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Posted: Thu, 2nd Jun 2011 20:55 Post subject: |
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Posted: Thu, 2nd Jun 2011 21:17 Post subject: |
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The first was a nice consolish game, hope the second won't be worse.
ASUS GTX 660 2GB, AMD Phenom II X4 955 BE, MSI 870-G45, 4GB DDR3 1333, Plextor M5 Pro 128GB, WD Red 1TB

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Posted: Thu, 2nd Jun 2011 21:33 Post subject: |
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Oh my, my day keeps getting better and better and so does gaming, a fucking shame that there are still so many derps in this world.
NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
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Roach_666
Posts: 1299
Location: Hell in its Alpha Build
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Posted: Thu, 2nd Jun 2011 21:59 Post subject: |
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First one was a good game.
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BLaM!
VIP Member
Posts: 13818
Location: Germany
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Posted: Thu, 2nd Jun 2011 23:07 Post subject: |
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Awesome news , these type of games are lacking on the PC and I love them..can't wait !
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pakko
Posts: 263
Location: Pizzaland
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Posted: Fri, 3rd Jun 2011 12:06 Post subject: |
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Hell Yeah!!!!!
But imo War war better =P
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BLaM!
VIP Member
Posts: 13818
Location: Germany
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Posted: Tue, 19th Jul 2011 20:59 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65076
Location: Italy
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Posted: Tue, 19th Jul 2011 21:06 Post subject: |
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Epic! As I said multiple times, I really enjoyed the first one, and this sequel looks even better 
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Posted: Tue, 19th Jul 2011 21:10 Post subject: |
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Give me that game NOW!!! Such a simple trailer, yet so damn epic... it also reminded me of the amazing voice-acting from the first game. It really was one of the features that amazed the hell out of me when I played the first game.
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ixigia
[Moderator] Consigliere
Posts: 65076
Location: Italy
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Posted: Tue, 19th Jul 2011 22:29 Post subject: |
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Preview:
Quote: | The first Darksiders had a very linear structure, although it required players to backtrack and explore a number of hidden areas it was always in service of the main quest. For the sequel Vigil says it's loaded the game with optional side-quests, each with a unique dungeon created specifically for it, so you won't be seeing the same places over and over again a la Dragon Age 2. |
Quote: | Darksiders 2's shift towards role-playing driven mechanics over pure action is most evident in its combat. Each attack results in a corresponding number showing us how much damage we're inflicting and, as is par for the course, enemies drop tiered loot in the form of secondary weapons, chests, shoulder and body armour, gloves boots and talismans, which can be used to buff stats.
Along with the loot system Darksiders 2 also includes a full skill-tree mechanic where players spend points earned from combat learning new abilities. Vigil makes it clear that it isn't possible to purchase everything in a single play through, even if you grind and reach max level. This means strategy and planning is required to progress through the skill tree.
In order to be effective in combat it's important to creating a synergy between weapons, armour and abilities, all of which support the usual archetypes of magic, damage and ranged. |
http://www.computerandvideogames.com/311968/previews/darksiders-2-more-prince-of-persia-less-god-of-war/
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Posted: Tue, 19th Jul 2011 22:45 Post subject: |
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http://www.eurogamer.net/articles/2011-07-19-ps3-a-pain-in-the-ass-to-work-on
Quote: | Marvin Donald, game director at Darksiders II developer Vigil, told Eurogamer the studio is forced to do "wacky stuff" on Sony's console.
"It's a pain in the ass to work on," he said. "Five years later, getting used to it? That means it's a pain in the ass. |
They did a "great" job with the first one on the PS3, as in it was 1:1 identical to the 360 version, which often isn't the case for multiplatform games.
Still that doesn't mean they didn't have to jump through hoops to achieve parity.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Tue, 19th Jul 2011 22:52 Post subject: |
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ixigia wrote: | http://www.computerandvideogames.com/311968/previews/darksiders-2-more-prince-of-persia-less-god-of-war/ |
So this will be a better RPG than the ME games for example, even if it started as a pure action game, sounds really great so far. I really can't wait for this game!
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W123
Posts: 2495
Location: USA
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Posted: Tue, 19th Jul 2011 23:56 Post subject: |
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Was bored stiff by the original, odd because I love hack and slasher/platformer type games. Mebbe this one will jive with me who knows
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Posted: Wed, 27th Jul 2011 10:00 Post subject: |
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Posted: Wed, 27th Jul 2011 10:22 Post subject: |
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I'm still to play the original. The controller/camera bug kept giving me headaches until I just gave up on it.
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Posted: Wed, 27th Jul 2011 11:56 Post subject: |
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I didn't notice any camera bug. PC version?
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Posted: Wed, 27th Jul 2011 12:15 Post subject: |
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Non-Xbox controller plugged in = camera points at sky & can't be moved. x360ce supposedly fixes it, but it didn't work and I cba fiddling with it so I said screw it.
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BLaM!
VIP Member
Posts: 13818
Location: Germany
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Posted: Wed, 10th Aug 2011 15:19 Post subject: |
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Posted: Tue, 16th Aug 2011 10:28 Post subject: |
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Posted: Fri, 19th Aug 2011 15:16 Post subject: |
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Posted: Sun, 21st Aug 2011 20:20 Post subject: |
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Posted: Mon, 22nd Aug 2011 09:05 Post subject: |
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A lot of games getting deeper this year, hell must be feezing over.
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