The Solus Project
Page 1 of 2 Goto page 1, 2  Next
Kein
Banned



Posts: 6102

PostPosted: Tue, 16th Jun 2015 19:53    Post subject: The Solus Project


Quote:
A single player exploration and survival experience, played in first person and developed in Unreal Engine 4. Set on a mysterious and uninhabited alien planet.


Earth is on the brink of destruction and you are sent to explore a distant planet. After years of space travel you arrive but experience a catastrophic landing.

With your team members dead and your equipment destroyed you have no way of communicating with - or receiving help from an Earth that might no longer exist... you are completely and utterly alone.

Explore
Survive through exploration. Unlock the depths of the uncharted planet, and the secrets buried deep below. Delve into huge cave systems and tombs and uncover over 200 secrets.

Atmosphere
Atmosphere rich environment that is fully dynamic. A day and night cycle and a dynamic weather system that calculates temperature/humidity/wind. Ocean tides. Plants respond to the climate. Storms form. Earthquakes happen.

Survive
Survive the extreme climate, tornadoes, storms, meteors, lightning, and not least the dark secrets burried beneath the surface.
FEATURES CONTINUED

Depth
Plants grow and rot. Ocean tide based on the moon. Your body responds to everything from getting wet to lack of sleep to walking uphill to the humidity. Hundreds of upgrades to be found. Secret areas within secret areas within secret areas.

Savior
Your death means the end of mankind. Save us and rebuild a communication device to phone home, by scavenging useful items.

Adventure
Be a pioneer, an archeologist, and an astronaut to explore a mysterious alien planet. The adventure has a beginning and an end, but it is a harsh world. A mistake will cost you your life.

Length
Many kilometers/miles of alien islands, caves, and tombs.

The Ball
Spiritual successor to The Ball. Same universe, same backstory, same atmosphere


http://www.thesolusproject.com/#About


Last edited by Kein on Fri, 19th Jun 2015 00:27; edited 1 time in total
Back to top
moosenoodles




Posts: 18411

PostPosted: Tue, 16th Jun 2015 19:55    Post subject:
unreal 4 : check

single player: check

sabin Very Happy : check
Back to top
m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 16th Jun 2015 20:42    Post subject:
crappy performance: check?


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
Back to top
EternalBlueScreen




Posts: 4314

PostPosted: Tue, 16th Jun 2015 20:46    Post subject:
The adventure has a beginning and an end...

Sandbox mode pls...
Back to top
scaramonga




Posts: 9800

PostPosted: Wed, 17th Jun 2015 00:57    Post subject:
moosenoodles wrote:
unreal 4 : check

single player: check

sabin no 60fps Very Happy : uncheck


fixed Very Happy
Back to top
4treyu




Posts: 23023

PostPosted: Wed, 17th Jun 2015 01:07    Post subject:
Please fix the title, it's "THE SOULS PROJECT"

 Spoiler:
 
Back to top
Hfric




Posts: 12017

PostPosted: Thu, 25th Jun 2015 00:08    Post subject:
in other words they are remaking DEUS a Silmaris game from 1996 or Robinson Requiem (first part to Deus)


Back to top
EternalBlueScreen




Posts: 4314

PostPosted: Thu, 25th Jun 2015 00:10    Post subject:
Savior
Your death means the end of mankind. Save us and rebuild a communication device to phone home, by scavenging useful items.

Wheres the women that I need for reproducin'`?
Back to top
xGAME007




Posts: 2134
Location: Croatia
PostPosted: Thu, 25th Jun 2015 00:18    Post subject:
Another game which will probably be in early access for the entire year or so... yey. Looks cool though.


Gigabyte X570 Aorus Pro | AMD Ryzen 5800X3D + be quiet! Dark Rock 4 | KFA2 RTX 4080 | 32GB G.Skill Trident Z RGB DDR4 @3600MHz | Samsung 860 Evo 500GB + 1TB + 10TB WD Blue | Corsair RM750x | LG 27GL83A + LG 27GL850 | Fractal Define R6 | Razer BlackWidow Ultimate Stealth | DeathAdder Chroma
Back to top
WhiteBarbarian




Posts: 6005
Location: Russia
PostPosted: Fri, 14th Aug 2015 04:51    Post subject:


Back to top
BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Fri, 14th Aug 2015 05:21    Post subject:
Hfric wrote:
in other words they are remaking DEUS a Silmaris game from 1996 or Robinson Requiem (first part to Deus)

i would love a HD Remake of RR


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
Back to top
thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Fri, 14th Aug 2015 05:46    Post subject:
Ohh I am liking this game!


MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105

Current Broadband speed record: 329.1 Mb/sec down // 21.73 Mb/sec up
http://www.dslreports.com/speedtest/3933292.png
Back to top
LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Fri, 14th Aug 2015 20:09    Post subject:
BettyShikle wrote:
Hfric wrote:
in other words they are remaking DEUS a Silmaris game from 1996 or Robinson Requiem (first part to Deus)

i would love a HD Remake of RR


Me too!

thudo wrote:
Ohh I am liking this game!


Got my attention as well. Looking forward to playing this Smile


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
Back to top
Stormwolf




Posts: 23249
Location: Norway
PostPosted: Fri, 14th Aug 2015 20:29    Post subject:
Holy shit this looks fantastic!
Back to top
Kein
Banned



Posts: 6102

PostPosted: Fri, 14th Aug 2015 20:33    Post subject:
Did they woke up the protagonist VA in the middle of the night after 18hrs day long of work?

He sounds so... dull, uninspiring.


Last edited by Kein on Fri, 14th Aug 2015 22:10; edited 1 time in total
Back to top
4treyu




Posts: 23023

PostPosted: Fri, 14th Aug 2015 20:45    Post subject:
Hopefully that voice is a placeholder Twisted Evil
Back to top
Ankh




Posts: 23249
Location: Trelleborg
PostPosted: Fri, 14th Aug 2015 21:46    Post subject:
Apart from the voice - the game look really good Smile


shitloads of new stuff in my pc. Cant keep track of it all.
Back to top
h0rnyfavn
Serial Humper



Posts: 13870

PostPosted: Fri, 14th Aug 2015 22:31    Post subject:
well it looks pretty nice Wink the voice though.. Laughing


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
Back to top
dodger2020




Posts: 3537

PostPosted: Fri, 14th Aug 2015 22:35    Post subject:
alien planet.... how does his little computer know where the key needed to open the door is? It looks cool but that looked more of like a hand-holding interactive story than a game.
Back to top
sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Fri, 14th Aug 2015 22:57    Post subject:
dodger2020 wrote:
alien planet.... how does his little computer know where the key needed to open the door is? It looks cool but that looked more of like a hand-holding interactive story than a game.


Exactly why I'm more into the MP survival games than SP, as SP ones will have lots more hand holding for the whole "cinematic experience"


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
Back to top
ixigia
[Moderator] Consigliere



Posts: 64987
Location: Italy
PostPosted: Sat, 15th Aug 2015 00:16    Post subject:
Not bad! The developers are a cool bunch. I found both The Ball and Unmechanical highly enjoyable, and judging from the video this one will likely follow that trend as well. Smile
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 12th Oct 2015 16:21    Post subject:
Back to top
JBeckman
VIP Member



Posts: 34684
Location: Sweden
PostPosted: Thu, 18th Feb 2016 22:22    Post subject:
Out on Steam via early-access, game is nearly finished but the content will be released gradually throughout the early-access period so for now only the three first levels are available.

Oh and yes the game is a adventure game with survival and exploration elements and it is linear with roughly 5 - 9 hours of content in the full version depending on if you explore for secrets or just follow the path to the end.

This is not a sandbox survival game although there are survival mechanics such as managing food and water, heat and cold and various weather elements.
(It's explained somewhat vague in the Steam description if you just have quick skim through it so yeah at the moment there's a lot of posts on the community forums on how it's a failure and disappointment and false advertisement for not being another Planet Explorers or The Forest.)

Also for being UE4 it runs really well so far unless you push the resolution slider above 100% (Supersampling.) and it also has full access to the debug console so you can tweak the game further and the in-game options also lets you fine tune the difficulty level somewhat from just casual exploration to deadly survival.

Smile

EDIT: In short I like the game from what little I played so far but keep in mind it's a adventure game and linear and not a open-ended sandbox survival game, also while it is linear you are free to backtrack at any time should you desire to do so.
(Ten levels all in all in the final release as I understood it it's split between five large islands and five large tombs.)
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 18th Feb 2016 22:38    Post subject:
I normally don't care for those walking simulators, but this one looks rather interesting. Smile

Wishlisted for now.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Fri, 19th Feb 2016 02:05    Post subject:
allready on early acess? Thats good news Very Happy


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
Back to top
WhiteBarbarian




Posts: 6005
Location: Russia
PostPosted: Fri, 19th Feb 2016 19:35    Post subject:


Back to top
4treyu




Posts: 23023

PostPosted: Fri, 19th Feb 2016 19:37    Post subject:
Shocked So not a Souls game after all?

 Spoiler:
 
Back to top
LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Sat, 20th Feb 2016 04:18    Post subject:
Damn you hypothermia!! Crying or Very sad Crying or Very sad
I can say that the game has some really wow moments like some huge storms and tornadoes unscripted. This version is alittle rough but def enjoying this..i mean if only i could get warm.. Very Happy

Edit: Now this is a true explorers find:



Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
Back to top
JBeckman
VIP Member



Posts: 34684
Location: Sweden
PostPosted: Thu, 25th Feb 2016 18:30    Post subject:
http://steamcommunity.com/games/thesolusproject/announcements/detail/645509438848697015

Quote:

Build 994525 IS NOW LIVE - Game version 0.56

SAVE GAMES SHOULD BE COMPATIBLE BUT CANNOT GUARANTEE 100% COMPATIBILITY

CONTROL SYSTEM WAS CHANGED - YOU MAY HAVE LOST YOUR SET OR DEFAULT VALUES

MAJOR UPGRADE NOTES

New secret area in opening level
All control rebinding related issues greatly reduced/fixed
Massive VR change with VR main menu and multiple additional options and tweaking
Subtitles 1.0
Balancing in particular regarding hard difficulty and sleeping
Can now holster items
Improved Xbox gamepad functionality in menu and in game
Intro tutorial does not has to be completed anymore or can be completed in different order


REMAINING MAJOR ISSUES

New VR menu may not give you control until you restart game once. Also you may need to use the mouse left click to confirm currently selected option. Enter may not work.
Subtitle and voices may play while menus are up for example or when the option is turned off
Hard to read pocket computer in VR
Loading screens are very long or crash for some
Problem with setting mouse sensitivity


Balancing

On waking up after sleep game no longer saves if hunger/thirst/temperature critical and damaging you so you don't ruin your save game.
Food cans, plants give 10-20% more calories.
During sleeping hunger and thirst go down a lot slower, temperature a little slower
Dehydration goes 5% slower in general
Hunger goes 10% slower in general
Lightning is a lot more likely to hit you
On hard difficulty dehydration and hunger go additional 50% slower
On hard lightning is an additional 50% more likely to strike you
On hard hail storms hurt more
Meteors now have 5% chance of spawning a meteor that will hit very near you or on top of you.
On hard meteors have an even higher chance of spawning on a trajectory that will hit you


Levels

Multiple holes in geometry and getting stuck in geometry issues fixed
Landing Cave water bottle puzzle replaced with idol statue nearby
Landing Cave extra save point before first swim
Landing Autosaves upon completing torch tutorial
Landing tutorial checks if you already posses whatever it wants you to do next and if so skips the next step
Landing tutorial insta completes if you make a lit oiled torch while not following the tutorial steps
Landing large new secret cavern
Landing has permanent food source hidden away now
Crossroads 1 paper note on the beach was under the ground
Intro long black load screen at the end removed
Intro improved shaking in second half
FPC1 Exploit fixed where you can fly out of level
Crossroads Player comments on Yuri now


Core

Flashlight should no longer leave ghost item behind if removed after load
Possible fix for all inventory related crashes/cannot drop something related things
Fix for combining lit + unlit torch leading to deletion of one of the two torches
Possible fix for teleporter crashing in rare cases
Assumed fix for AMD wrongly rendering the applyment points when crafting
Can now holster what you hold by pressing Q.
Game automatically uncrouches before saving to prevent crouch being saved into the save game.
No longer first need to click a controller button to activate gamepad controller support


UI

Possible fix for continue button sometimes not being available main menu
Note added to Controls menu that it has bugs and how to work around them for now
Losing mouse cursor or freezing on inventory or crafting menu fixed
Entering ladder climb mode now pops up controls
New Act screen has better art
First version of subtitles now available. English only for the time being.
IIf you hide HUD, sleep eye lids no longer hidden also


VR

If enabled do not play intro cutscene in Landing
If enabled do not display tutorial UI boxes
In VR crouch speed is now also scaled
Can now set Comfort Rotation, Smooth Rotation, Strafe in VR for Left/Right
Can now set the movement speed you want to use in VR options, max 100%, min 10%.
On VR all camera shakes and camera animations now hard forced off
In VR Enter/E/Left Click also allows for starting Sleep
Can now detach head from movement with new option. This makes seeing PDA harder, press H (force PDA up) to read PDA in this mode.
If enabled do not allow opening inventory UI and do not allow crafting of items not held in your hand right now (and which would need crafting UI)
VR main menu exists, activated by F11 just like in game


Audio

New speech line about Yuri
Some new panting and grunt sounds

Back to top
Yuri




Posts: 11000

PostPosted: Thu, 25th Feb 2016 18:39    Post subject:
Audio

New speech line about Yuri
Some new panting and grunt sounds

M-me?



1 and 2 are still amazing.
Back to top
Page 1 of 2 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page 1, 2  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group