Description
The newest masterpiece by astragon's established developer
TML, the "Bus Simulator 2012" will enthuse you.
Never has a bus-simulation been that realistic and elaborate.
Step into the shoes of a bus driver and take over the wheel
of a highly detailed and feely accessible bus-model.
Features
- PC ecxlusive
- You can drive a bus
- Detailed bus-models with realistically conversed technology and physics provide you with a high grade of true-to-live feeling.
- Freely organisable routes
- Reward system
- Huge, freely accessible 3D-world
- A variety of divergent pedestrians and vehicles, that follow a realistic AI
- Realistic demonstration of a bus driver`s life
- Extra missions give you that extra variation
System Requirements
Bus Simulator 2012 Minimum System Requirements
*OS: Windows XP/ Windows Vista/ Windows 7
*Processor: 2,6 GHz
*Memory Ram: 2 GB
*Hard Disk Space: 2 GB free
*Video: 256 MB
*Sound Card: DirectX Compatible
*DirectX: 9
*Network : Broadband Internet Connection
*Keyboard / Mouse
*Installation: DVD-Rom Drive
Bus Simulator 2012 Recommended System Requirements
*OS: Windows XP/ Windows Vista/ Windows 7
*Processor:
*Memory Ram:
*Hard Disk Space:
*Video:
*Sound Card: DirectX Compatible
*DirectX: 9
*Network : Broadband Internet Connection
*Keyboard / Mouse
*Installation: DVD-Rom Drive
This should help waiting for that max payne crack...
Actually, I know someone who's going to love this -- my brother! He used to love Tokyo Bus Driver/Guide on the DC and PS2. So yeah, laugh away.. but there are plenty of people who love these simulators and they have a sizeable following I'm still waiting on ETS2 though.
I'm not sure whether this is required for the current Jaguar release, or what, but there you have it.
~edit~
Ah, yes.. it's also from Jaguar and fixes a few issues;
Quote:
INFO UPDATE v 1 3 2-JAGDOX:
> Some settings (such as steering settings, throttle and brake delay) has not been saved, this has been fixed.
> Lack of stop announcements were added.
> Fixed a bug where the name, birth year and gender of the player has not been saved has been fixed.
> Fixed a crash when Maria-Graf-Ring has been fixed.
> Lack of special characters at bus stops in the driver's display name have been corrected.
> Satisfaction indicator is now no more than 0 percent.
> When activated door lock and the door is open you could close the door manually switch both doors again. This has been fixed.
> In the articulated rear door light was not activated. This has been fixed.
Last edited by sabin1981 on Thu, 31st May 2012 23:07; edited 2 times in total
Hahahahaha!!! Man oh man, this was NUTS! Okay, you guys can derp all you want -- I DARE you to try this out and then come back and say it's a derp game When they say "simulator" they really aren't kidding around! This isn't some pseudo-sim bullshit like 18 Wheels of Steel or Gran Turismo 5 () this is pure hardcore simulation right down to every tiny detail that would please the most anal of retentives Okay, let me just break down part* of the tutorial for you;
1. You have to actually walk to the Bus depo, open the bay doors and climb onto the bus itself.
2. You have to set Ignition Stage 1
3. .. then disable voltage lockout
4. You have to adjust your seat ()
5. Then you have to enter your user/pass info into the cash machine
6. Then you have to enter the Service ID (8 digits )
7. ... then the 3 digit route ID
8 ... then select the destination number
9 ... then the direction
10 You then have to set Ignition Stage 2
11 ... then start the engine.
11a (you also have to wait 2 minutes after IS 2 in order for the electronics to warm up, otherwise you get a bad conduct warning )
12 Changing gears requires holding the brake (Down Arrow) then press Pg Up or Pg Down.
13 ... then you have to hold Backspace and press Insert to disable the parking brake.
14 Then you have to close the bus doors otherwise automatic safety breaks are engaged.
15 Off you go!
You can control everything in this simulator, from the temperature of the bus right down to the individual lights and dashboard computer status readouts. Hardcore sim is hardcore Sadly it's not very well optimised, trying to run it in 64bit mode had the framerate slow to a crawl (15-20fps when you're on the bus) and 32bit mode was only marginally better (25-35fps on the bus) at High settings. Apparently it's well know that the sim isn't optimised and rapes the shit out of machines, heh. Seriously, I think this is about as close to driving a real bus as most of us are ever going to get. You can't run down civilians (it's a German game, guys ) and the crash/collision physics are terrible, but the driving physics feel absolutely spot on and the attention to detail in pretty much everything about the game is unsurpassed by most things. The box blurb really is right; there has never been a simulation more accurate or elaborate
*Oh and all that above? That's on BEGINNER mode, not TECHNICAL mode
~edit~
Someone uploaded a video;
Last edited by sabin1981 on Fri, 1st Jun 2012 02:28; edited 2 times in total
Actually, I know someone who's going to love this -- my brother! He used to love Tokyo Bus Driver/Guide on the DC and PS2. So yeah, laugh away.. but there are plenty of people who love these simulators and they have a sizeable following I'm still waiting on ETS2 though.
I snagged it for my brother but figured I'd try it myself first. Somehow, I don't think he's going to enjoy this all too much - Tokyo Bus Driver it ain't I half expected the tutorial to have me get out and check the PSI of the tyres
Hahahahaha!!! Man oh man, this was NUTS! Okay, you guys can derp all you want -- I DARE you to try this out and then come back and say it's a derp game When they say "simulator" they really aren't kidding around! This isn't some pseudo-sim bullshit like 18 Wheels of Steel or Gran Turismo 5 () this is pure hardcore simulation right down to every tiny detail that would please the most anal of retentives Okay, let me just break down part* of the tutorial for you;
1. You have to actually walk to the Bus depo, open the bay doors and climb onto the bus itself.
2. You have to set Ignition Stage 1
3. .. then disable voltage lockout
4. You have to adjust your seat ()
5. Then you have to enter your user/pass info into the cash machine
6. Then you have to enter the Service ID (8 digits )
7. ... then the 3 digit route ID
8 ... then select the destination number
9 ... then the direction
10 You then have to set Ignition Stage 2
11 ... then start the engine.
11a (you also have to wait 2 minutes after IS 2 in order for the electronics to warm up, otherwise you get a bad conduct warning )
12 Changing gears requires holding the brake (Down Arrow) then press Pg Up or Pg Down.
13 ... then you have to hold Backspace and press Insert to disable the parking brake.
14 Then you have to close the bus doors otherwise automatic safety breaks are engaged.
15 Off you go!
You can control everything in this simulator, from the temperature of the bus right down to the individual lights and dashboard computer status readouts. Hardcore sim is hardcore Sadly it's not very well optimised, trying to run it in 64bit mode had the framerate slow to a crawl (15-20fps when you're on the bus) and 32bit mode was only marginally better (25-35fps on the bus) at High settings. Apparently it's well know that the sim isn't optimised and rapes the shit out of machines, heh. Seriously, I think this is about as close to driving a real bus as most of us are ever going to get. You can't run down civilians (it's a German game, guys ) and the crash/collision physics are terrible, but the driving physics feel absolutely spot on and the attention to detail in pretty much everything about the game is unsurpassed by most things. The box blurb really is right; there has never been a simulation more accurate or elaborate
*Oh and all that above? That's on BEGINNER mode, not TECHNICAL mode
~edit~
Someone uploaded a video;
These games have never been bad simulators actually. It's just the subject matter that is disputed.
Actually, I know someone who's going to love this -- my brother! He used to love Tokyo Bus Driver/Guide on the DC and PS2. So yeah, laugh away.. but there are plenty of people who love these simulators and they have a sizeable following I'm still waiting on ETS2 though.
I snagged it for my brother but figured I'd try it myself first. Somehow, I don't think he's going to enjoy this all too much - Tokyo Bus Driver it ain't I half expected the tutorial to have me get out and check the PSI of the tyres
Download Omsi Bus Simulator for your brother.It's a hardcore bus sim too without the driver walk-to-the-bus "feature".It has an active mod community where you can download new maps (large towns/cities), new buses, textures and everything.It's also more customizable with a ton of graphical options.
Here's a video:
OMSI bus simulator will always be the best and most realistic bus simulator. I'll download this and try, but I doubt it's as realistic as OMSI.
Don't forget to report back I've checked a few videos of OMSI and there is definitely one area is spanks the shit out of EBS2012; audio. The bus sounds in OMSI actually sound like real buses - right down to the dynamic engine notes during gear changes and even locational audio if you're walking through the bus.
As I suspected, OMSI kicks the shit outa this game.
Especially as you say sabin, the sounds are amazing in OMSI.
The engine, the transmission, the gear whine, the retarder, the road noise... All that makes OMSI great.
And the most important part, physics.
OMSI got quite good realistic like driving physics. EBS2012 feels like NFS with really shitty physics.
I bought OMSI on release, and I still play it from time to time. The active modding community always gives you something new to try.
I just wish some of these simulators were a little more close to home. I'd love one with detailed routes around Bournemouth/Wolverhampton/etc, or even here in Norway
Aye, it's a shame there's so much of a stigma attached to these as they really are incredibly detailed.
There doesn't need to be. If some sim makers would pair with other game makers they could create amazing games that would allow the player to enter a high level of realism for bonuses.
Imagine if Railworks got together with Sid Meier?
You could have a cool economic simular that would let you drop down and control your individual trains in amazing detail. If you did this there would be no stigma attached to it, the realistic sim would become much more mainstream and the railroad game would benefit from the added realism.
The same could be done with other things. You could have cities in motion or a transport tycoon game that would allow you to run the buses, or drive the trains or trucks. All incorporating these engines. There could be game bonuses associated with good skill, say if you drove the train really well the route would get a bonus for 1 year due to good customer service reviews.
I just wish some of these simulators were a little more close to home. I'd love one with detailed routes around Bournemouth/Wolverhampton/etc, or even here in Norway
OMSI got a good terrain/map/route maker. Feel free to make your town
Aye, it's a shame there's so much of a stigma attached to these as they really are incredibly detailed.
There doesn't need to be. If some sim makers would pair with other game makers they could create amazing games that would allow the player to enter a high level of realism for bonuses.
Imagine if Railworks got together with Sid Meier?
You could have a cool economic simular that would let you drop down and control your individual trains in amazing detail. If you did this there would be no stigma attached to it, the realistic sim would become much more mainstream and the railroad game would benefit from the added realism.
The same could be done with other things. You could have cities in motion or a transport tycoon game that would allow you to run the buses, or drive the trains or trucks. All incorporating these engines. There could be game bonuses associated with good skill, say if you drove the train really well the route would get a bonus for 1 year due to good customer service reviews.
Good idea, but no publisher will take the risk because only arcade games sell by Millions.
Even if Farming simulator 2011 was one of the best seller last year here in Europe, publishers will never learn ...
Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
Aye, it's a shame there's so much of a stigma attached to these as they really are incredibly detailed.
There doesn't need to be. If some sim makers would pair with other game makers they could create amazing games that would allow the player to enter a high level of realism for bonuses.
Imagine if Railworks got together with Sid Meier?
You could have a cool economic simular that would let you drop down and control your individual trains in amazing detail. If you did this there would be no stigma attached to it, the realistic sim would become much more mainstream and the railroad game would benefit from the added realism.
The same could be done with other things. You could have cities in motion or a transport tycoon game that would allow you to run the buses, or drive the trains or trucks. All incorporating these engines. There could be game bonuses associated with good skill, say if you drove the train really well the route would get a bonus for 1 year due to good customer service reviews.
Good idea, but no publisher will take the risk because only arcade games sell by Millions.
Even if Farming simulator 2011 was one of the best seller last year here in Europe, publishers will never learn ...
Except it could still sell. Don't bill it as Railworks. Bill it as Sid Meiers Railroads! 2
with the railworks engine. It could have the same kind of zoomed out gameplay that normal Railroads would have + the ability to zoom in and/or control the trains individually.
The railroads side of thing would give you a way to generate interesting maps on the fly (while still allowing you a full editor like railworks does), and it would extend the life of the game for many people who enjoy economic challenges with more "game" style rewards. While Railroads was more simplistic, railroad tycoon still had depth.
Yes but again, if game is too complicated, publishers think players are too dumb to be able to have the "best experience" and they will not publish it.
On the point I agree with you, almost all simulators have an "Arcade mode" option but this doesn't make a difference from publishers point of view.
ie. GTR2 in arcade mode was a hell of a fun for a friend who wasn't a hardcore racer, when I let him try it.
Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
Do people who buy these Simulators really want to play all the other stuff to drive their train, and vice-versa.
ragnarus wrote:
I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?
Saner is not being serious. Unless its the subject of Santa!
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