Shadowcrypt - Castlevania style game
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PostPosted: Mon, 26th May 2014 16:31    Post subject: Shadowcrypt - Castlevania style game


Quote:
Onebitpunch have just released the latest trailer to their awesome looking combat-oriented 2d platformer, Shadowcrypt and damn does it look good! If you're a fan of Zelda II or Castlevania then this game fits that style perfectly and I for one am looking forward to it's release


http://www.indieretronews.com/2014/05/shadowcrypt-castlevania-style-game-gets.html

Release : TBD
Systems : PC
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Nui
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PostPosted: Mon, 26th May 2014 17:17    Post subject:
smooth!


kogel mogel
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prudislav
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PostPosted: Mon, 26th May 2014 17:32    Post subject:
silky!


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4treyu




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PostPosted: Mon, 26th May 2014 18:39    Post subject:
yah yah!
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sabin1981
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PostPosted: Wed, 28th May 2014 00:09    Post subject:
Looks pretty good, very UnEpic though. We'll see how it goes Smile
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PostPosted: Tue, 17th Jun 2014 16:14    Post subject:
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Kein
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PostPosted: Wed, 18th Jun 2014 01:09    Post subject:
2 weeks ago I asked dev about release date:

http://forums.tigsource.com/index.php?topic=40294.15

Quote:
@KeinZantezuken: Hey I saw your post of my game on reddit via twitter, thanks man!!

Sorry for the lack of info, "soon" as in this month June, within about a week or two (its looking likely at this stage), or mid-month at the very most, basically it will be out when its out. I'm still doing some last-stage tweaking, making sure the game feels more balanced. I'm quite eager to release this game, its already taking me way too long to finish and I'm kinda burnt out. On the bright side, I was able to release the trailer last week only because the game itself is very close to being done It will go up on itch.io first, have no idea what the price will be, its still being decided. I submitted the game to Desura last week and its still waiting for their approval.


UPD:

Quote:
I'm also aiming for a release date around 7 July. I spent time catching bugs and overhauling the gamepad controls. Unfortunately I had to ditch DirectInput in favour of XInput - it was way too problematic and Game Maker crawled like molasses whenever a gamepad is being plugged / unplugged. Now its on XInput and the game hardly slows down anymore. I can plug & unplug the gamepad to my hearts content and it still runs like a champ.
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Kein
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PostPosted: Thu, 26th Jun 2014 09:26    Post subject:
Greenlit.

I assume July release will be on Steam as well. Noice.
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Kein
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PostPosted: Thu, 10th Jul 2014 06:23    Post subject:
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A-A




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PostPosted: Thu, 10th Jul 2014 15:52    Post subject:


Quote:
Inspired by Zelda II: The Adventure of Link and the feel of Castlevania style games, with a hint of classic hack 'n slash, the developers are celebrating the launch of Shadowcrypt from 7 July - 14 July with 10% off the minimum price!


Released : http://www.indieretronews.com/2014/07/shadowcrypt-castlevania-style-game-now.html
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Kein
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PostPosted: Thu, 10th Jul 2014 17:08    Post subject:
Just a bit 10 hours late.

In fact, it was released on monday. offsite I linked has itchio widget integrated and the game is 8.99 right now.

Steam release is not yet dated, definitely not this month.
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Nui
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PostPosted: Sun, 13th Jul 2014 12:49    Post subject:
Has this really not been released to the high seas yet?


kogel mogel
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prudislav
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PostPosted: Sun, 13th Jul 2014 13:04    Post subject:
Its on coming soon list on small games Wink


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Kein
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PostPosted: Sun, 13th Jul 2014 17:41    Post subject:
Nui wrote:
Has this really not been released to the high seas yet?

Umm... it is released already?

Reason i haven't been playing is lack of 4:3 support.
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sabin1981
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PostPosted: Sun, 13th Jul 2014 18:53    Post subject:
Phew, this is a tough sonofabitch that's for damned sure Very Happy

~edit~

Nah, I'll pass. It's tough enough but you lose your weapon/shield when you die so you eventually hit a point where you're simply not doing enough damage to the enemy - who can walk right through your defence and just.. walk... into you. Death by walking.
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Nui
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PostPosted: Sun, 13th Jul 2014 20:56    Post subject:
Kein wrote:
Umm... it is released already?

For a pirate like me?

edit: yes there is a "release" cs...ru

@ sabin
I feared losing all items would annoy me Sad
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sabin1981
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PostPosted: Sun, 13th Jul 2014 21:07    Post subject:
It looks like it could be a fun game if they can patch out that "you lose your stuff when you lose a life" thing, but for me it was just frustrating.
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Nui
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PostPosted: Sun, 13th Jul 2014 21:54    Post subject:
This game maybe one of those single life games, except you get a tiny additional chance with three new reentries. Basically a simple roguelikelite Razz


kogel mogel
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Kein
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PostPosted: Mon, 14th Jul 2014 00:40    Post subject:
Good luck getting past 3rd level in this "simple roguelike", though guy.
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Nui
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PostPosted: Mon, 14th Jul 2014 01:56    Post subject:
I didnt say easy, but simple.


kogel mogel
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Kein
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PostPosted: Mon, 14th Jul 2014 03:07    Post subject:
Finally finished it. The hardest part is before lvl4 (first 3 level + dark area), the rest is surprisingly easy.
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Nui
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PostPosted: Mon, 14th Jul 2014 12:01    Post subject:
Do you see any value in replaying the game?


kogel mogel
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Kein
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PostPosted: Mon, 14th Jul 2014 20:43    Post subject:
Yeah, I want to master it for quick video walkthrough. Still haven't gotten my hands quite yet on the battle mechanics.
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Kein
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PostPosted: Mon, 15th Sep 2014 19:50    Post subject:
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