Rad Rodgers (2D platformer, 3D Realms involved)
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 3rd Sep 2016 17:23    Post subject: Rad Rodgers (2D platformer, 3D Realms involved)

Release: When it's done
Genre: 2D platformer
Developer: Interceptor Entertainment / 3D Realms (Co-Dev)
http://store.steampowered.com/app/353580 (not online yet)
https://www.kickstarter.com/projects/1093001909/rad-rodgers-the-return-of-the-90s-era-apogee-platf
Quote:
Rad Rodgers is an action-packed 4th-wall busting 3D side-scroller inspired by the precision platformers of the 90's, powered by today's Unreal Engine 4.

We are Interceptor Entertainment, a young, experienced team of developers, making it our personal mission to recreate our childhood favorite genre of game; an action-packed scrolling platformer with two characters: twelve year-old Rad Rodgers and his console-come-to-life ball busting buddy, Dusty.

Dusty is an overused last generation video game console who's likely just one restart away from a red-ring-of-death. He rides along in Rad's backpack, providing (sometimes questionable) verbal support, and lays waste with his punching power gloves.

We feel that this mostly forgotten genre -- which ruled for ten strong years beginning in the mid-80's -- is in dire need of a revival using today's most modern engine, Unreal 4, with a Rick and Morty sense of humor.

Quote:
Weapons: Dusty arms Rad with a variety of radical bad-ass weaponry. The Bolt Blaster has unlimited ammo, is easy to use, and more than enough firepower to get the job done. The Phoenix Cannon shoots out a fiery bird whose wingspan lights enemies ablaze as it flies by. There are 5+ weapons in this first chapter, with more to come.

Sounds & Music: Our composer Andrew Hulshult combined his years of musical experience (both performing and writing) with his passion for retro-style gaming to create an amazing and authentic soundtrack for the game complete with MIDI-inspired music... And synthesizers!

The Pixelverse: While Rad and Dusty are a great team, only Dusty can enter the electrified Pixelverse -- a dangerous spacetime-breaking region that exists behind the game world. Dusty enters the Pixelverse when necessary to repair glitches in the running game world, allowing both Rad & Dusty to continue their journey.

Classic Easter Eggs: The game features hard-to-find collectibles in sometimes even harder-to-find classic secret rooms. Use your precision platforming skills to collect 'em all.

Voice Acting: Dusty is voiced by none other than incomparable industry legend Jon St John. Rad's human counterpart is breakout child star Hunter Pratt. The two distinct personalities nurture a rare and cherished bond that can be felt throughout the entire game.

Humor & Gore: Rad Rodgers may appear to be an 'E for Everyone' game at first glance, but it's not. The explicit language, SFW adult themes, and the sometimes overkill action plants it firmly in the 'M for Mature' category (actual ESRB/PEGI/USK rating still pending).

Unreal Engine 4: Powered by Epic's incredible Unreal Engine 4, we're able to put more details than ever before into Rad Rodgers.







Last edited by Bob Barnsen on Tue, 6th Sep 2016 20:42; edited 4 times in total
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VGAdeadcafe




Posts: 22230
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PostPosted: Sat, 3rd Sep 2016 17:45    Post subject:
May be good.

I like Commander Keen, Jazz Jackrabbit etc ... so maybe ... if it has some depth and isn't annoyingly difficult.
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riptide77




Posts: 2114

PostPosted: Sat, 3rd Sep 2016 18:11    Post subject:
Seems the page Bob linked broke the press embargo (judging from a comment from Interceptor games).


-=the wandering pillow stuffer=-
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 6th Sep 2016 20:33    Post subject:
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ixigia
[Moderator] Consigliere



Posts: 64926
Location: Italy
PostPosted: Wed, 7th Sep 2016 05:24    Post subject:
I was watching the KS video, it looks like good old school platform-y fun with a pinch of humour which never hurts (with the omnipresent Jon St. John <3). Hope they make it Very Happy
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randir14




Posts: 4950

PostPosted: Wed, 7th Sep 2016 08:47    Post subject:
3D Realms isn't a co-developer, Interceptor bought the 3DR name a couple years ago and just slaps the logo on their games as a marketing ploy. I think their only connection to the original team is Scott Miller who still owns Apogee.
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red_avatar




Posts: 4567

PostPosted: Wed, 7th Sep 2016 16:10    Post subject:
I love those old Apogee platformers - Alien Carnage (aka Halloween Harry), Jazz Jackrabbit, Commander Keen, etc. Back then I had tired of console platform games but these still felt different and fun. Halloween Harry had the vending machines, jetpack and zombies, Jazz Jackrabbit had the speed and the great music, Commander Keen was just fun and the pogostick was great. You also had Bio Menace which I loved dearly - far more brutal than any console platformer with gore as creatures explode.

But, part of the charm were the pixel graphics. I wonder how well it will "feel" to play.
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Morphineus
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Posts: 24883
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PostPosted: Wed, 7th Sep 2016 16:20    Post subject:
Don't really like the looks of it. Looks a bit too cereal box'ish. Razz

Edit: Video looks better


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 19th Sep 2016 22:34    Post subject:


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Hfric




Posts: 12017

PostPosted: Mon, 26th Sep 2016 00:32    Post subject:
Laughing WTF they are REMAKING that Amiga game Ruff 'n' Tumble


Laughing
talk about remaking a old game ... or better stealing from them to make a "new IP because we care about retro" Laughing


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randir14




Posts: 4950

PostPosted: Mon, 26th Sep 2016 01:03    Post subject:
Hfric wrote:
Laughing WTF they are REMAKING that Amiga game Ruff 'n' Tumble

Laughing
talk about remaking a old game ... or better stealing from them to make a "new IP because we care about retro" Laughing


The first line of their Kickstarter page:

Quote:
Bringing back the 90's-era PC platformer with a game inspired by classics like Commander Keen, Conker, Ruff'n'Tumble & Jazz Jackrabbit.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 26th Sep 2016 07:14    Post subject:
Reaction


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JBeckman
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PostPosted: Fri, 11th Nov 2016 20:41    Post subject:
http://store.steampowered.com/app/353580

Steam early-access now.

World-one? Episodic?

EDIT: Yeah kinda.
http://steamcommunity.com/app/353580/discussions/0/224446432329330052/

Quote:

We're proud to announce the release date of Rad Rodgers!
The first world will be out on:

DECEMBER 1, 2016



Quote:

...
Rad Rodgers Beta Patch 0.3 is LIVE!
- New Name. Rad Rodgers: World One
...



Can't find any info on other "episodes" or anything though, rushed decision perhaps?

(Seems weird to me but I guess I'm old, Super Mario Bros had 8 worlds with 4 levels each not 8 separate installments with 4 levels each.)


EDIT: Rise of the Triad and Bombshell, fun simple shooters but not that spectacular or well selling and then there's 3D Realms which I have no idea on how they are financially but it could be money problems or money in relation to time that lead to this split but what do I know, maybe the actual backers got some more in-depth info.
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Bob Barnsen




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Location: Germoney
PostPosted: Fri, 11th Nov 2016 21:57    Post subject:
Early Access + episodes?

Fuck this modern shit gaming world. Embarassed


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stemot




Posts: 1886

PostPosted: Sat, 12th Nov 2016 13:07    Post subject:
Not a bad game tbh, still some work to do but plays well and looks nice.
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sabathius___




Posts: 555

PostPosted: Sat, 12th Nov 2016 13:41    Post subject:
WTF. Now Worlds in games became episodes to sell?! Fuck off!!!


Future of gaming by Bioware:

"WHEN YOU PRESS A BUTTON, SOMETHING AWESOME HAS TO HAPPEN."
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VGAdeadcafe




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PostPosted: Sat, 12th Nov 2016 16:12    Post subject:
Episodic platform games, WE DID IT PEOPLE!
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stemot




Posts: 1886

PostPosted: Sat, 12th Nov 2016 16:30    Post subject:
I think it's going to be episodic in the same way Telltale games are, you've bought the full game but they release the worlds as they complete the development on them as Kickstarter backers who backed the full game have the same steam version as people who buy world one on Steam.
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JBeckman
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PostPosted: Sat, 12th Nov 2016 20:50    Post subject:
That could work, though why the name change if that's how it's planned?
(Eh I guess it might still work or they might update it as more content is finished.)
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stemot




Posts: 1886

PostPosted: Sat, 12th Nov 2016 23:37    Post subject:
Nope, looks like I was wrong. The answer I received from a dev:

Quote:

Frederik Schreiber [developer] 54 minutes ago
The beta doesnt have all the levels, but the full release will include the first full world.
Our plan is to release one world at a time as episodes. We wanted to try something new with this model, as we always thought that other "World" based games (Like Donkey Kong Country, Super Mario etc), simply deliver 8 worlds, with the exact same game mechanics, but with new challenges and levels.

We wanted to focus on unique mechanics, settings and story for each of the worlds, which allows us to explore and innovate way more than usual for future worlds. World One will surve as the "Base" experience, and give you the first full world of the game, with the core mechanics in place. We're also a small self funded independent studio, and we believe in quality over quantity.

So we made the decision early on to focus on a higher quality game, as a single world, than a lower quality game with multiple worlds, at a very reasonable pricepoint. We can't wait to show you more of what we have planned for future worlds!


Quote:

Also good to note, Worlds are very standalone experiences. You will be able to pick and choose which worlds you want to explore as more are released. But future worlds will be sold separately. We'll probably do cool bundles, too.


So yeah, each world sold as DLC.
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The_Zeel




Posts: 14922

PostPosted: Sat, 12th Nov 2016 23:42    Post subject:
Bob Barnsen wrote:
Early Access + episodes?

Fuck this modern shit gaming world. Embarassed


next station:

DLC preorders for Early Access Episode
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 1st Dec 2016 22:04    Post subject:
Rad_Rodgers_World_One-Razor1911
4895 MB
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ixigia
[Moderator] Consigliere



Posts: 64926
Location: Italy
PostPosted: Fri, 2nd Dec 2016 23:17    Post subject:
I played some isodemo out of curiosity, the game itself is definitely on the rough side but it's decent, with its classic platform-y approach, pleasant visuals and design, not without inexplicable slowdowns - a tradition in 201X PC gaming.

But releasing a bloody platformer in episodic form? Now that's a bold, dirty move men. This fragmentation generated by utter greediness and laziness has to stop before it's too la...it's already too late Crying or Very sad Laughing
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prudislav
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PostPosted: Fri, 12th Jan 2018 14:13    Post subject:

Quote:
Rad Rodgers will launch for PlayStation 4 and Xbox One on February 21, publisher THQ Nordic announced. On the same day, owners of the PC version will receive a free update with the new content included in the console version.

New Features in the Console Version (free update on PC)
  • Leaderboards: Gain Scores at the end of each level, and battle with friends to reach the top of the leaderboards.
  • Hats: Unlock more than 20 different hats throughout the game, and customize Rad Rodgers.
  • New Pogo Vertigo Bonus Levels: Grab a Pogo Stick, and see how far you can get in the new Pogo Vertigo vertical levels.
  • New Unlockables: Unlock behind the scenes artwork throughout the game.
  • New Pixelverse Puzzles: Pixelverses have been redesigned, and now include brand new types of Puzzles.
  • 5 New Levels! Fight through 3 new Pogostick Levels, and 2 massive new levels. The Rainforest Rampage, and Raging Ruins.
    Minibosses! Introducing 2 minibosses throughout the game.
  • 4 New Enemies! The new Spiky Jellyfish, Powerful Laserheads, and 2 new Minibosses brings new and exciting challenges to the Rad Rodgers enemy roster.
  • Brand new weapon! The legendary “Excalibat” from Rise of the Triad, makes a return to Rad Rodgers. Become invincible and smack your way through hordes of enemies with the mighty Excalibat.

https://gematsu.com/2018/01/rad-rodgers-ps4-xbox-one-launches-alongside-pc-update-february-21


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prudislav
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PostPosted: Wed, 21st Feb 2018 19:17    Post subject:
the remaster out on new steampage http://store.steampowered.com/app/805660/Rad_Rodgers/


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 21st Feb 2018 21:41    Post subject:
Rad_Rodgers_World_One_Legacy_Version-Razor1911
5120 MB


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prudislav
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PostPosted: Wed, 21st Feb 2018 21:58    Post subject:
why the fuck they call it legacy ediion???


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Last edited by prudislav on Wed, 21st Feb 2018 22:02; edited 1 time in total
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jaapie18




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Location: Holland
PostPosted: Wed, 21st Feb 2018 22:00    Post subject:
When comes world two?
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prudislav
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PostPosted: Wed, 21st Feb 2018 22:04    Post subject:
jaapie18 wrote:
When comes world two?

in form o a sequel probably http://steamcommunity.com/app/353580/discussions/0/1457328392101531805/#c1457328392103263811
.... this remaster is basically the usual deal Nordic does when they ackquire IP Very Happy


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zellar




Posts: 1533

PostPosted: Wed, 21st Feb 2018 22:43    Post subject:
I own it on steam. They didn't just update it. I now have to download it again and it is just called Rad Rodgers. I still have the other one in my steam library called Rad Rodgers World One!! Uninstalled it and now waiting for the new one to install. DUMMIES ....re-download DOH!


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