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Posted: Mon, 13th Jun 2016 18:29 Post subject: HDK2 - Open Source VR Headset |
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http://www.osvr.org/hdk2.html
Quote: | The Open Source Virtual Reality (OSVR) headsets have been progressing in the new field of VR for some time, releasing and demoing several versions of their Hacker Development Kit (HDK) for a while now, and we even saw some demos back at CES 2015. They have been iterating the design a few times, with the current version being HDK 1.4. Today OSVR is announcing the updated HDK 2.
The big improvement to HDK 2 compared to HDK 1.4 is the new display panel. HDK 2 now features the same 2160x1200 resolution OLED display as the Oculus rift, and with the same 90 Hz refresh rate. Resolution is still a big issue with VR kits, and the previous version was just a 1920x1080 display, so this is a nice step up in pixels per inch. VR is still going to need higher resolution, but at the moment the HDK 2 does meet the benchmark laid down by the other players in this space.
In order to help reduce the screen-door effect, the HDK 2 also has what they are labelling IQE, or Image Quality Enhancer, which, according to the OSVR spokesman, is an optical coating to help with this pronounced issue with VR glasses. Likely this means that it is attempting to blur the pixels, in order to have them blend in with the other pixels. The displays do need to improve to remove this completely, and it doesn’t help that the OLED panels are actually pentile. I’d need to test this kit in person to get a good feeling for how well they have done with the coating, but there are of course downsides to blurring the image, even if it does help with one of the biggest issues with VR.
The HDK 2 comes with a 100 Hz IR camera for positional tracking, and the headset features individual eye focusing with the dual-lens system. Adjustments can be made from +4.5 to -2 per eye, which should allow it to work with the majority of users. The headset itself has a removable face mask, with bamboo charcoal microfiber foam. Unlike the Rift, there is no audio integrated with the headset.
OSVR has an open framework (as suggested by its name) so it will be able to work with a variety of controllers, and as more control mechanisms become available, it should be able to support them. The HDK system supports several content technologies, including SteamVR, and they plan to announce more content soon.
On that note, OSVR is also announcing a $5 million developer fund. Their goal is to ensure unrestricted access of VR content on all hardware. If you are a VR content developer, you can apply to this fund. If approved by the fund, and OSVR support is added to the content, Razer, or other future contributors, will purchase game codes in bulk to help compensate developers for their integration time, and the fund will also assist with marketing and promotional support.
The HDK 2 will be available for purchase at the beginning of July, and here OSVR is trying to win over some support by undercutting the competition. The HDK 2 will retail for just $399, compared to $599 for the Oculus Rift and $799 for the HTC Vive. In addition, the HDK 1.4 will remain on sale for $299. |
http://www.anandtech.com/show/10412/razer-exhibits-osvr-hdk2-vr-headset-and-5-million-developer-fund-at-e3-2016
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More competition sure is welcome on the VR market.
I doubt this open source device will have an easy start. But i really hope it will succeed over time and that the two current big competitors will switch over to an open source platform too.
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Mon, 13th Jun 2016 19:34 Post subject: |
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GOOD! I just found this myself and was about to post here.
I hope it fucks Oculus up the ass. Painfully, with rusty nails sticking out of it.
Vive is still too expensive, but we already knew it would be.
This, however... open source, supported by big names... yeah, sounds fucking glorious to me. I will definitely be ... waiting for a review and then probably buy it...
There is even a Leap Motion addon.. that might be epic if devs use it..
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
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-= Word to the wise: Having a higher forum post does not mean you are right. =-
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couleur
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Keit
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Location: Sweden
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Posted: Mon, 13th Jun 2016 19:56 Post subject: |
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Hopefully won't have the classic Razer build quality. But since it's cheap, maybe it'll fall apart after half a year.
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Posted: Mon, 13th Jun 2016 19:58 Post subject: |
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Keit wrote: | Hopefully won't have the classic Razer build quality. But since it's cheap, maybe it'll fall apart after half a year. |
I was afraid of that too at first. But it seems Razer is just a partner of it and helps promoting the devices.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Mon, 13th Jun 2016 20:17 Post subject: |
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Nice ! and fair price, finally.
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Mon, 13th Jun 2016 20:54 Post subject: |
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It helps there are no built in headphones, and no 'premium' look to it - ffs it's on my head, why would I care if it looked good - you ain't gonna be cool while wearing a Rift
I think this could be a huge gamechanger tbh - and i think OC will be shitting their expensive suit pants if this does good - they'll be banking on their API to keep them relevant I think. Either that, or there will be a 'unexpected' price drop.
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Posted: Tue, 14th Jun 2016 02:13 Post subject: |
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Keit wrote: | Hopefully won't have the classic Razer build quality. But since it's cheap, maybe it'll fall apart after half a year. |
pretty sure this is just Razer sponsoring/funding it, haven't seen much or anything of it being an actual razer product.
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