* Open World: Go anywhere and do anything in Antharion’s vast open-ended living-breathing hand crafted world.
* Turn-Based: Antharion features a deeply satisfying tactical turn-based combat system beneath a sleek and intuitive interface.
* Party-Based: Create and control a party of up to 4 characters. Choose each of their races (each race with it's own characteristics) and customize all attributes, skills and equipment.
* Epic Story: Antharion features a dark and mysterious world of magical mystery and political intrigue.
* Meaningful Decisions: Save the kingdom and become revered or destroy it and become reviled. In Antharion your actions matter and are reflected tangibly in the world around you.
* Freedom: The world of Antharion is fully interactive: go inside of every room of every building, open every drawer and steal any item. Explore over 100 dungeons ...all at your leisure.
* Magic: 3 schools featuring 45 unique spells.
* No Level Scaling: Antharion does NOT scale loot or monsters.
Looks pretty interesting. The developer has said they're going to implement walking animations (looks a bit silly currently). I got a nice SSI vibe of it. Been longing for something like Dark Sun etc. Yet another KS backed
" NPCs don't just mindlessly sit there all day waiting like cardboard cutouts for you to enter their shops, they have lives of their own: going to their jobs during the day and then home at night. Steal in front of someone and you may be in for a fight, or they may just flee to find the nearest guard depending on their individual temperament. Get reported for committing a crime and you'll have a bounty on your head - if a guard spots you he'll throw you in the nearest prison (probably taking a bit of your coin for himself)."
Just that bit alone makes this game worth backing Wish all RPG's had this.
Open world, turn-based, party-based RPG AntharioN is looking absolutely lovely, in an Amiga sort of way. It's an ambitious game, crowdfunded a couple of years ago, and releasing—oooh—in less than two weeks. July 15th, to be exact.
Devs Orphic Software say their game is "an epic old-school fantasy RPG that combines tactical turn-based combat with the freedom of a huge living-breathing open world. You'll create and customize a party of four: choosing from seven races, nine classes and fifteen skills, before setting out to explore the fully interactive continent of Antharion. Explore dungeons, get thrown in jail, discover hidden passageways, burglarize homes, read books, create potions, become an infamous pickpocket, embark on a journey at sea and discover uncharted islands or persuade NPCs to do your bidding".
Baldur’s Gate, The Elder Scrolls, Ultima VII and Pool of Radiance are all mentioned as inspirations, but I'm getting of a bit of a Wizardry/Might & Magic feel from the following trailer (only isometric rather than first-person, obviously). The bright, cheery, mid-90s art style won't appeal to everyone, but this could be something pretty special if the team manage to fulfil their sizeable ambitions.
Don't like it after the video
- don't like that strange art style and those big head characters
- nearly no character animations
- even walking in towns in that strange turnbased mode from some rogue-games
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
" NPCs don't just mindlessly sit there all day waiting like cardboard cutouts for you to enter their shops, they have lives of their own: going to their jobs during the day and then home at night. Steal in front of someone and you may be in for a fight, or they may just flee to find the nearest guard depending on their individual temperament. Get reported for committing a crime and you'll have a bounty on your head - if a guard spots you he'll throw you in the nearest prison (probably taking a bit of your coin for himself)."
Just that bit alone makes this game worth backing Wish all RPG's had this.
..and i should've guessed this did not make it, not even close The only NPC's that are even moving are guards, and they only move if you move which makes it look very odd.
Played for 1h or so, i guess it's something i could play if it comes out on iOS, it feels like a $2 game, not something i will bother playing on my glorious PC
I'm sure it will get hundreds of 10/10 on GoG though, like any game that has retro graphics/gameplay
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum