Nekro - Kickstarter
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sun, 8th Apr 2012 14:55    Post subject: Nekro - Kickstarter
Quote:
WHAT IS NEKRO?

Nekro is an overhead, randomly generated action game about summoning evil forces of darkness to do your bidding!

Hailing from the era of great classics such as Myth: The Fallen Lords, Giants: Citizen Kabuto, Dungeon Keeper and more, we are creating a game rooted deep in PC gaming's history, but with all the flourishes you've come to expect from a modern experience.

Combining full HD graphics, a unique premise, solid gameplay, and tight controls Nekro can be one hell of a game - but not without you...


THE GAME

We love that old school gameplay with new school flare and attitude. For Nekro, we decided to combine the best elements from our favorite games of the last couple decades while adding in our own personal twist.

Nekro is a light-hearted yet dark themed game about controlling a powerful necromancer. The game's premise was created from a conversation that went something like this: "Wouldn't it be awesome if there was a game where you could just walk into an innocent town, raise a bunch of zombies, skeletons and monsters and watch while they rip the townspeople to shreds?" Then we paused and said, "Well, why isn't there?" What followed was many nights concepting, discussing and creating. "Wouldn't it be cool if the Nekro could craft his own spells, but...collecting reagents in a randomly generated world!" The cumulative result of these discussions is what you see before you.

In Nekro, you are the bad guy; a powerful necromancer able to create unthinkable horrors out of the twisted lifeless corpses of your enemy. Blood is your fuel; razing towns and slaughtering anything that opposes you is your creed. Even though you are evil, the humans of the land are corrupted, and will stop at nothing to wipe you out. You will face many enemies and challenges in the world of Nekro. Here's some of the content rich features you can expect to see in the final product:

A completely randomized world: Never play the same game twice.
Fully-integrated crafting system: Your spells and 'armor sets' are created with the things you find in the world...and the things you take from those within it.
A beautiful and rich world to explore: Nekro will have a host of unique tilesets and locations. From the burning hells to the ravaged lands of the east there will always be a new place to go, and as always, all of them are randomly generated. The game will put a big emphasis on exploration and discovery. The world is teeming with things to find and enemies to conquer.
Unique creature-based gameplay: Your summons will do your bidding but are not under your direct control. Each creature you create will have a set of behaviors unique to it. It's up to you to find the best combination of creatures to use for each situation. However, the nekro himself isn't powerless. If all else fails, you can always run intro the fray; transforming into a powerful demon and lay waste to your enemies.
World changing events: Each faction of the game (the nekro, the humans and the neutrals) gets their own world events that happen at random and can drastically effect the outcome of a fight. The nekro casts the world into Eternal Darkness, boosting his power. The neutrals summon The Werewolves of the Full Moon, spawning deadly werewolves across the land. And the humans call upon The Crusaders of the King, sending out extremely powerful templars to hunt monsters.
Available for PC, Mac and Linux: And completely DRM Free! (We hate it as much as you)


Sounds pretty fucking sweet to me.

Go back them or read more information

And spread the word, looks like they could use some community publicity.
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DarkRohirrim




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Location: The Void
PostPosted: Sun, 8th Apr 2012 15:22    Post subject:
Sounds cool. They're talking about how there's no game like this though. Haven't they heard of Overlord? It's pretty much the same thing they want to make.


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ixigia
[Moderator] Consigliere



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Location: Italy
PostPosted: Sun, 8th Apr 2012 16:38    Post subject:
Very promising indeed.. love the fact that the world and events are completely randomized. Smile
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inz




Posts: 11914

PostPosted: Sun, 8th Apr 2012 17:08    Post subject: Re: Nekro - Kickstarter
Quote:

Nekro is a light-hearted yet dark themed game


Too bad, sounded pretty interesting otherwise.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sun, 8th Apr 2012 19:28    Post subject: Re: Nekro - Kickstarter
inz wrote:
Quote:

Nekro is a light-hearted yet dark themed game


Too bad, sounded pretty interesting otherwise.

To be fair dungeon keeper was light hearted as well, this day and age though light hearted means WoW which is of course bad Sad
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K0tY




Posts: 900

PostPosted: Sun, 8th Apr 2012 20:09    Post subject:
Kickstarter became a new Facebook, its official.

No seriously now, this game looks fairly good, if i ever wanted to "kickstart" some game, it would be this game, sadly, with upcoming GW2 Digital Deluxe version and probably Diablo3, i wont spend any money on games in upcoming months :X

Maybe will look for this in future.
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prudislav
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PostPosted: Sun, 8th Apr 2012 20:20    Post subject:
sounds cool kinda reminds me Sacrifice


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Prandur




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PostPosted: Mon, 9th Apr 2012 12:05    Post subject:
This looks really good, hope they get enough $$.
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Nidhogg




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Location: Old Europe
PostPosted: Tue, 10th Apr 2012 15:03    Post subject:
TB actually tweeted about this, but it didn't seem to help much. Shame... looked promising. :/


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VGAdeadcafe




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PostPosted: Tue, 10th Apr 2012 16:05    Post subject:
Bleh ... another kickstarter
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Anencephalic123




Posts: 36

PostPosted: Sun, 15th Apr 2012 00:00    Post subject:
Strange ... maybe there is kickstarter fatigue limit

http://www.kickstarter.com/projects/343838885/nekro/posts

Pity from what we saw one got the feeling that it would be a fun game to play.

Maybe the wasteland 2 closing soon will help this a little
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Sun, 15th Apr 2012 00:07    Post subject:
Did all those kickstarter videos try to be funny? Schaeffer IS funny. Why does every other dev think, that he is funny too? BTW the problem with kickstarter right now: There was/is a game dev boom right now and people spend lots of money in those different kickstarter projects. Well and I guess people want to play some of those before firing out and more cash Smile

Project sounds interesting though, best of luck!


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Anencephalic123




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PostPosted: Sun, 15th Apr 2012 01:33    Post subject:
PumpAction wrote:
Did all those kickstarter videos try to be funny? Schaeffer IS funny. Why does every other dev think, that he is funny too? BTW the problem with kickstarter right now: There was/is a game dev boom right now and people spend lots of money in those different kickstarter projects. Well and I guess people want to play some of those before firing out and more cash Smile

Project sounds interesting though, best of luck!


I guess humour is the way dev's try and get a message remembered plus showing some part of their creative talent. The Al Lowe Larry one was quite good.

The best part of Kickstarter is that has underwritten the future of the gaming industry. Pre-sales to fund development of the product is a viable business model where file sharing becomes more and more ubiquitous. (May information, thought and ideas continue to run free)

Of course the real question for the future is where do publishes fit in the new model going forward. Well that's the innovator's dilemma right there. This maybe be small but it growing and will probably end up overtaking the big publishing business model.

This combined with the GDC presentation on the decline of consoles and the uptake of tablet games funded by kickstarter would suggest that crowdsourcing is the future and big publishers are in terminal decline.

Awesome
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shole




Posts: 3363

PostPosted: Sun, 15th Apr 2012 04:42    Post subject:
yea, most of the videos are horribly unfunny
wasteland intro was ok as it parodied the publisher side of things
but the follow up fake talk-show was embarrassing
brian said they wrote another one but then decided against it, thinking people would prefer an informative one instead, and they were right
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Axeleration




Posts: 814

PostPosted: Sun, 15th Apr 2012 06:46    Post subject:
If for example Molyneux was on-board with this project, I would definitely support it since the concept seems good, but well no big names and excruciatingly unfunny video makes me doubt this project's success. Still, best of luck. Hopefully it will succeed what it is trying to do.
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garus
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PostPosted: Sun, 15th Apr 2012 10:41    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:26; edited 1 time in total
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VonMisk




Posts: 9458
Location: Hatredland
PostPosted: Sun, 15th Apr 2012 10:43    Post subject:
The true test for kickstarter will be when the games should be delivered. Schaeffer's and Fargo's projects may succeed becuase they are fairly simple (in terms "not big budget") - a classic point & click adventure and top down rpg. And those are legends in gaming business so they are some kind of guarantee that it will be delivered.
And they wanted a lot of money.

And now there pop uped a lot of small developers that want money promising great ideas. But do they really can guarantee to make it with much smaller budget? I have my doubts. I think that some smaller but innovative games may make it like FTL but the rest won't and thus bring the end to the motion. And Takedown - I smell wasted money there.
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Axeleration




Posts: 814

PostPosted: Sun, 15th Apr 2012 16:54    Post subject:
garus wrote:
axeleration wrote:
If for example Molyneux was on-board with this project, I would definitely support it since the concept seems good, but well no big names and excruciatingly unfunny video makes me doubt this project's success. Still, best of luck. Hopefully it will succeed what it is trying to do.




Molyneux? Fuck that idiot who never makes games he promises.


Well you could say the same about almost every veteran of the gaming industry.. Remember W.Wright over-hyping Spore? Or S.Meier promising the best CIV to date with CIV5. These games weren't the best, but they were certainly above mediocre.

Its part of their charm, but I do agree that making promises which never they never deliver is annoying, but alas they are at least trying to make different games, not just some Generic Shooter v.666 again.
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garus
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PostPosted: Sun, 15th Apr 2012 16:57    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:26; edited 1 time in total
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Axeleration




Posts: 814

PostPosted: Tue, 17th Apr 2012 05:22    Post subject:
How about The Movies ? It was quite unique and often overlooked.

How about Fable 1? I think it was quite good. Sequels however not, but he did recently say that one of the reasons for leaving Lionhead is that he didn't have time to be creative and that running a big company requires more attention, thus he was able to contribute very little to Fable 2 and 3.

This is what he said said, but if its true or not, we'll never know.

Moreover I quite strongly disagree on the "celebrated for trying" part. People need to take risks, that is one of the basis for creative success. Usually the end result is that you'll have more failures that successes.
I do see your point of view, but as long as he has backers, he must do something right.
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sausje
Banned



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PostPosted: Wed, 18th Apr 2012 22:21    Post subject:
KickSmarter - Episode 1 - Nekro, Ravaged, Starlight Inception


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VonMisk




Posts: 9458
Location: Hatredland
PostPosted: Wed, 18th Apr 2012 23:15    Post subject:
sausje wrote:
KickSmarter - Episode 1 - Nekro, Ravaged, Starlight Inception


Nekro - "detailed next gen graphics" that looks like candy style seen in WoW, Torchlight, KoA.

Also a good post about why IMHO kickstarter is in some cases lost money:

http://www.kickstarter.com/projects/starcommand/star-command-sci-fi-meets-gamedev-story-for-ios-an/posts
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JackQ
Non-expret in Derps lagunge



Posts: 14169
Location: Kibbutznik, Israel
PostPosted: Sat, 21st Apr 2012 20:47    Post subject:
seems the project funding improving,almost half way
http://www.kickstarter.com/projects/343838885/nekro/posts


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JackQ
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PostPosted: Fri, 27th Apr 2012 14:07    Post subject:
http://www.kickstarter.com/projects/343838885/nekro/posts
 Spoiler:
 


they seems to be sped up now,almost 70k with a bit more then 6 days to go. the chances it will get funded are getting higher now...


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Imoen




Posts: 892

PostPosted: Fri, 27th Apr 2012 17:16    Post subject:
I upped my pledge, I really want this to get made.
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farne




Posts: 3730

PostPosted: Sat, 28th Apr 2012 14:18    Post subject:
Come on gents, make this happen!!
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JackQ
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PostPosted: Sat, 28th Apr 2012 23:01    Post subject:
10k to go,seems like they will make it,very reminds of what happen with project takedown


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JackQ
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Posts: 14169
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PostPosted: Sun, 29th Apr 2012 19:25    Post subject:
100% funded


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sabin1981
Mostly Cursed



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PostPosted: Sun, 29th Apr 2012 19:30    Post subject:
Awesome!! Very Happy Great news, thanks for the update Jack =)
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ixigia
[Moderator] Consigliere



Posts: 65046
Location: Italy
PostPosted: Sun, 29th Apr 2012 19:42    Post subject:
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