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Neon
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Posts: 18935
Location: Poland
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Posted: Mon, 17th Aug 2015 14:35 Post subject: |
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Posted: Mon, 17th Aug 2015 14:37 Post subject: |
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Isometric parkour Not sure what to think right now.
1 and 2 are still amazing.
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kumkss
Posts: 4834
Location: Chile
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kumkss
Posts: 4834
Location: Chile
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Posted: Mon, 17th Aug 2015 17:09 Post subject: |
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My expectations are very low for this one.
I fail to see how parkour can be implented in an isometric game. It was pretty crappy in Victor Vran IMO.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Mon, 17th Aug 2015 23:32 Post subject: |
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*interest intensifies*
I like everything about this (on paper). I honestly have no idea how they'll make it happen because it sounds extremely ambitious, but I want to believe.
The fact that the head of the studio is Jakub Rokosz (senior quest designer for TW3 & 2's quests) gives me some hope at least^^
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Posted: Tue, 18th Aug 2015 00:17 Post subject: |
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Bob Barnsen wrote: | . It was pretty crappy in Victor Vran IMO. |
VV had parkour? 
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Posted: Tue, 18th Aug 2015 01:47 Post subject: |
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Neon wrote: |
Quest line set in a 'beyond post-apocalyptic' environment is created by minds behind The Witcher 3: Wild Hunt. |
So it is ELEX but with parkour and isometric view from someone calling themselves "witcher devs"?
"Ex-Witcher developers" is now new "ex-stalker developers", wheer every janitor and coffee servant is now "old good developer" or something? How long until shady KS campaign? >_>
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Neon
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Location: Poland
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Posted: Wed, 20th Apr 2016 23:29 Post subject: |
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Posted: Wed, 20th Apr 2016 23:30 Post subject: |
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level design kinda reminds me of styx. looking good.
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Posted: Wed, 20th Apr 2016 23:55 Post subject: |
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My first impression: The camera angle does not fit the game at all and it will give me a headache.
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vurt
Posts: 13825
Location: Sweden
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Posted: Thu, 21st Apr 2016 00:12 Post subject: |
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I like sneaking games in isometric view, The Commandos games for example were great. This seems a bit more simplistic though. Parkour on the whole in isometric view is an idiotic idea though, while sneaking is not.
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konkol84
Posts: 3675
Location: Po(o)land
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Posted: Thu, 21st Apr 2016 08:49 Post subject: |
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Damn it, I hate cel-shaded, looks so cheap.
Gameplay-wise, this looks ok? Doesn't seem like it could have enough depth nor polish to make it fun.
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prudislav
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Location: The land of beer and porn
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Posted: Sat, 23rd Apr 2016 08:40 Post subject: |
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konkol84
Posts: 3675
Location: Po(o)land
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Posted: Sat, 23rd Apr 2016 09:01 Post subject: |
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The Commandos vibe is gone but I'm still interested how will it end up
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Posted: Sat, 23rd Apr 2016 15:55 Post subject: |
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I really don't like the look of this game. It just seems like a clusterfuck in that perspective, being the type of game it is. I also think it looks very... bland I guess.
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Posted: Sat, 23rd Apr 2016 16:13 Post subject: |
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Which Thief is this inspired by? The upcoming movie?
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Posted: Sat, 23rd Apr 2016 16:14 Post subject: |
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DarkRohirrim wrote: | I really don't like the look of this game. It just seems like a clusterfuck in that perspective, being the type of game it is. I also think it looks very... bland I guess. |
Yeah it looks very bland and boring they really need to work on their art-style.
Gameplay and setting seems interesting enough though.
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Famou
Posts: 713
Location: Amsterdam
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Posted: Sat, 23rd Apr 2016 16:40 Post subject: |
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They have to advertise with ex witcher 3 devs the whole time because no one would care much about this otherwise. Says enough.
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prudislav
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Posted: Sat, 23rd Apr 2016 17:27 Post subject: |
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Famou wrote: | They have to advertise with ex witcher 3 devs the whole time . |
its ex-Witcher devs ... aka the first one
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Posted: Sat, 23rd Apr 2016 18:46 Post subject: |
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Famou wrote: | They have to advertise with ex witcher 3 devs the whole time because no one would care much about this otherwise. Says enough. |
I think they do this for different reason than game being bad or uninteresting. I suspect because many people automatically ignore games if they don't know it by already estabilished name/IP or made by companies whose games people liked. I think It's similar with other new IPs too...For example upcoming Battleborn ("from the developers of Borderlands"). I prefer they do this than not making any brand new games.
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prudislav
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Posted: Fri, 13th May 2016 14:04 Post subject: |
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Posted: Tue, 13th Sep 2016 15:47 Post subject: |
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prudislav
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Posted: Wed, 7th Dec 2016 01:19 Post subject: |
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prudislav
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Posted: Thu, 26th Jan 2017 20:13 Post subject: |
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