Goliath [12 May 16]-everybody makes mistakes,you make Giants
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prudislav
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PostPosted: Tue, 15th Mar 2016 11:23    Post subject: Goliath [12 May 16]-everybody makes mistakes,you make Giants

http://www.goliath-game.com/
Release date: Q2 2016
Had failed KSback in September 2015:https://www.kickstarter.com/projects/goliathgame/goliath-a-game-about-building-robots-and-punching/
Quote:
In Goliath, players find themselves in a mysterious land consisting of the jumbled fragments of a hundred dead civilizations. Several powerful factions battle for control of this strange and broken world, but even the mightiest amongst them tremble in fear of the monstrous giants that roam the land. To survive among these giant creatures, players must scavenge for resources and materials needed to create Goliaths to either use for battle or barter for their very lives.

Starting with simple wooden versions, players will learn to create dozens of Goliaths from a variety of materials: wood, stone, metal and other more unique materials found throughout the world. The Goliaths can be customized and outfitted with weapons to create loadouts for various situations and players’ battle preferences. But giant robots won’t solve every problem. Players will also need to craft items and tools for basic survival, build shelters and fortresses, and choose which factions to support in the war that’s sweeping across the land.

Features
  • Build A ‘Bot Factory: Learn how to create dozens of robotic Goliath suits from a variety of materials, including wood, stone, metal and more. Each Goliath can be customized and equipped with a variety of weapons – after players have learned how to craft them, of course.
  • Survive A Savage Land: Gather materials to build the tools needed to survive, including healing salves, protective fortresses and more. As players explore the world, they’ll learn more complex recipes for better tools and weapons.
  • Choose A Side: The world of Goliath is populated with several factions that vie for control of resources and territory. These factions include humans, the sentient robotic beings The Created, the demon-like Daemonari, and the elusive Forest Folk. Each faction can offer different strategic advantages in unique weapon and robot plans, and players must carefully choose with which factions to align themselves. Players can attempt to broker peace or rally their faction to accelerate the war!
  • Procedurally Generate World: Players will explore a unique world with every game, thanks to a procedurally generated world.
  • A Living World: Explore rolling prairies, dense forests, eerie swamps, frozen tundras and more, all with a complete day/night cycle and dynamic weather. Weather and terrain will affect how each of the robots performs, so players will need to make sure they have the right machine for the job!
  • Co-Op and Competitive Multiplayer: Players can play through Goliath’s campaign with a friend in cooperative gameplay or go head-to-head in arena combat!



Last edited by prudislav on Thu, 31st Mar 2016 14:52; edited 1 time in total
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 15th Mar 2016 12:24    Post subject:
Descriptions makes it sound like a Topdown-View version of those other open world survival games.

The videos though make it look like a even more simplified Torchlight game.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 29th Mar 2016 09:36    Post subject:
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 31st Mar 2016 14:52    Post subject:

Quote:
Goliath is an open world action-adventure game about giant customizable robots. It launches on Steam May 12.
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JBeckman
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Location: Sweden
PostPosted: Thu, 12th May 2016 19:20    Post subject:
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7thunders




Posts: 1480

PostPosted: Thu, 12th May 2016 19:43    Post subject:
Goliath-HI2U
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Reg67




Posts: 5432

PostPosted: Thu, 12th May 2016 19:51    Post subject:
Cheers for the heads up chaps
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 12th May 2016 20:25    Post subject:
Reg67 wrote:
Cheers for the heads up chaps

+1

Will try the isodemo later.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 12th May 2016 21:22    Post subject:
Tried it for ~20min. Didn't get such a good first impression.

Some complaints that that make me to probably not touch the game again:
- Can't change controls.
- The controls are annoying (keyboard/mouse and gamepad both). For example to chop down trees you have to spam the Use-key, instead of just holding the key down till it's finished.
- The same for combat: Need to spam the attack button, with the occasional skill use in between.
- The design for the combat music is shit: The music starts very slow and low in volume. Only after ~15 secs you notice it. But the fight was already over most of the time. So you could constant switching of combat and non-combat music.
- The combat itself is not satisfying at all and will become boring quickly.
- The landscape feels very bland.

+ Main menu music is good.
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Reg67




Posts: 5432

PostPosted: Thu, 12th May 2016 21:40    Post subject:
- Can't change controls.

Being left handed, that always pisses me off in games. Still, at least the menu music is top notch! Very Happy

Found a control.ini in the install directory.
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