Decay of Logos is an immersive action/adventure third-person RPG influenced by Nordic folklore and by J. R. R. Tolkien’s high fantasy.The gameplay is heavily inspired by Dark Souls and The Legend of Zelda, with focus on exploration, combat and resource management. It draws its visual inspiration from movies like Princess Mononoke and games like Shadow of the Colossus. You play as a girl on a journey with her companion, a mystical Elk. They fatefully meet after her village is destroyed by one of the King’s sons. Battered and oblivious of the culprit behind the attack, the girl will not rest until she has her revenge. During her quest she will unveil secrets about the King and his sons, slowly realizing that all is not what it seems.
André Constantino, our game designer and programmer, started a prototype back in 2014 as a personal project in his spare time. Later that year, he had the chance to demo the first prototype at ComicCon Portugal, the reception was great and inspiring.
In 2015, Amplify Creations gave him a chance to have a team by his side, currently working hard to make Decay of Logos a real game.
looks like it could potentially be fun but I think the scope is too big for an indie game, doubt it'll have enough gameplay mechanics or content so it'll get stale pretty fast.
With your mystical Elk companion, explore a vast interconnected world and seek revenge upon those who destroyed your village.
Decay of Logos, developed by Amplify Creations and published digitally by Rising Star Games, will be available globally from autumn 2018 across all major gaming platforms.
The Holy Aspect-Emperor did not so much as glance at the gulfs of golden reticulation. "And if the Logos no longer moves me..." he said, his greasy resemblance at last turning to survey the skin-spies assembled across the margins of the Golden Room. "What is your contingency then?"
Canned animations, simplistic models and lack of interesting texturing presented with an adhoc vocal-only rendition of some folk song. "Now available for wishlisting"
At first glance it really looks like a good Breath of the Wild clone but when I looked closely the animations are really clumsy, slow and weird. It could be a decent 6/10 game tho.
On a side note, this is the first time I see this thing called Unomik and after checking it seems like a subscription service with mostly older and smaller games.
Carrion, the "reverse horror" game from Devolver Digital and Phobia Studios, has a variety of skills and upgrades that make this action-platformer more like a metroidvania than a horror title
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