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Posted: Wed, 21st Jan 2015 09:38 Post subject: |
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For a split second I thought I saw "Neuromancer" in the post subject
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1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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Morphineus
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Location: Sweden
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Posted: Wed, 21st Jan 2015 10:57 Post subject: |
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Technodancer!
Unze unze unze!
No?...mmm... 
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LooZ
Posts: 194
Location: Poland
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Wed, 21st Jan 2015 11:17 Post subject: |
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More mars war logs?

boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Wed, 21st Jan 2015 12:45 Post subject: |
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A (semi)big budget Mars War Logs would be great.
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konkol84
Posts: 3675
Location: Po(o)land
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dsergei
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Location: Moscow, Russia
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Posted: Wed, 21st Jan 2015 14:52 Post subject: |
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proekaan
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Location: Finland
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Wed, 21st Jan 2015 23:28 Post subject: |
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+1 @ everything has been said in this thread
*happily inserts Technomancer among the list of the games to look forward to*
As much as I enjoyed BbF (which one day I'll finish, a nasty virus made me lose my saves back then), the cyberpunk-ish setting a-la Mars always takes the cake, and manages to intrigue me more than standard fantasy. A good news indeed. 
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Posted: Wed, 21st Jan 2015 23:49 Post subject: |
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IMHO Mars War Logs was totally underrated and overlooked. I was really gripped by it even tho on the surface it looked flawed and unpolished.
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Posted: Thu, 22nd Jan 2015 02:20 Post subject: |
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I guess its finally time to play dem mars logs, especially after finishing bound by flame and enjoying the hell out of it. 
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Posted: Fri, 23rd Jan 2015 00:57 Post subject: |
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Developer Spiders has announced Technomancer, a spin-off from its sci-fi RPG Mars: War Logs. Featuring the same blend of action combat, stealth and magic, the game will tell a complex, branching story that's related but doesn't directly follow on from the previous game.
You'll have to deal with various factions, each of whom can be brought onside to help you out, complete missions for the mysterious order of the Technomancers, and explore a larger, more detailed version of War Logs' Mars.
You play as a rookie technomancer tasked with finding and securing artifacts and technology from lost Earth. Details on the main story were scarce, but a big part of it seems to involve dealing with the revelation that the technomancers' strange magical abilities are powered by mutation - mutants aren't popular on Mars to say the least, and enemy factions who discover your secret will be rubbing their hands in glee.
Quests are now more complex, branching affairs. There are six factions in the game (the junk-collecting, trade focused Americans and the underhanded, sneaky Thieves were mentioned at the event) and depending on how you choose to approach a mission you might earn favour with one at the expense of another.
Combined with new 'charisma' options for talking your way out of tricky situations, and a day/night cycle that puts time limits on certain missions (deserters you fail to capture in time may pop up later on to cause you trouble, for example), Spiders hope to avoid "go here and kill this" repetition. The game will also feature five different companions, who can leave the party if you antagonise them too much.
The skill tree has been broadened, with four distinct paths allowing you to focus on stealth kills, tank combat with a shield, a two-handed staff, and your strange Technomancer powers. You can switch between these combat styles during combat. Various skills can also be leveled up, allowing you to be more convincing out of combat, or heal more damage with medicine and first aid.
Spiders says they want to create a more open, reactive world this time around. Environments are bigger and filled with more detail, and there are lots more enemy types to hunt down.
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Fri, 23rd Jan 2015 01:18 Post subject: |
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If they manage to properly implement all that stuff, then it will be glorious. It's pretty much what the (already great) original Mars needed. Spiders don't fuck this up please!
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Posted: Fri, 23rd Jan 2015 01:20 Post subject: |
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"Coming soon", so.. this year then? Nice, I like that. Keep development under wraps until near-completion, then announce.
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Posted: Fri, 23rd Jan 2015 17:53 Post subject: |
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Morphineus
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Posted: Fri, 23rd Jan 2015 18:03 Post subject: |
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Here I thought it was in early development.
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Posted: Fri, 23rd Jan 2015 18:20 Post subject: |
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Reminds me that I never finished M:WL or BbF... quit during the third hub in both games 
1 and 2 are still amazing.
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Posted: Fri, 23rd Jan 2015 18:46 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:36; edited 1 time in total
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Posted: Fri, 23rd Jan 2015 18:55 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:36; edited 1 time in total
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proekaan
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Location: Finland
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prudislav
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Location: The land of beer and porn
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prudislav
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Location: The land of beer and porn
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Posted: Fri, 23rd Jan 2015 21:02 Post subject: |
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Posted: Fri, 23rd Jan 2015 21:24 Post subject: |
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Hey, this is the name of the game I planned on making back in college about magic vs technology in a city ruled by magi and the technoists, with our hero being a guy who was able to control both magic and tech.
...
So kinda like Arcanum with a character editor.
Gustave the Steel
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