The first big announcement out of The Game Awards came right at the start of the pre-show, and it's World War Z, a four-player co-op survival-shooter inspired by the "blockbuster film franchise."
The World War Z campaign will focus on "unique survivor stories and missions around the globe, including New York, Moscow, and Jerusalem," Saber Interactive said. Players will have to use traps, barriers, and the environment to survive and fight back against rampaging hordes of undead.
"Saber has tons of experience working on high-quality games and they've done a great job capturing the massive, frantic hordes of 'zekes' that sets our franchise apart,” Bil Bertini of Paramount Pictures said. “They have created a fiercely original experience in the rich universe of World War Z that fans are sure to love.”
World War Z is currently expected to be ready for release in 2018. Find out more about wwzgame.com.
Yeah... that's where they are going wrong. Should just base it on the book instead, not a shooter and some better devs. But who wants good games, right.
World War Z, an official tie-in game of the movie starring Brad Pitt, was announced in early December by Paramount Pictures and Saber Interactive. It was presented at the time as a cooperative online focused shooter game due for PC, PlayStation 4 and Xbox One, though additional details weren’t available at the time.
Now, Saber Interactive CEO Matthew Karch sat down with Official PlayStation Magazine UK for an interview featured in their latest magazine (April 2018, issue 147). To begin with, he clarified that the game will be a third person shooter played from an over the shoulder perspective.
The zombies will feature procedural behavior in order to provide a different gameplay experience with each mission. Objectives may include protecting certain characters and assets or saving survivors; locations from New York City, Moscow, Jerusalem and the movie’s iconic Korean airfield will be available at launch, with more coming afterward.
But of course, the core of World War Z will be to replicate hordes of fastmoving zombies, something that’s unique to the game according to Karch.
The idea is to give players the flexible option to play alone or with friends at any time. To me, the real fun with swarms is the online co-op experience – World War Z is the only game to offer an online experience with such massive quantities of fastmoving enemies.
The sheer quantity of swarming enemies on the screen and the way they interact by climbing over one another to reach areas that would be safe in other games is unique to World War Z. I would say it truly defines the game. Fighting the swarms that can be either one massive enemy or 1,000 individual ones is exhilarating and addicting.
We tried very hard to replicate the feel of the film in this respect. The major difference is that in the film you would normally flee the enemy, but in the game, you will be forced to fight. You can blow up cars to kill hordes of zombies and destroy certain structures to alter their path. You can also build fences, plant mines and barbed wire, and place turrets in anticipation of incoming horde.
It is unclear yet whether World War Z will be released in conjunction with the movie sequel or not, though the official Facebook page of the game mentioned that the plan is to launch this year, which seems unlikely for the movie.
The movie was mediocre at best. Brad Pitt felt uninspired in his role.
I so wish they had used the material in the book rather than the crap scrip they used.
It was entertaining but not more... then again, we all have different taste I guess
shitloads of new stuff in my pc. Cant keep track of it all.
The movie was mediocre at best. Brad Pitt felt uninspired in his role.
I so wish they had used the material in the book rather than the crap scrip they used.
It was entertaining but not more... then again, we all have different taste I guess
I have to agree. WWZ was disappointing and even more unrealistic than you might think a zombie movie already is.
It's would've been an OK film if it was an original script with no relation to Max Brooks' novels. Running zombies ffs
Ive got nothing against running zombies (I do prefer the slow ones..but lets face it, they would probably never manage to take over the word if you could just walk away from them ).
shitloads of new stuff in my pc. Cant keep track of it all.
Saber Interactive, in partnership with Focus Home Interactive, has announced that World War Z, the highly anticipated co-op shooter inspired by Paramount Pictures’ blockbuster film, will launch on April 16, 2019, for the PlayStation®4, Xbox One and Windows PC via the Epic Games store.
Meh, looks like one of those insane twitch shooters where you slaughter hundreds of enemies throughout the game. Not my thang. I want a story that develops, not a lazy "shoot everything and survive"-game.
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