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Phluxed
VIP Member
Posts: 4911
Location: Oakville, Ontario, Canada
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Posted: Mon, 26th Feb 2007 09:05 Post subject: Age of Conan: Hyborian Adventures |
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Age of Conan: Hyborian Adventures
- Official web page: LINK
- Publisher: FunCom
- Developer: FunCom
- Media type and size: QQ
- Genre: MMORPG
- Release date: Oct 30, 2007
- Story/Description:
Quote: |
In a world filled with cruel gods, mythical creatures, lost civilizations and a struggling human race, the mighty barbarian has finally seized the throne as king of Aquilonia. But Conan’s rule is on the brink of chaos, spiraling towards the doom of ancient evils. In this twisted fantasy world, dark magic and brutal combat lurks around every corner, and each man and woman must carve their own unique destiny under Conan’s reign. In the true vision of Robert E. Howard’s dark universe it’s now time for you to become a messenger of death.
Age of Conan is a MMO based on the Conan fantasy license originally created by the famed author Robert E. Howard. Set in 10.000 BC in the world of Hyboria, the game will provide players a unique opportunity to live their virtual lives in a detailed world holding thousands of other players. In this brutal, lush and barbaric world they can embark on an amazing and action-filled journey in the footsteps of the worlds’ greatest fantasy hero. Here you can meet Conan’s friend and foes, battle demons and monsters known from 70 year of Conan history, and step up to the ultimate challenge and even befriend the mighty king Conan himself. You can also engage in guild warfare and embark on challenging quests which all stay true to the original written works by Robert E. Howard
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- Multiplayer: YES
- Preview:Gamespot
- Screenshots: Gamespot
- Trailer: *Lots of vids @official site
As most of you know, I'm a huge MM fan. I've never been one to overhype a game besides.. well my mistake of Doom3. Anyway, this game.. looks fabulous for the MM genre. Finally some new things. Implementing a cool way of playing 'single player' sort of, as well as some elements of twitch gaming and what seems to be a well thought out class system, this might be the ultimate WoW killer for those of us that have been 'raiding' and MMing for a long time, not just people who want to dick around.
Thoughts?

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Posted: Mon, 26th Feb 2007 09:35 Post subject: |
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TAKE THAT Phluxed!!
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[sYn]
[Moderator] Elitist
Posts: 8374
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Posted: Mon, 26th Feb 2007 11:59 Post subject: |
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Lots of off topic stuff in the other thread, lets start a fresh here. Merged some of the info from the old thread, thanks Vodka!
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Mon, 26th Feb 2007 12:13 Post subject: |
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deelix wrote: | Phluxed: The game is norwegian, of course its gonna be great  |
Especially with this guy at the helmet, eh?

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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Mon, 26th Feb 2007 12:14 Post subject: |
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Posted: Mon, 26th Feb 2007 13:22 Post subject: |
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[sYn] wrote: | Lots of off topic stuff in the other thread, lets start a fresh here. Merged some of the info from the old thread, thanks Vodka! |
Uhuh. Way to go. Instead of cleaning the bullshit out of existing threads and removine dupes we merge 'em...
P.S. and i don't use AG.RU as a screenshot source out of patriotism. the only reason is the absence of ads, faster image loading and real-time image control like brightness etc if compared to foreign sites.
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Posted: Mon, 26th Feb 2007 13:35 Post subject: |
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ag.ru does have ads, but image preview is pretty cool
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Posted: Mon, 26th Feb 2007 13:59 Post subject: |
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ELIZ wrote: | ag.ru does have ads, but image preview is pretty cool |
yeah, but no popups or half-screen flash-video banners
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Phluxed
VIP Member
Posts: 4911
Location: Oakville, Ontario, Canada
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Posted: Mon, 26th Feb 2007 18:19 Post subject: |
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I lose
I typed in Age of Conan and a lot of threads showed up without an actual topic, but yes, lets start fresh here.
They've been releasing a lot of details about the new class systems here, which brought about my comment about a well balanced class system. Anyone been reading about them?
Is no one as hyped for this as I am?
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Posted: Mon, 26th Feb 2007 18:48 Post subject: |
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AFAIK there's not going to be any pvp in this game, which pretty much means that the playerbase is going to consist mostly of sad roleplaying carebear geeks.
in my opinion player vs player action essential in multiplayer games, so i'm a lot more excited about warhammer online.
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Mon, 26th Feb 2007 19:01 Post subject: |
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justsome wrote: | AFAIK there's not going to be any pvp in this game, which pretty much means that the playerbase is going to consist mostly of sad roleplaying carebear geeks.
in my opinion player vs player action essential in multiplayer games, so i'm a lot more excited about warhammer online. | There will be PvP, but just in some zones. Or you can attack players outside these zones, but then you end up in jail and have to do stuff for the village. Kinda cool imo.
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Posted: Mon, 26th Feb 2007 19:38 Post subject: |
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unless you can steal other peoples gear from ganking them the games going to suck
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Mon, 26th Feb 2007 20:02 Post subject: |
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snop1050 wrote: | unless you can steal other peoples gear from ganking them the games going to suck | I think there would be to many suicides then...
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nimmer
Posts: 65
Location: Hollandia
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Posted: Tue, 27th Feb 2007 10:15 Post subject: |
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No, a game must have a balance between hardcore and newbie friendly or it'll fail.
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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Surray
Posts: 5409
Location: Europe
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Posted: Tue, 27th Feb 2007 21:07 Post subject: |
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I think we all know that no MMORPG will ever get close to the greatness that was Ultima Online before it was Diablofied
but still, this game looks pretty good and I'm pretty sure I'll check it out.
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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nimmer
Posts: 65
Location: Hollandia
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Posted: Tue, 27th Feb 2007 22:32 Post subject: |
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Glottis wrote: | No, a game must have a balance between hardcore and newbie friendly or it'll fail. |
Totaly agree with u, but it does need hardcore pvp : )
u can have both, Neocron showed us that
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Freudian
Posts: 364
Location: Din mamma!
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Posted: Tue, 27th Feb 2007 23:35 Post subject: |
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Glottis wrote: | No, a game must have a balance between hardcore and newbie friendly or it'll fail. | eve-online does it fine.
you can lose months of isk in one day in 0.0 or you can live life as a carebear in police controlled space but wardecs against another corp (guild) are allowed for a fee
carebear pvp sucks theres no adrenaline rush and it gets boring fighting for nothing
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Phluxed
VIP Member
Posts: 4911
Location: Oakville, Ontario, Canada
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Posted: Wed, 28th Feb 2007 05:57 Post subject: |
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I play MM's for PVP and to my understanding there WILL be pvp in age of conan.
In fact, taken directly from the FAQ...
Will there be PvP options?
Yes PvP, or Player versus Player will be a central part of the gameplay in Age of Conan, and we are truly focusing on this part of the game to make fun, brutal, action filled and fair. There will be three main forms of PvP:
Drunken brawling is a hilarious, unique and very “Conanesque” PvP form where every player, regardless of their level, can fight it out in the bars and taverns of the world. Your fighting ability here depends on how much you drink, and what you drinkJ The more you drink the more pain you are able to endure, but the less chance you have of hitting!
PvP mini-games is a selection of mini-games, like Last man standing, King of the Hill and so forth (as you know from FPS games), but with a unique Conan twist, of course. These fights will take place in areas of the world dedicated or designed for PvP combat. To level out the fact that many friends have different abilities and levels, we also have a PvP-leveling system where we have divided the 80 levels into 4 PvP tiers, where you will be auto-leveled up to the max level of that tier during the PvP fight.
Massive epic battles – This is the ultimate large-scale PvP form where guilds and coalitions of players can build their own cities in the border kingdoms, and fight it out in massive battles. Just think of it! Engines of war, mounted warriors charging on horses and camels, formations of players struggling for every inch of land, tearing down walls or breaking through the formations of the enemy!
... Quit smokin crack, it seems like fun PVP to me
Games are a changing, the days of shadowbane seem to be fleeting to appease a larger fanbase. Seems pretty awesome to me.
Warhammer does intrigue me though, post on the thread or start one so I can post my comments 

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nimmer
Posts: 65
Location: Hollandia
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Posted: Wed, 28th Feb 2007 11:06 Post subject: |
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yeah allthough It said that in the faq, I read some carebear shit in the forums about the pvp, and thats to bad because it looks like a fun game to me.
and Radamez, what was ur nick in neocron and when did u play ?
PIRAATJE~!!!!!
Disclaimer: Posts written by me are FACTS and should not be taken as my views, ideas and opinions, unless stated otherwise!
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Wed, 28th Feb 2007 13:58 Post subject: |
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nimmer wrote: | Radamez, what was ur nick in neocron and when did u play ? |
Radamez/Kalisto mostly - played on Pluto from begining '03 to NC2 launch, then played Terra for a few months before I quit.
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Freudian
Posts: 364
Location: Din mamma!
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Phluxed
VIP Member
Posts: 4911
Location: Oakville, Ontario, Canada
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Posted: Mon, 5th Mar 2007 17:36 Post subject: |
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Agree. I've said it a bunch, FunCom has experience. Whether you liked AO or not, it still gave them lots of ideas for their next game.
Of course, Turbine with AC2 and now LOTR:O haven't learned, but its a completely different development team.
Anyway, we'll see what the future has in store.
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Freudian
Posts: 364
Location: Din mamma!
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Posted: Tue, 6th Mar 2007 19:19 Post subject: |
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Though the combat system is not really that inventive at all. It's like the 'Neocron' combat system.
Most if not ALL attacks/hits are determined by the dice, and not collision detection.
This is the truth!
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deelix
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Posts: 32062
Location: Norway
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Posted: Fri, 16th Mar 2007 15:07 Post subject: |
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