I am intrigued by the game's structure though. Forcing you to make choices to advance the narrative and keep the game's pacing up is something these games, at this point in MY life at least, sorely need. More of that and less looking at fuckin question marks on the game map ideally
With this aspect, I fully agree. What I find super strange, though, is that side activities do NOT advance time, only the main stroy quests. Dafuq?
Plus, I suppose you can rest to change the time of day.
The game might look 'cool', but it feels... too static.
It's like it's devoid of energy / life.
I had the same problem in CP2077. Besides of main quest and some side quests, whole world was so dead, sterile and not interesting.
Not everyone has got RDR2 budget I guess...
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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