Samurai Warriors 4-II
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prudislav
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Location: The land of beer and porn
PostPosted: Wed, 20th May 2015 15:01    Post subject: Samurai Warriors 4-II

Quote:
Coming to PS4, PS3, PS Vita and PC (via Steam) on October 2, 2015 across Europe!

Samurai Warriors 4-II is a hero-focused saga. Unlike the previous Samurai Warriors games that focused on delivering their narrative by exploring the various regions of feudal Japan, this title casts a spotlight on the characters themselves and tells their stories through 13 exciting new chapters. These chapters revolve around nine characters introduced in Samurai Warriors 4, three fan-favourites from previous titles and a brand new addition to the samurai roster.

The game will feature many new and improved features as the battle, action and character development systems have been revamped. It also introduces a highly challenging and richly rewarding mode called: the Endless Castle. Players can choose to enter and struggle to survive for as long as possible, or to play against the clock and see how far they can get up the castle’s increasingly difficult levels!

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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 21st May 2015 07:03    Post subject:
Quote:
As much as we know the character models are based on PS4 quality for SW4-II PC, we will keep you updated.

https://twitter.com/koeitecmoeurope/status/601246133067853824
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XeveN




Posts: 95
Location: Denmark
PostPosted: Thu, 21st May 2015 08:14    Post subject:
I just need to play a game that is a sequel to a fourth game.. Best name ever!
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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Thu, 21st May 2015 08:15    Post subject:
prudislav wrote:
Quote:
As much as we know the character models are based on PS4 quality for SW4-II PC, we will keep you updated.

https://twitter.com/koeitecmoeurope/status/601246133067853824


Was wondering if these two games (This and the Nobunaga one.) were going to be PS3 ports again and this sure makes it look like it will be so but with some stuff from the PS4 version.
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The_Zeel




Posts: 14922

PostPosted: Thu, 21st May 2015 08:39    Post subject:
4-2, wtf?
i guess they're going full retard like ff x-2 and ff lol wut xiii-2
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prudislav
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Location: The land of beer and porn
PostPosted: Thu, 13th Aug 2015 15:11    Post subject:
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 2nd Sep 2015 16:02    Post subject:
steampage online even with prehurrdurr button

http://store.steampowered.com/app/348470
Release Date: 29 Sep, 2015
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 2nd Sep 2015 16:52    Post subject:
God!
Why those Koei Tecmo fuckers already have to release those kind of games, where i really like the gameplay.
Rage

I can live with 30 fps after a while, but there camera controls suck so hard.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 29th Sep 2015 19:40    Post subject:
Samurai.Warriors.4.II-CODEX


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Pey




Posts: 5597
Location: Argentina
PostPosted: Tue, 29th Sep 2015 19:48    Post subject:
PS3 port confirmed :/


Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Tue, 29th Sep 2015 19:53    Post subject:
http://steamcommunity.com/app/348470/discussions/0/517142892072575637/

Yeah seems so, apparently the PS4 version is around 18 GB and the PC release is "only" 9 GB so probably using PS3 assets such as textures resulting in a lower visual quality or how to say.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 29th Sep 2015 20:14    Post subject:
^
Koei Tecmo those god forsaken retards.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Tue, 29th Sep 2015 21:40    Post subject:
Isn't porting from the PS3 really hard compared to porting from the PS4? The fuck are they even thinking. This company is always so backwards. Laughing
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 30th Sep 2015 05:38    Post subject:
Played it for about 2 hours i guess. Gameplay itself is pretty fun. And considering its Komei, it surprising that it runs at stable 60 fps.

Graphics look like anus at first, but it's not too bad if you keep playing.

Two things that really annoy me though:
- In the tutorials: Instead of showing the correct gamepad or keyboard button, they show the function instead. That's great, if you can't really see what they mean with their fucking icons.
- Even while i play with a gamepad, i still get shown the keyboard keys in every menu, wtf.

I really wonder what kind of dumbshits are working there as devs.
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dannofdawn




Posts: 2227

PostPosted: Wed, 30th Sep 2015 05:45    Post subject:
Capcom need to get their shit together and release Basara in the west AND on PC. It's on MT Framework, can't be that hard. Do it right and it'll blow Koei away and then maybe they will try harder next time.
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