The cooperative mode you know and love is in pre-alpha and shaping up to be something really special.
Well, first Dungeon Defenders II has a new competitive mode and… it’s in closed beta as of today. Yes, it’s a MOBA.
Oh, and did we mention Dungeon Defenders II will be FREE! And yes, by that we mean free-to-play. No, it will not be pay to win.
I've been playing Dungeon Defenders a lot since I got it from Humble Indie Bundle 7 and knew Trendy were working on another game, so it's of no surprise that the sequel has been announced.
What worries me is are the parts quoted above, firstly a MOBA mode? And it being F2P. They're obviously going to milk it dry with DLCs (as they've done with the first game), but they say it won't be "pay to win", which some of the original game's DLC definitely were, i.e. the Summoner and EV.
Still, this is pretty good news to me and I've signed up in the hope to get in on the closed beta.
Looks like Brendan "I'm an epic Douchelord" MacNamara has competition. There's a "bit of DOTA" in DD2 because that's exactly what the colossal prick mandated; "Make it like League of Legends", basically.
DD2 was going to be free to play as well, and i bet with thousands of DLC items, guess they wont be getting my cash now, shame spent over 1000 hours in DD 1 was a fun game with friends.
Being an ex Supermarket manager with over 500+ employees, i would never have dreamed of treating my staff that way, how the fuck do they get away with it, in the UK we are governed so much with HR rules, does the US not have the same in place to protect employee's rights?
Sadly this isn't the first time of hearing about terrible working conditions for developers, nor is it chiefly an American thing I can't imagine the stress of having to work under those conditions and fearing the sack if you dare to speak up, there HAS to be some kind of defence for people in this situation.
The thing is they let "them do it", if by the accounts of what was in that report, numerous staff all had the same problems, and were aware of others, so it was obviously discussed amongst themselves.
They should of searched for a legal way to approach the 'Boss', God even a mass staff walkout would have them listening to the staff, that would also grab more attention to the situation.
I'ts just like the staff themselves continued with the old 'head down' approach, which never fixes anything..
oh well, i hope they get something sorted now its hit the main on Kotaku, Investors will not be happy to read that report that's for sure. As negative publicity for Trendy could lose them the backers, especially if as was stated thee was sexism involved...
i agree that it was at least partially the fault of the people getting pushed around. the less you stand up for yourself, the more these assholes will keep pushing you down. in my experience, the best way to deal with bullies is to out-bully them. if this guy is trying to rule with fear or an iron fist, then make him fear your iron fucking fist. if thats his way, then that is likely all he understands. you have to talk in their language or they dont get it.
i agree that it was at least partially the fault of the people getting pushed around. the less you stand up for yourself, the more these assholes will keep pushing you down. in my experience, the best way to deal with bullies is to out-bully them. if this guy is trying to rule with fear or an iron fist, then make him fear your iron fucking fist. if thats his way, then that is likely all he understands. you have to talk in their language or they dont get it.
Unfortunately it doesn't work that way for employer<>employee, as they'll just sack you and find somebody else. There's always another starving coder out there that desperately needs a job, someone that will happily take your place, that's what scares people in these situations.
i agree that it was at least partially the fault of the people getting pushed around. the less you stand up for yourself, the more these assholes will keep pushing you down. in my experience, the best way to deal with bullies is to out-bully them. if this guy is trying to rule with fear or an iron fist, then make him fear your iron fucking fist. if thats his way, then that is likely all he understands. you have to talk in their language or they dont get it.
Unfortunately it doesn't work that way for employer<>employee, as they'll just sack you and find somebody else. There's always another starving coder out there that desperately needs a job, someone that will happily take your place, that's what scares people in these situations.
.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
im just talking about assertively/borderline aggressively stating your point, not punching or threatening him. as long as you dont cross any lines, he cant fire you just cause he doesnt like you. they always answer to someone, and firing people mid project is costly and wasteful. in most companies, they will have to tell the higher ups before they do it, and they will have to explain why. then the higher ups will want to talk to you and you can assertively state your case to them too.
you guys make it sound like a tv show where the boss yell 'youre fired' and the guy packs his things into a box and walks out. that only happens when someone shows up to work visibly drunk and stumbling, or is grabbing ass and rubbing himself against the ladies...
you guys make it sound like a tv show where the boss yell 'youre fired' and the guy packs his things into a box and walks out. that only happens when someone shows up to work visibly drunk and stumbling, or is grabbing ass and rubbing himself against the ladies...
Tell that to Ubisoft and Patrice. Development studios/publishers can sack you for pretty much any reason, if even half of the horror stories in the industry are to be believed, especially considering a lot of artists/etc aren't salaried. If these developers had as much protection as you seem to think they do, there would be less stress and worry and more job security.
i have been lucky i guess. both as a contractor and a salaried employee. must be different here for some reason (smaller market maybe?). i have no kids or real responsibilities so i am kind of fearless about standing my ground and i have only ever seen it work out for the better.
i have been lucky i guess. both as a contractor and a salaried employee. must be different here for some reason (smaller market maybe?). i have no kids or real responsibilities so i am kind of fearless about standing my ground and i have only ever seen it work out for the better.
That's usually the case, from what I've been able to discover; a lot of people have families or other dependants and job security becomes paramount, so they'll stick it out in truly hostile environments and do anything they possibly can to not lose that job. If that means weathering abuse and not speaking up, that's usually what happens. Why do you think so many whistleblowers do so under the cover of anonymity?
Why do you think so many whistleblowers do so under the cover of anonymity?
fear. it makes sense. my point is that i have never been fired for it. not because im simply not afraid to get fired, but because its not a common practice to drop team members/disrupt projects over people standing up for themselves, from what i have seen. there is too much money and corporate policy bullshit to just pull the plug on a guy you dont like. you have to be causing a problem. if you show up on the radar in head office because you are getting fired, they ask why, you usually get a chance to say ''he is making this suck for everyone, just ask anyone here what they think of him' and they move the asshole to a different department or something. like i said, it must be different here if it apparently happens all the time everywhere else. i dont work in the game industry, but i am an artist who does the exact same jobs as the artists in the game industry (concept design, video production, 3d gfx, advertisements etc), and i have worked for some real assholes.
... that's my point. Fear. If they were so protected and had nothing to fear from standing up, why fear standing up? Sadly there's just too many examples of employee mistreatment in this kinds of cases. I'm very glad you've not had to deal with that though ^_^
i dont really keep up on the video game industry news, but are there really a ton of cases where people get fired for trying to make it a better place to work? i just googled ubi and patrice and it looks like they had a business issue, not a personal one. not the same as a mistreated team exposing the bad manager so they can get back to work and meet deadlines/make product.
from rps:
”Unfortunately, since the acquisition, the good faith discussions between Patrice and Ubisoft aimed at aligning Patrice’s and the studio’s visions have been inconclusive,”
ok i promise im not trying to be argumentative prick here, but none of those stories have anyone getting fired for trying to stand up to the brendan mcnamara types at their jobs. they are open letters/whistleblowers/anons telling the media about the awful conditions. i actually saw an article about brendan titled "Brendan McNamara: "I'd rather people just ring me up and tell me to f*** off"...which is essentially what im saying to do
i agree. i never denied that they were scared, or tried to diminish their reasons for being scared, or that they were treated terribly...since my first post in this thread, my point was that standing up can fix these things. even mcnamara seems to agree in that quote i posted...
anyway, i hope things work out for the team on dungeon defenders 2 now that this is out in the open and apparently the guy causing problems is dealt with.
Spring 2014 is the only date I found also, and I agree about the DLC part. I have not played many of them, since I stopped playing when Quest for the Lost Eternia Shards Part 2 came out. Looking at the DLC list there is a tons more to try. Re-installing now. Wow the game got big, almost 7 gigs.
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