Dungeon Keeper Remakes etc
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Tue, 28th Sep 2010 23:04    Post subject: Dungeon Keeper Remakes etc
As was noted on another gaming site, a polish programmer has made a "fan expansion" upon the original Dungeon Keeper, updating it to support higher resolutions and using the original game data.
It's called Dungeon Keeper Fan eXpansion
I'd advice you to download it before the lawyers hear about it as I imagine with rps writing about it, it's not long for this world.
The sourcecode repo is
Quote:
# Non-members may check out a read-only working copy anonymously over HTTP.
svn checkout http://keeperfx.googlecode.com/svn/trunk/ keeperfx-read-only


Looking into it, theres quite a few remakes going on.
Such as Open Dungeons

Open DungeonKeeper

Natural Born Keeper

And Dungeon Digger But this one hasn't been actively maintained since 2008 :/

Enjoy digging deeper Smile

Also I'd just like to voice my support for open source development, three cheers for open source and free software developers.
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akwar




Posts: 341

PostPosted: Tue, 28th Sep 2010 23:30    Post subject:
Excellent,

I fired up DK about a year ago and it ran fine on Vista.Will see how this works on 7.Thanks!
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Hfric




Posts: 12017

PostPosted: Tue, 28th Sep 2010 23:38    Post subject:
thanks for the info


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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Wed, 29th Sep 2010 00:03    Post subject:
Thanks Epsilon!


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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HostFat




Posts: 237

PostPosted: Wed, 29th Sep 2010 02:38    Post subject:
Is there an easy way to play this one ( keeperfx ) on LAN? ( hamachi etc ... )


( sorry for my bad english )
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Thorwulf




Posts: 596

PostPosted: Wed, 29th Sep 2010 12:39    Post subject:
I would seriously kill for Dungeon Keeper 3 with good multiplayer support...
Too bad EA doesn't seem to have any intentions to make it. Sad

I tried KeeperFX on a LAN recently. Unfortunately they used the wrong executable to make this version.
After the original Dungeon keeper release there was an IPX fix. It seems this fix isn't included in KeeperFX. You''ll get an error message that IPX cannot be initialized.

Dungeon Keeper gold does have this fix. I ended up installing it in VMware on a XP machine.
After some bumps i got it working. Lan play is working too. Unfortunately only for 2 players. With more people it became slow as hell Sad
I still need to look into this and see if I can fix it.

The KeeperFX release is good if you want to play it single player on modern machines.
It runs well with Windows 7. For the Gold release of the original Dungeon keeper you’ll most likely need VMWare with a XP machine to get it working.
The KeeperFX team is working on a multiplayer solution. But coding TCP/IP support in the game might take a very long time...
http://www.keeperklan.com/threads/916-KeeperFX-TCP-IP-support

The "dungeon keeper 2 silver edition" that have been made by a fan is also working pretty good under Windows 7. It can be played over TCP/IP.

If you need maps or support then visit: www.keeperklan.com


Last edited by Thorwulf on Wed, 29th Sep 2010 12:52; edited 1 time in total
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Thorwulf




Posts: 596

PostPosted: Wed, 29th Sep 2010 12:43    Post subject:
Epsilon, you missed War for the Overworld:

www.warfortheoverworld.org








Looks impressive!
I hope it'll eventually get released...
But like the keeperFX author stated: "The problem with remaking games is that usually the remakes are abandoned at some stage and never finished. This means that all the work put into such remake is lost, as it usually isn't finished enoughly to be used. Making games requires lots of time, and often volunteers do not have enough will to finish the project."
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Raap




Posts: 956

PostPosted: Wed, 29th Sep 2010 13:32    Post subject:
I love Dungeon Keeper, but I'm not sure I could go back now that we've got Dwarf Fortress. Non-existing graphics and horrible UI aside, the feature list is so huge and the possibilities so many that I think I'd find any DK remake lacking. If only they'd make DF proper 2D or even 3D, it would quite possibly be the most awesome game ever created.
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inz




Posts: 11914

PostPosted: Wed, 29th Sep 2010 13:40    Post subject:
Ah, Dungeon Keeper. Both it and Syndicate really deserve new sequels. Proper ones, not the type of travesty like X-COM suffered.
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rouher




Posts: 125

PostPosted: Wed, 29th Sep 2010 19:47    Post subject:
Publisher Calypso, developer Realforge Studio

http://www.ag.ru/games/dungeons

looks very nice
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Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 29th Sep 2010 20:13    Post subject:
rouher wrote:
Publisher Calypso, developer Realforge Studio

http://www.ag.ru/games/dungeons

looks very nice


very nice indeed. any idea whes that is coming out?


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Photish




Posts: 1169

PostPosted: Wed, 29th Sep 2010 23:58    Post subject:
Surray wrote:
rouher wrote:
Publisher Calypso, developer Realforge Studio

http://www.ag.ru/games/dungeons

looks very nice


very nice indeed. any idea whes that is coming out?


Its says early 2011 in the trailer...
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Thu, 30th Sep 2010 01:28    Post subject:
any screenshots for most of these? I'm not registering just to see them


Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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Aephir




Posts: 332

PostPosted: Sun, 3rd Oct 2010 18:31    Post subject:
im dling keeperFX atm, i so love DK1 and 2 i hope this one got some bad ass textures, then they just gave life to a great game!
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sabathius___




Posts: 556

PostPosted: Sun, 3rd Oct 2010 20:02    Post subject:
Here some screens from Dungeons:

http://www.cdaction.pl/galeria-2994/dungeons.html


Future of gaming by Bioware:

"WHEN YOU PRESS A BUTTON, SOMETHING AWESOME HAS TO HAPPEN."
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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Mon, 4th Oct 2010 05:48    Post subject:
I cant get that KeeperFX to run on my rig. After selecting the map or area on the map, it just goes to desktop.


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
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Lamah




Posts: 60

PostPosted: Mon, 4th Oct 2010 06:20    Post subject:
Big_Gun wrote:
I cant get that KeeperFX to run on my rig. After selecting the map or area on the map, it just goes to desktop.

reading the help file might help Razz
you need to edit the .cfg file. you're videocard probably cant handle 640x400
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Overlord123




Posts: 2335

PostPosted: Mon, 4th Oct 2010 08:28    Post subject:
Aephir wrote:
im dling keeperFX atm, i so love DK1 and 2 i hope this one got some bad ass textures, then they just gave life to a great game!

As far as I can see the gfx didn't change at all.
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Surray




Posts: 5409
Location: Europe
PostPosted: Mon, 4th Oct 2010 09:32    Post subject:
seems to be jam packed with custom campaigns though.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Mon, 4th Oct 2010 16:23    Post subject:
Lamah wrote:
Big_Gun wrote:
I cant get that KeeperFX to run on my rig. After selecting the map or area on the map, it just goes to desktop.

reading the help file might help Razz
you need to edit the .cfg file. you're videocard probably cant handle 640x400


DOH!


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
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Ispep
VIP Member



Posts: 4117

PostPosted: Mon, 4th Oct 2010 17:27    Post subject:
Even changing the settings had no effect for me, still doesn't run. Can't say I'm bothered, since I have working versions of both DK's already, but it would have been nice to run it at a higher resolution and stuff.


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Horrordee
Soderator



Posts: 8858
Location: England
PostPosted: Mon, 4th Oct 2010 22:35    Post subject:
Got it working but the resolution is so terrible I couldn't see much, continously had to move the mouse around. Got sick quick.

would love a proper remake of this!


Space for rent. Contact me for rates!
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Horrordee
Soderator



Posts: 8858
Location: England
PostPosted: Mon, 4th Oct 2010 22:35    Post subject:
Got it working but the resolution is so terrible I couldn't see much, continously had to move the mouse around. Got sick quick.

would love a proper remake of this!


Space for rent. Contact me for rates!
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heckknow




Posts: 541

PostPosted: Sat, 5th Feb 2011 03:25    Post subject: dungeons (kalypso media)
i tried playing this game for 7 minutes. the character models need some work. it's pretty low polygon. other areas of the game needs more polishing and fine tuning. the load time is atrocious. why does it install in the freakin' appdata folder? (C:\Users\Administrator\AppData\Local\Apps\Kalypso Media\Dungeons).

anyway, the game play is a bit confusing. i'll probably come back to it when i am in the mood to figure out what to do to play this 'game.'
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MadK9




Posts: 297

PostPosted: Sun, 4th Nov 2012 01:02    Post subject:
necro time... but good news

War for the Overworld is a spiritual successor to the Dungeon Keeper franchise – Tech Demo Released


https://demo.wftogame.com/

http://download.wftogame.com/WFTO170.exe 82meg

Quote:
Subterranean Games is currently creating a spiritual successor to the Dungeon Keeper franchise, called War for the Overworld. Although this project is still in early stage, the developers have released a tech demo that can be downloaded from its official website. As with all tech demos, it’s kind of cool. However, it does not show much about the actual game.

Subterranean Games will launch a Kickstarter campaign for the game at a later date, and aims to take the Dungeon Keeper formula and improve upon it whilst keeping the core elements, and adding more ways to play.

Furthermore, the company is adding a lot to enable the player to choose how they want to play by adding a variety of dungeon and map-based mechanics. For example, in previous DK games, the only truly viable strategy was to turtle. Subterranean is adding components that will allow players to do other stuff if they want, but turtling will still bean option.

Naturally, in order to avoid any legal issues, Subterranean will not be using things, names and features owned by EA. This means that the original names and characters won’t be available. After all, that’s the whole purpose of creating a spiritual successor instead of a sequel, right?

Enjoy and stay tuned for more!
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Imoen




Posts: 892

PostPosted: Sun, 4th Nov 2012 01:55    Post subject:
Whaaaaat Very Happy
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ixigia
[Moderator] Consigliere



Posts: 64989
Location: Italy
PostPosted: Sun, 4th Nov 2012 04:02    Post subject:
Nice!
Still nothing really concrete..but it's something Very Happy Hope this one is better than the wannabe Dungeons.
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Karmeck




Posts: 3341
Location: Sweden
PostPosted: Sun, 12th Nov 2023 15:25    Post subject:
Necro once more:

https://keeperfx.net/

Quote:
Features

Windows 7/10/11 support
Higher screen resolutions
Modernized controls
Many bugfixes
Additional campaigns and maps
New level script commands
New creatures, textures and sprites
Multiplayer
And much more!



KeeperFX is a standalone game but requires the original game files to operate. You can use your old CDs or the digital Gold edition that can be bought from EA
or GOG
.

https://keeperfx.net/downloads


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HubU
VIP Member



Posts: 11253

PostPosted: Sun, 12th Nov 2023 16:40    Post subject:
Funny you should mention that, I redid D1 with KeeperFX not a month ago.
It still hold up, and the higher res support + scrolling for zoom really work like a charm.

Small PS: the original campaign is now harder, since they removed all "Transfer" secrets (except for those in the Bonus levels)


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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