Cities: Skylines 2 [Early Access]
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TheZor
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PostPosted: Tue, 24th Oct 2023 19:24    Post subject:
The way the game currently runs is more of an insult than anything tbh, sure those type of games always tend to run poorly, 140FPS is not necessary and the such, but it barely even runs properly at all. They completely botched splitting computation between the CPU and GPU.

There was a good reason they bothered with that announcement regarding performance Very Happy - it worked wonders, every commenter seemed to praise them for this PR move.

(I hope you still enjoy it nonetheless DXW ! Razz)


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konkol84




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PostPosted: Tue, 24th Oct 2023 19:36    Post subject:
Cities.Skylines.II-RUNE


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Silent_Lurker




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PostPosted: Tue, 24th Oct 2023 20:00    Post subject:
14 fps on a empty map, default High settings here on 4K

Laughing

Gamepass version

I managed to get 50-60fps with some settings disabled (depth of field, clouds, ...) Rolling Eyes
But again, on a EMPTY map


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TheZor
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PostPosted: Tue, 24th Oct 2023 20:05    Post subject:
Damn, didn't think it'd be this extreme Neutral Good thing it's on Gamepass Smile


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Silent_Lurker




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PostPosted: Tue, 24th Oct 2023 23:14    Post subject:
Life simulation and game mechanics looks solid and actually well done.

Building upgrades (ala "plopables" one of the few good things in Simcity 2013) are nice but I wish there were more of them.

It's really a shame game performance is unacceptable Mad
Put the settings on medium, go to the forum and insult some devs and finally you can hope to enjoy it a little bit. Twisted Evil

Also, why on Earth can't I just hold right-click to pan around ????!!!!

Finally, I will buy the game as soon as on discount on Steam, MS gamepass version is a pain which ask you to click twice at opening screen and ask you to login twice on your Xbox account at every single launch of the game...


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dethy




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PostPosted: Tue, 24th Oct 2023 23:15    Post subject:
Yea, there is lot of good QoL improvements in this game over original. Once they add modding support, it should make this game much better. I'm hoping they'll be able to further optimize this game.


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DXWarlock
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PostPosted: Wed, 25th Oct 2023 01:17    Post subject:
Same for me, just the startup was lying to me to be promising. Soon as I start a town and stuff starts moving in. It drops from the 80-90s to the 40s.

Aside from that, I both like, and dislike it gameplay wise. LOL
It adds a LOT of new stuff, but it's 'different' is all. So feel wrong. Just some taking to get use to as it seems better implementation of things. Like putting down roads while better than the old vanilla way, looks and feels awkward only because I am 1000+ hours use to the old way and feel.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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garus
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PostPosted: Wed, 25th Oct 2023 07:57    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:15; edited 1 time in total
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Kezmark




Posts: 530

PostPosted: Wed, 25th Oct 2023 08:33    Post subject:
Seeing the brain-dead positive reviews on steam, pushing it to mixed now from mostly negative just make me say.... good on the devs, keep on realeasing shit like this cause people are just that dumb.

Defenses like "Set Dynamic resolution scaling to constant and you get 60 fps".. nevermind you're now rendering at like 720p or maybe lower, but fuck it dude, just make shit up.

Or 4070ti, runs smooth at 50-60 fps on 5000 pop, and all you got to do is set details to low, disable global ilumination, shadows, volumetric fog, yeah... fuck it, that is why you pay 1000$ for a gpu, to play a game looking like its from the early 2000s.

I just don't understand this defense for developers and games. Even when I enjoy a game, I can separate that from it being good or optimized or whatever. I can get enjoyment and still recognize the problems and find them unacceptable, and not recommend the game to people, but this just seems to be impossible for some people, just the most mindless tribablism....
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TheZor
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PostPosted: Wed, 25th Oct 2023 09:43    Post subject:
It's a byproduct of liberalism.


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Amadeus




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PostPosted: Wed, 25th Oct 2023 12:09    Post subject:
In this forum you'd never know if that's a joke or a serious (albeit brainrotten) remark
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TheZor
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PostPosted: Wed, 25th Oct 2023 13:21    Post subject:
I think we'll let you be that judge.. Smile
What were you referencing ?


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Silent_Lurker




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PostPosted: Wed, 25th Oct 2023 13:38    Post subject:
https://forum.paradoxplaza.com/forum/threads/performance-post-release-plans-goals.1603449/

At least they communicate about this issue.
Time will tell :/


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dethy




Posts: 3127
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PostPosted: Wed, 25th Oct 2023 18:51    Post subject:
Silent_Lurker wrote:
https://forum.paradoxplaza.com/forum/threads/performance-post-release-plans-goals.1603449/

At least they communicate about this issue.
Time will tell :/



"It is worth mentioning that for a game like this, the performance target is to run at a steady 30FPS minimum. "

kek


TheZor wrote:
It's a byproduct of liberalism.


I Am Disappoint


My specs:
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TheZor
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PostPosted: Wed, 25th Oct 2023 18:58    Post subject:
Welp, seems like I fucked up somewhere down the line Very Happy
Capitalism then ? What makes people defend companies they don't have a single stake in for their commercial practices in an irrational way ?


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DXWarlock
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PostPosted: Wed, 25th Oct 2023 19:45    Post subject:
The same thing that causes people to irrationally defend nearly anything: tribalism, personal bias, and sunken cost fallacies Razz

I love the game series (best city sim I think) but I have no delusions that it could have been made more release ready. If it walks like a duck, and talks like a duck....


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Interinactive
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PostPosted: Wed, 25th Oct 2023 21:57    Post subject:
Kezmark wrote:
I just don't understand this defense for developers and games. Even when I enjoy a game, I can separate that from it being good or optimized or whatever. I can get enjoyment and still recognize the problems and find them unacceptable, and not recommend the game to people, but this just seems to be impossible for some people, just the most mindless tribablism....


You should visit the Cyberpunk thread Laughing
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DXWarlock
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Posts: 11548
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PostPosted: Wed, 25th Oct 2023 22:06    Post subject:
@Interinactive
Or the Star Citizen forums Very Happy


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Kezmark




Posts: 530

PostPosted: Wed, 25th Oct 2023 22:13    Post subject:
Nah, I'm good with not visiting anything related to Star Citizen as I'd rather avoid cultists.
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dethy




Posts: 3127
Location: Conclave of Shadows
PostPosted: Wed, 25th Oct 2023 23:44    Post subject:
Running 3840x1600 on the ultrawide, everything on high except no vsync, no depth of field, no volumetric crap, shadows and global illumination set at medium and in advanced, AA set to TAA.

On my rig, I'm getting about 60-85fps depending on scene. Minor stutters here and there.


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

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DXWarlock
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PostPosted: Wed, 25th Oct 2023 23:51    Post subject:
@dethy
Same other than I have vsync on (it can't get high enough for freesync to be in range and tears with it off).

Seems all the fluff crap I turn off anyway in the old one, was/is the issue.

I played with it on for a couple hours, but got annoyed by it and turned it off. double the FPS.
no DoF and all the annoying volumetric stuff that makes seeing the city hard to see anyway when zoomed out, turn that off and even on large-ish cities (well large for how far I've made it toying with the new features in different maps) its same range as your FPS I get.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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dethy




Posts: 3127
Location: Conclave of Shadows
PostPosted: Thu, 26th Oct 2023 05:10    Post subject:
Yep. Now, the biggly question.... how the fuck do I make money in this game? Everything is so fucking expensive, only thing keeping me afloat is the milestone rewards and government tit infusion.


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

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Silent_Lurker




Posts: 7515
Location: France
PostPosted: Thu, 26th Oct 2023 07:57    Post subject:
dethy wrote:
Silent_Lurker wrote:
https://forum.paradoxplaza.com/forum/threads/performance-post-release-plans-goals.1603449/

At least they communicate about this issue.
Time will tell :/



"It is worth mentioning that for a game like this, the performance target is to run at a steady 30FPS minimum. "

kek




Yep that's a joke, panning around at 30fps would make my eyes bleeding Embarassed

dethy wrote:
Running 3840x1600 on the ultrawide, everything on high except no vsync, no depth of field, no volumetric crap, shadows and global illumination set at medium and in advanced, AA set to TAA.

On my rig, I'm getting about 60-85fps depending on scene. Minor stutters here and there.


That's the way, for now.
I still don't understand why they didn't turn these options off by default knowing it will hit performance so much Neutral

dethy wrote:
Yep. Now, the biggly question.... how the fuck do I make money in this game? Everything is so fucking expensive, only thing keeping me afloat is the milestone rewards and government tit infusion.


Budget planning is kinda weirdly hard in this game :
- at the bottom bar you get cash / cash flow in $/hour
- in services information you get cost in $/month and only max cost
- some services are adapting their costs with your city needs

So how can one plan city's budget ? Rolling Eyes

Once your city grows cash will eventually come, if you don't go to fast on services, etc.


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Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
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$team, Orishit, Upay, PSN : Athlonic
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escalibur




Posts: 12167

PostPosted: Thu, 26th Oct 2023 12:54    Post subject:
Rendered to the teeth:

https://www.reddit.com/r/CitiesSkylines/comments/17gfq13/the_game_does_render_individual_teeth_with_no_lod/



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friketje




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PostPosted: Thu, 26th Oct 2023 18:11    Post subject:
No wonder the game runs like arse.
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garus
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PostPosted: Thu, 26th Oct 2023 18:29    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:15; edited 1 time in total
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blackeyedboy




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Location: Transylvania
PostPosted: Thu, 26th Oct 2023 19:19    Post subject:
escalibur wrote:
Rendered to the teeth:

https://www.reddit.com/r/CitiesSkylines/comments/17gfq13/the_game_does_render_individual_teeth_with_no_lod/





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TheZor
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PostPosted: Thu, 26th Oct 2023 19:24    Post subject:
blackeyedboy wrote:
escalibur wrote:
Rendered to the teeth:

https://www.reddit.com/r/CitiesSkylines/comments/17gfq13/the_game_does_render_individual_teeth_with_no_lod/




https://www.reddit.com/r/CitiesSkylines/comments/17gfq13/the_game_does_render_individual_teeth_with_no_lod/k6gjftm/
https://twitter.com/AtkosKhan/status/1717525097626349696?s=20
For more insight about this.

Seems like those peds are a big factor behind this performance issue. Very Happy


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blackeyedboy




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Location: Transylvania
PostPosted: Thu, 26th Oct 2023 19:31    Post subject:
Must be something more than teeth that nibbles at performance...


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TheZor
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PostPosted: Thu, 26th Oct 2023 19:33    Post subject:
Yeah, just one of the many underlying factors imo, the tweet above was referencing shaders rather than models or LOD (but he does mention that the "cims" are probably the heaviest factor).


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