Port Royale 4 (Kalypso)
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prudislav
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PostPosted: Mon, 19th Aug 2019 23:51    Post subject: Port Royale 4 (Kalypso)

imulation, Strategy
Developer: Gaming Minds
Publisher: Kalypso Media Digital
Release Date: Q3 2020

Quote:
Set sail and join the colonial powers of Spain, England, France and the Netherlands in their fight for supremacy of the Caribbean in the 17th century. In ‘Port Royale 4’ you will take control of a colony as a young and ambitious governor who is eager to learn what it takes to manage and grow his small settlement into a bustling trader city.

Develop production chains connecting multiple islands and create complex trade routes across the Caribbean, covering the ever-growing needs of the respective cities. Make use of the detailed sea map to avoid stormy weather regions, cliffs or shallow waters. Fulfill tasks for your nation’s viceroy, earning more fame to unlock town buildings, ships and more. Conquer the cities of rival nations or hunt down their fleets with a letter of marque while also keeping a keen eye out for pirates and other privateers.

For the first time in the series, naval battles will be turn-based, with up to 10 ships battling at one time and tactical captain maneuvers that can turn the tide in even the most hopeless of situations for a glorious victory.

FEATURE LIST

  • Take on four extensive single player campaigns following each nation on their path to supremacy.
  • Establish and manage trade with 60 Caribbean cities in a huge 3D game world. Steer clear of cliffs, shallow waters and stormy weather regions to optimize your trade routes.
  • Select from 50 buildings, including 25 production sites, to produce goods like rum or luxuries. Construct town buildings with neighborhood effects to optimize productivity and manage the overall happiness of your citizens.
  • 18 historically authentic ship types from the 17th century.
  • Engage in tactical, turn-based naval battles with powerful captains.
  • Licenses, building permits, new buildings and ships can be unlocked by growing your reputation within your nation.




http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Immunity




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PostPosted: Tue, 20th Aug 2019 01:25    Post subject:
I usually don't care for trailers that are all flash with no gameplay, but that one was cool!


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0wen




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PostPosted: Tue, 20th Aug 2019 03:07    Post subject:
That barrel of rum lived on to fight another day.
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jermore




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PostPosted: Tue, 20th Aug 2019 04:03    Post subject:
another minimum effort copy pasta incoming? i really liked PR3 once it got going but can they actually improve the game this time Laughing
no faith in these kalypso clowns.
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prudislav
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PostPosted: Mon, 26th Aug 2019 14:39    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Sin317
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PostPosted: Mon, 26th Aug 2019 15:58    Post subject:
turn-based ship battles...
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ergo28




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PostPosted: Mon, 26th Aug 2019 21:57    Post subject:


I'm sailing in the stormy seas of my mind
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jermore




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PostPosted: Tue, 27th Aug 2019 07:45    Post subject:
Sin317 wrote:
turn-based ship battles...

i have no idea what this means for the game really Laughing

the battles in PR3 were shit, so this may be an improvement, especially with larger battles being a thing. the 3 ship limitation or whatever in PR3 was a real drag.
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Sin317
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PostPosted: Tue, 27th Aug 2019 16:34    Post subject:
Today, when I think of turn-based battles, the first thing that comes to mind is... casual mobile games Smile

And yes, I know there are many games on pc that use turn-based, especially RPG's, but do you really think, we get that kind of "quality" out of Kalypso, lol?

This will be no Larian Smile
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jermore




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PostPosted: Tue, 27th Aug 2019 19:13    Post subject:
Sin317 wrote:
Today, when I think of turn-based battles, the first thing that comes to mind is... casual mobile games Smile

And yes, I know there are many games on pc that use turn-based, especially RPG's, but do you really think, we get that kind of "quality" out of Kalypso, lol?

This will be no Larian Smile

well i wasn't thinking that yet.. but now that you mention it.

PR4 will probably feature mobile art and then it will be a done deal Laughing
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Sin317
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PostPosted: Fri, 19th Jun 2020 18:04    Post subject:
Release date: 25.9.

Beta access included in pre-purchase (540ARS$)

I'll give it a quick try and post video afterward Smile
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Sin317
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PostPosted: Sat, 20th Jun 2020 00:18    Post subject:


I think I'll get a refund... that combat...

Edit:

I gave it a try... the benefit of the doubt if you will... I played through the entire tutorial, all 1h20m of it... and tbh, some things I liked, some things I didn't, but then I got to the combat... and I absolutely loathed it. It is abysmal. And it's not even, because it is "just turn-based", no, it's because it is so horrendous cheap, like mobile game cheap, that I lost all interest in the game and refunded it. IF the rest of the game would be at least so superior, that it would kind of makeup for the combat, I maybe could live with it, but everything I've seen just screams casual/boring.

And the combat was the final nail in the coffin.

Port Royale, more like Port Mobile...
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A-A




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PostPosted: Sat, 20th Jun 2020 11:19    Post subject:
Tactical turn based no thanks Sad Ruined it!
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PredOborG




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PostPosted: Sat, 20th Jun 2020 11:54    Post subject:
Combat in the previous games wasn't something groundbreaking but was still enjoyable for some time. Now this looks bland and boring from the start. Sad
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Morphineus
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PostPosted: Sat, 20th Jun 2020 14:12    Post subject:
A-A wrote:
Tactical turn based no thanks Sad Ruined it!


I don't see anything wrong with TBS as a system, in this game its the implementation of it.
Looks to simplistic... Granted its a tutorial that I saw but I have a feeling not much more depth gets added later on.


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Sin317
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PostPosted: Sat, 20th Jun 2020 15:26    Post subject:
There is no wind or weather in the combat. That's like a huge factor in sea battles + all their gimmick stuff like in a mobile game...

I rather play Port Royale 2, lol.
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Morphineus
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PostPosted: Sat, 20th Jun 2020 17:00    Post subject:
Yeah, thats the first big problem I saw: no wind or weather. Good luck having depth in your game like that.

Just the wind affecting turns and fog your visibility... also it seems like distance isn't a thing? So whoever the fuck came up with this system seems like he never played proper games.


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A-A




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Location: New york
PostPosted: Fri, 25th Sep 2020 20:23    Post subject:
Port.Royale.4.Extended.Edition.Steam.Rip-InsaneRamZes

I'd wait for a better crack personally! Codex/Fitgirl etc
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Sin317
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PostPosted: Fri, 25th Sep 2020 20:48    Post subject:
It's garbage, don't get close to it. It seriously sucks.



Combat at around 56min.
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A-A




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PostPosted: Fri, 25th Sep 2020 21:10    Post subject:
Yeeesh that is awful, looks like a mobile tactical game
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jermore




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PostPosted: Sat, 26th Sep 2020 06:10    Post subject:
why would they remove wind Laughing
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Ankh




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PostPosted: Sat, 26th Sep 2020 06:32    Post subject:
I love turnbased...but why cant we get something like this thats good or with Multiplayer options?


shitloads of new stuff in my pc. Cant keep track of it all.
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prudislav
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PostPosted: Sat, 26th Sep 2020 08:58    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Areius




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PostPosted: Sat, 26th Sep 2020 10:40    Post subject:
A-A wrote:
Yeeesh that is awful, looks like a mobile tactical game


PC: Yes. Console: No.
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Sin317
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PostPosted: Sat, 26th Sep 2020 11:57    Post subject:
Turn based combat would be fine, but not this shit version of it. It really is like a shitty mobile game combat. There is no realism in it at all. Not even wind. And some weird ass "skills", lol.

I think the only good quality of the combat is, that you can auto resolve it...
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prudislav
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PostPosted: Sat, 26th Sep 2020 12:10    Post subject:
to me it looks exactly like Port Royale 3 just less cartoony and higher res

but well everything has to be "mobile game" here these days Rolling Eyes


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Sin317
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PostPosted: Sat, 26th Sep 2020 12:11    Post subject:
Dude, we're talking about the combat, nothing else...
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prudislav
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PostPosted: Sat, 26th Sep 2020 12:22    Post subject:
oh i dont remember combat from previous game enough to compare havent spent much n combat before

(seems like we posted at same time before Very Happy )


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/


Last edited by prudislav on Sat, 26th Sep 2020 12:33; edited 1 time in total
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Sin317
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PostPosted: Sat, 26th Sep 2020 12:25    Post subject:
combat was real time before. A bit like Pirates!
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Reg67




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PostPosted: Sat, 26th Sep 2020 14:01    Post subject:
Can it (combat) be turned off completely? Or is there an option to auto resolve and just take the hit economically speaking? Cheers
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