[XBOX360] Assassin's Creed II [R]
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Thu, 26th Nov 2009 10:22    Post subject:
For those of you who wants to know the truth... without finding all those fuckers
http://www.gametrailers.com/video/the-truth-assassins-creed/59415
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Mystic303




Posts: 182

PostPosted: Thu, 26th Nov 2009 10:53    Post subject:
The naked truth. A bit strange Very Happy

By the way... i hate that there is still screen tearing, specially when you ride through the country side. Besides that the game is awesome.
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Thu, 26th Nov 2009 10:59    Post subject:
Only 360 game iv noticed tearing is Saints Row 1 :/
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Mystic303




Posts: 182

PostPosted: Thu, 26th Nov 2009 11:05    Post subject:
Lucky you deelix, i just hate it when i see it.
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killabyte




Posts: 1185

PostPosted: Fri, 27th Nov 2009 04:58    Post subject:
Did anyone else wonder about this shit? C'mon Ubi you lazy bastards, you had 2 years and couldn't fix this crap?

*spoilers*


1 - When you get the piece of eden and go to kill the pope, why is it for fuck's sake you have to go through all that shit to get to him? Durrrrr, Al Mualim turned everyone in Masyaf against you in the first game with that same piece of eden so how come you couldn't just pretty much march right in? Give or take a few strong willed guys, but still the opposition shouldn't have been that tough with the apple in your possession.

2 - The Pope stabs you, yet you stand up and "magically" know that there's a secret exit. I can forgive that because of the eagle vision BUT, helloooo??? You just got fuckin stabbed with about 6 inches of steel into the abdomen AND you go down there and get into a fist fight with the guy. He was the head Templar, do you think he would play fair and give you that chance? Plus you know, you would've bled the fuck out long before all that anyway.

3 - How about I had 3 guards standing DIRECTLY in front of me. I stab one of them and then take 3 steps to my right into a crowd of four guys at which point I "blend" and they say "I LOST SIGHT OF HIM, KEEP LOOKING!" Just four dudes standing by a well, no one else around but I blended out of sight.

4 - Why is it when you're in Venice or any of the other cities at night the moon is normal sized and when you go back to your home it takes up what seems like half the sky?

5 - What's the point in upgrading the buildings/businesses from your home and generating all that money? It makes it too easy plus there's nothing to do with it afterwards. I could see if there was some real micro-managing to it but in my opinion it was completely out of place and had no business in the game.

6 - Ezio's mom must have worked for that whore assassin - any woman who could be on her knees, day and night, for 10yrs is truly gifted. The storyline progresses over a 10 year period yet every time we go back into that room, no matter the time of day or night, she's on her knees praying. dubya tee eff?

7 - Ditto for his sister, she must have had the widest ass in italy. No matter day or night she's sitting there doing paperwork for 10+ yrs. Come the fuck on Ubi, i'd take a job in your mailroom and learn programming in my spare time and could have fixed up those 2 blunders.

8 - Why is that you still don't actually assassinate anyone? It's not really assassination if you just walk right up to someone in plain sight of other people and whack them. For christ's sake these are the people that made splinter cell - could it really be THAT HARD to add in actual stealth gameplay?

9 - Why is it you can be on a rooftop and stab an archer in the back and plainly see one on the rooftop across from you, yet because you aren't in "targeting" distance he can't see you? Yea... good job mr lazy ass programmer(s).

10 - When you are following the courier to get the apple you are supposed to sneak past those guards into the area, kill the courier and take on his garb to assume his position. I threw a smoke bomb down in front of the guards at the entrance and then stabbed the courier as a guard who was 30ft away made some comment about me not looking like I belonged in there. At that point it went to the cutscene and the story progressed. Thanks again to that same programmer/programmers. Way to take me out the story.

11 - At the end of the game and the beginning... why do the Abstergo guards use batons? I could understand them not wanting to kill Desmond but did tasers mysteriously disappear by the year 2012? Granted those assassins are talented but I don't think they could counter a taser shot.

12 - Anyone else seeing the matrix/architect similarities in this game?

There was a lot more i noticed but that's all i can remember right now.


Overall, my opinion? I'll just say I disagree with GOTY... I really liked the dual storylines in the first game. I found myself playing through the past tense story to progress the present tense story. This time they cut most of that out which wouldn't have been that bad but Ezio's story fucking SUCKED. The missions may have been boring in the first game but at least Altair's story was interesting. Ezio's was boring as hell and I could barely follow it for some reason. Probably had something to do with me absolutely HATING the setting and the time frame. I personally couldn't give a shit for Italy or the renaissance. I had hopes that you would actually assassinate someone with stealth in this game. Ya know - sneak in windows and shit, change uniforms, hide in the dark, etc. Be more like Splinter Cell in other words. Not BE splinter cell, just have those stealth elements added into it.

One last thing - although they didn't blatantly give you the same repetitive mission structure they did in the last game, for the most part all of your missions are the same shit over and over. Go here, kill these 3 guards. Go to the next place and kill those 3 guards. Go to this 3rd location and kill the last 3 guards. Next mission, go to this location and kill another guard, and then run halfway across Venice (ETA - 5 mins) to help some NPC fend off 3 guards. Next mission, go attack 3 guards and let 3 guys out of a cage. The guards 40ft away with their backs turned are deaf and cannot hear swords clanging. Go to the next location and kill 3 more guards to free 3 more guys from a cage, again with the deaf guards 40ft away not bothering you. It was the same shit over and over.

I'll bet OXM gives it a 9.0 or 9.5.
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Fri, 27th Nov 2009 13:53    Post subject:
Spoilertastic replies in spoiler!

 Spoiler:
 


Btw. I thought Ezio's story was much more comprehensible. Altair barely had any personal story so it was more like "Go kill that guy. Then kill those other guys. Oh, and that guy has to die as well."
Italian renaissance just was kinda fitting because it was a time full of conspiracies, murder, hidden pacts etc. Just fits the setting of a conspiracy themed game well.
I didn't like it at first but accepted it after, I suppose after you get your hidden blade.
Yeah, stealth kinda lacked but it wasn't there in AC as well so not worse than that I suppose. Although I found it harder to get out of sight because in AC you stabbed someone in the street pressed A and Altair acted like a white robed monk/priest had weapons on his whole body. Very convincing priest I gotta say...

What am I to say? If you can come up with better mission, apply for a job at their gameplay department *shrug*
Making a reasonable challenging and balanced game isn't as easy as it sounds.

So, did you like it overall or not? O.o Not quite getting the vibe I guess.
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killabyte




Posts: 1185

PostPosted: Fri, 27th Nov 2009 15:36    Post subject:
good points reklis.

overall i did like the game. i just really hate it when these turds skip out and take the easy way. i mean dude they had 2 whole years, YEEEAARRRSSS. still no stealth gameplay. someone on the ubi forum told me if i wanted to play splinter cell, to play splinter cell. point taken but that's not the point i'm trying to make. got the same response on the xbox forums. btw you said the exact same point i was trying to make to those lemmings on the xbox forums - why doesn't his mom and sister move around, go for a walk, etc?

as for the smoke bomb thing yea it's not really their fault i played it that way, and i wasn't trying to say that it was just that why not make it pop up and say DETECTED if you did it that way, to prevent you from doing it? i did it that way because i got pissed with trying to sneak in. broad daylight and archers all over the roof and everytime i tried to sneak in they saw me. i was pretty pissed at that point and was just ready to end the game and get it over with.

see that's why i enjoy posting here. most of the people here are pretty intelligent. you get the whole assassination technique point i was trying to make. all anyone has done on other forums is quote the dictionary.com definition of assassination. none of them seem to get the point that assassination and stealth go hand in hand. one person said JFK was assassinated in broad daylight, that wasn't very secretive. no, it wasn't but his assassin was. he didn't do it in broad daylight he was hidden. so hidden in fact that many of us aren't certain it was osward that did it, but lets not open that can of worms.

anyway yea, we pretty much agree on a lot of it. you nailed the abdomen wound thing too, i mean sure he might not have died from it but jeez he doesn't even grunt or stagger when he walks. nitpicking but still. thanks for responding to my whiny shit man. overall i just wanted more from the game. even with all its' flaws i really love the first game. i played through it a second time before starting this one. i guess i just had higher hopes. not sure i like where they are going with desmond's story either. and yea i have read neuromancer. another point, before there was the matrix there was shadowrun. they pretty much had the whole world is a computer program and we are avatar things nailed down before the wachowski's did, and i think william gibson had it before shadowrun did.
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Fri, 27th Nov 2009 16:51    Post subject:
Couple of things I just thought of:
Take a look at what they did/are doing with Splinter Cell Conviction. You really wanna have another game like that? Wink
And the belly wound, I mean, take a look at him! He grew an awesome beard! How can anybody with a beard like that even feel pain? The only thing he realises is "Oh, I'm dripping some red fluid to the ground there. Gotta take care of that sometime."
Very Happy

Let's just hope they nail AC3 on the head and don't decide to make AC4 - 3954 or something.
Overall there are things that are better than in AC but then again there is much room for improvement. *shrug* I'll wait for AC3 if that ever happens.

(Yep, Gibson coined the phrase and created the Cyberpunk genre then Shadowrun and/or Cyberpunk 2020 - no idea which one was first - and later the Wachowski siblings - I'm not gonna call them brothers any more. Not with one of them being a total douche fruitcake Very Happy)
Btw. they're making Neuromancer. Apparently with Hayden Christiansen in the lead. Please, can somebody kill that off before they ruin a great book? Not with that douche, not with that douche *cries himself to sleep*

P.S.
Hell, why shouldn't I answer you? Isn't that the whole point of a message board discussing shit 'n stuff?
Sure, nowadays nforce is sometimes more a cess pool of trolls but deep down inside there are still some good conversations and discussions hidden. You just gotta find or provoke them Wink
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00101010




Posts: 672
Location: 127.0.0.1
PostPosted: Fri, 27th Nov 2009 16:53    Post subject:
I agree with most of your points.
For me the downsides of the game are
- controls, could have been better ( I died 11 times and I would say that most of these deaths were me accidently jumping from a high point)
- stealth, there is no real stealth in the game, it isn't fun to play stealthy either
- story, the whole eden stuff is interesting, but Ezio is such a dull main char (family killed, seeking revenge has been done to death). I liked Altair alot more.

Some of your points may be valid but don't forget gameplay should always come first.
If I want to get my money from the villa I really don't want to search the whole town for my sister.

Btw. you should check out Hitman: Blood Money if you haven't played it yet. imho the stealth/assasinations in that game are pretty good
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Fri, 27th Nov 2009 17:00    Post subject:
00101010 wrote:
- story, the whole eden stuff is interesting, but Ezio is such a dull main char (family killed, seeking revenge has been done to death). I liked Altair alot more.

Some of your points may be valid but don't forget gameplay should always come first.
If I want to get my money from the villa I really don't want to search the whole town for my sister.


Mostly agreed except those two.
The thing with his sister sitting around all day, yeah, it is the most convenient way to do it as such I accept it but it's still the lame way out. They could have put a marker on her so you always knew where she was they could have let you take a look at the books even if she wasn't there etc.

And, I always hear people saying how much better Altaïr storyline was but can somebody please tell me what that storyline was about again? O.o
I don't remember much of his personal story if there was any.
In the beginning he was supposed to get that thingie, broke the complete creed on the way, got stripped of rank and posessions and had to get back up, right?
What else was there? O.o
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killabyte




Posts: 1185

PostPosted: Fri, 27th Nov 2009 18:00    Post subject:
lol @ the beard thing. that episode of family guy comes to mind heh

to sum up altair's story. it is, for the most part, as you said. kill this guy and that guy, oh and that guy too, but for me it was about the bigger story that was opening up. from the get-go when i heard "templars" i knew there was gonna be some conspiracy stuff involved. then as he assassinates each of his targets they tell you things that make you go hmmm. they have you look at what you are doing from a different perspective so that by the end of the story you realize the creed - that nothing is true and everything is permitted. that truth is really more about what you perceive it to be rather than what is just accepted as truth. then when you throw in desmond's story that progresses along with altair's it was just really good. to me at least.

ezio's story, again for me, is like what 01 says. been done to death and it just seems as if it doesn't really go along with the modern day story. see in the first one it was like the 2 storylines were weaved in and out together as it progressed. in this game you get very little of desmond's story and it's not really being told with ezio's story. it was something that i've read people complained about in the first game. they didn't like being yanked back and forth between past and present so they aimed to do it less this time around.

what those people seemed to fail to realize is that AC was more about telling a story than it was about being an assassin game. hell, compare both of them to the hitman games. there's really nothing assassin-wise about either AC game as far as that goes. the storylines were what really made the first game work, and it would've helped this one out too.

just think if they had taken the time to polish all those little stupid things like his mom and claudia being in the same place constantly and had added real stealth elements into the game. and then if you had more present tense story going on simultaneously with ezio's story so that you understood more of WHY you were doing what you were doing with ezio rather than "i gotta kill these templar guys because they killed my pops and my brothers". in the first game i found myself playing through altair's story to find out what was going to happen with desmond, and vice versa. this time it was just "bleh, go kill 3 guards and run around with some thieves and kill some more guards".

they could've done a lot more with da vinci and gadgets too. maybe even had a james bond/Q thing going on. can't go wrong with a touch a humor here and there. anyways, just my opinion.

p.s. - didn't know about a neuromancer movie. that really sucks they are gonna use the i-can't-act-worth-a-shit guy Sad i also need to google the wachowski guys, didn't know one of them had flipped out.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Fri, 27th Nov 2009 18:38    Post subject:
I prefer Ezio over Altaïr. You get to see his life before becoming an assassin, and he actually has a personality. You knew pretty much nothing about Altaïr.
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00101010




Posts: 672
Location: 127.0.0.1
PostPosted: Fri, 27th Nov 2009 18:39    Post subject:
quite honestly I can't remember what the story was in AC1 Very Happy
It's just Altair is an actual badass assassin, running arround killing ppl. because that is his job and he was trained to do so.
And Ezio is just a playboy whose family got killed and now suddenly he is the super assassin o.O
As a character I find Altair more interesting than Ezio.

There are a lot of little stuff which annoys me.
The beginning of the game is pretty meh... :/ ..running arround as Ezio and doing all that non assassin stuff.

They could have added some cool stuff with the different "costumes" instead of just letting you choose the color.

The poisen isn't really useful (why poisen a guard when I can kill him instead, why not poisen the drink of the target)

In some of the assassin tombs there are scenes where a guard runs away, and every time there is clearly one spot where you have to get up and can jump on him. If you miss that he gets away. That just feels so restrictive, like there is only one right way to do it.

Also I hate it when I can't skip cutscenes.
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Fri, 27th Nov 2009 21:40    Post subject:
00101010 wrote:
Also I hate it when I can't skip cutscenes.

That is what is keeping me from playing through it again.
And the fact that you cannot replay old memory sequences.
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TheGame110011001
Banned



Posts: 3004
Location: HEHE
PostPosted: Fri, 27th Nov 2009 23:19    Post subject:
Reklis wrote:
00101010 wrote:
Also I hate it when I can't skip cutscenes.

And the fact that you cannot replay old memory sequences.


uhm you can... they say that about 20 times at the beginning of the game...


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Neon
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Posts: 18935
Location: Poland
PostPosted: Fri, 27th Nov 2009 23:54    Post subject:
TheGame110011001 wrote:
Reklis wrote:
00101010 wrote:
Also I hate it when I can't skip cutscenes.

And the fact that you cannot replay old memory sequences.


uhm you can... they say that about 20 times at the beginning of the game...


I haven't played the game, but it seems you can't replay the memories. There is a huge thread dedicated to this issue on official forums.
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TheGame110011001
Banned



Posts: 3004
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PostPosted: Sat, 28th Nov 2009 01:34    Post subject:
Neon25 wrote:
TheGame110011001 wrote:
Reklis wrote:

And the fact that you cannot replay old memory sequences.


uhm you can... they say that about 20 times at the beginning of the game...


I haven't played the game, but it seems you can't replay the memories. There is a huge thread dedicated to this issue on official forums.


oh... hmmm maybe I thought of something else than... sorry.


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Saner




Posts: 6877
Location: Uk
PostPosted: Sat, 28th Nov 2009 09:39    Post subject:
killabyte wrote:
Did anyone else wonder about this shit? C'mon Ubi you lazy bastards, you had 2 years and couldn't fix this crap?

*spoilers*


 Spoiler:
 


I'll bet OXM gives it a 9.0 or 9.5.





Guess what the "Spoiler" tags do!

anyways I am enjoying the game, the first one was fun but it bored me.


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!
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Cohen




Posts: 7155
Location: Rapture
PostPosted: Sat, 28th Nov 2009 12:38    Post subject:
Wasted my £37 on this piece of fucking shit. I played for 2 hours and its now in the hands of my GF's 3 year old cousin for xmas. Absolutely fucking bad game.


troll detected by SiN
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sat, 28th Nov 2009 12:41    Post subject:
Maybe you should actually play through the first part of the game before judging it, as this is an excellent game.
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Cohen




Posts: 7155
Location: Rapture
PostPosted: Sat, 28th Nov 2009 12:47    Post subject:
Na, I really had it, its just the same shit over again, and boring.. The AI is so bad that I rage at how easy it is :/ NO WAY will this beat UC2 for GOTY.. if it does il eat my own shit


troll detected by SiN
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sat, 28th Nov 2009 13:53    Post subject:
You can't say it's the same shit over and over again if you've played for 2 hours.
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Sat, 28th Nov 2009 13:57    Post subject:
dezztroy wrote:
Maybe you should actually play through the first part of the game before judging it, as this is an excellent game.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sat, 28th Nov 2009 14:03    Post subject:
i ignore wgem's taste in games for a long time
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Sat, 28th Nov 2009 14:41    Post subject:
Mortibus wrote:
i ignore wgem's taste in games for a long time


But every once in a while he gets a good game. Uncharted 2, Demon's Souls so one shouldn't completely ignore him, just for the most part Very Happy
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sat, 28th Nov 2009 16:57    Post subject:
well obvious things like Uncharted do not count, not sure about Demon's Souls
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azzman




Posts: 4060
Location: Australiiiaaa , maate
PostPosted: Mon, 30th Nov 2009 10:00    Post subject:
Just starting playing this, its seems ok so far. One question they keep referring to people that are obviously alive (moving about on the ground) as being dead. Its strange
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me7




Posts: 3942

PostPosted: Mon, 30th Nov 2009 10:11    Post subject:
azzman wrote:
Just starting playing this, its seems ok so far. One question they keep referring to people that are obviously alive (moving about on the ground) as being dead. Its strange


You are joking, right?
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azzman




Posts: 4060
Location: Australiiiaaa , maate
PostPosted: Mon, 30th Nov 2009 10:35    Post subject:
nope , after I beat them down they keep moving on the ground. And everybody keeps referring to them as dead.
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inz




Posts: 11914

PostPosted: Mon, 30th Nov 2009 10:39    Post subject:
Play with italian voices... More authentic and you won't know what the hell everyone's saying. Very Happy
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