- Prequel to the Heroes Reborn TV series continuation.
- Written by two of the show's writers and overseen by series creator Tim Kring.
- First-person action-adventure
- Plot: the player controls new character Cassandra, age 20, who uses localized time-travel powers and telekinesis to solve puzzles and defeat enemies. Cassandra will appear in the actual show!
- Gameplay: In a gameplay video, we saw her exploring an abandoned facility and come across a locked door. She used her power to peer into the past to read a piece of paper with a code, which she used in the present to unlock the door. We also saw her lift up a piece of debris, travel to the past with it, and then hurl it at an enemy to knock them out.
- Unreal Engine 4
- Developed by Phosphor, "maker of the hit game Horn and licensed games Man of Steel, WWE Immortals, and Nether."
There's a companion mobile/tablet game called Heroes Reborn: Enigma as well that ties into the show and Gemini.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
Inspired by games like Portal & BioShock, we set out to make game that not only delivered super powers into the hands of the player, but also gave them unprecedented access to these powers. We thought, if I was this really evolved human or ‘EVO’, why would I be limited in how I use these powers and when? This principal is the true essence of what makes Gemini: Heroes Reborn so cool – – the ability to combine and use your super powers in any way you can dream up.
In all, there are seven super powers based on Time Travel or Telekinesis that our main character, Cassandra, will have at her disposal throughout the game. Time Slow, Time Shift, Time Scout, TK Hold, TK Catch/Deflect, TK Projectile and TK Throw. Throughout the game, Cassandra will be confronted with an array of puzzles to solve and enemies to do battle with. The player is free to use these powers in any combination they choose. To illustrate, here’s an example:
Let’s say Cassandra encounters a tough looking guard in 2014. She could use Time Scout to peek back in time to 2008 where another guard stands waiting with a shotgun. She could then Time Shift back to 2008, draw the blast from the shotgun, use Time Slow combined with TK Catch to snatch all of the pellets out of the air, then Time Shift back to 2014 & use TK Throw to blast the pellets back at the guard in 2014. There are literally dozens of other ways this encounter could happen, and it’s all in the hands of the player!
During testing, the dev team had a blast using these powers in crazy ways to test the game’s true physics. We always wondered what would happen when the outside world got a hold of it. The answer revealed itself in early December when we went to do some demos to the gaming press. Minutes into each demo, these hardcore gamers – who essentially play games for a living — began theorizing creative ways to defeat enemies. “Can you grab that guy with TK Hold, use him as a meat shield against his buddy’s incoming bullets, when he’s had enough, use TK Throw to launch his rag doll at the remaining guard to knock him down,” said one. “Then pick up the dazed guard and jam him into that electrical box to create a fireworks show?” Needless to say, I thoroughly enjoyed trying that combo!
While Gemini isn’t a sandbox game in the literal sense, it does allow a tremendous amount of freedom to explore the environment and the physics in it. Getting from Point A to Point B in as little time as possible isn’t where you uncover Gemini’s magic, it’s being wacky and creative in getting through the levels. Trying things just to “see what happens.” Like the first time in that racing-sim you turned the car around to go against traffic just for the heck of it. The Unreal 4 engine makes it look amazing, and for under $15, there’s a ton of fun to be had with Gemini when it hits Xbox One soon.
Coming january 12 to PC and Xbox One, one week later to PS4.
So far seems more than decent for what it is ($15, TV series tie-in) but I haven't played that much. But player reviews on Steam are pretty positive, the most repeated complaint is that it's short.
Anyone else playing?
BTW that part about the character appearing on the series is bullshit
edit the UE4 powered visuals look about 100 times better than the shitty CGI of the show
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
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