2 was indeed an decent game,so I'm ok with a third game.
Don't if it's like human_steel said(that I have low standards ),but if you consider Ghost warrior a bad game then you really haven't played a truly bad game.
I don't know if it is just on my end or its the recording but the framerate is abysmal. But that aside, I don't like the sniping point waypoint thing where they tell where are some of the best spots. You should be required to figure that out yourself by reading the map, etc. There's even hint on what stances to take...Hoping those can be turn off.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Overall it just seems to be meh, like the previous games.
And of course they have to include some shit feature that highlights every usable object, wow.
Might still be fun to play.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Highlighting enemies and enabling permanent wallhack was still too confusing. "We need to go deeper" said the game designer. Therefore, the player can now visualize enemies' florescent steps in real time so in the name of authenticity you are 100% sure that you don't get spotted. #justnextgenthings
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