A Deep Space 9 sequel would be pretty awesome indeed.


The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
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blackeyedboy




Posts: 10719
Location: Transylvania
PostPosted: Tue, 21st Jul 2026 12:23    Post subject:
Yeah, DS9 was something.

Despite being a 'purist' NG fan, sometimes I would have chosen Sisko's ways instead of Picard's.


[removed due to being too big / against rules]
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Frant
King's Bounty



Posts: 24930
Location: Your Mom
PostPosted: Tue, 21st Jul 2026 14:37    Post subject:
blackeyedboy wrote:

Ah... that Janeway...

A much more 'regular', unremarkable, often annoying, normie coffee drinker captain that has no taste for fine writing, fine arts or fine elegance.


Well, she IS an American after all. While the rest of the world has millennia of culture the United States has only been a country for 250 years. My city is over 700 years old after getting it's charter in the very early 1300's. There were settlements around where I live for thousands of years before that.


As for DS9 vs Voyager... I liked perhaps ~30-35% of the episodes while I felt the rest fell quite short compared to the "lesser" TNG episodes. The strong focus on religion was annoying, esp. towards the last 2 seasons with Sisco going Messiah on us.

Voyager was more like TNG albeit nowhere near as good. I didn't like Janeway at all but I was okay with most of the crew. The show tried hard to be TNG v2.0 but it wasn't even close. I still enjoyed the show more than DS9 (for said reasons).

As for this game; I played the demo and I was bored to tears after ~2 hours or so. It looked and felt like a budget game that should've been sold at ~€9.99 at most.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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