16 June 2015, Los Angeles, CA
Today, while appearing onstage at the inaugural E3 2015 presentation of The PC Gaming Show, Tripwire Interactive and Anti-Matter Games revealed that Rising Storm 2: Vietnam, the sequel to 2013's critically acclaimed Rising Storm, was officially in development for the PC. To accompany the announcement Tripwire released a teaser trailer for the game that shows the popular FPS series moving to the Vietnam War, where American and Vietnamese forces square off in a whole new generation of warfare.
Tripwire's military shooter series featuring Red Orchestra and Rising Storm has been widely heralded as one of the most authentic and realistic multiplayer FPS experiences since the award winning original game, Red Orchestra: Ostfront 41-45, debuted in 2006. 2011's Red Orchestra 2 came next and won PC Gamer's award for "FPS of the Year (Multiplayer). Rising Storm then moved the action to the Pacific conflict and won PC Gamer's 2013 Multiplayer Game of the Year. Rising Storm 2: Vietnam looks to once again raise the bar and move the series into a new era of combat.
"We're bringing our gritty and realistic military shooter gameplay forward to a time when assault rifles ruled the ground, choppers ruled the skies, and every tunnel could hide an ambush," said Tripwire Interactive President, John Gibson, "The iconic setting of Vietnam opens up so many opportunities for exciting asymmetrical gameplay."
Rising Storm 2: Vietnam is being developed by Anti-Matter Games and Tripwire Interactive and published by Tripwire Interactive for the PC. This title has not yet been rated by the ESRB.
Great choice for setting. Lets hope it doesn't turn out like the original Rising Storm which was more or less completely dead just a few months after launch. As much as I hated Red Orchestra, I was somehow able to get into, and actually enjoy, Rising Storm.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
At least running animations are copy-paste from RO2 and weapon behaviour animation during shooting is copy-paste from KF2. Let's see what will final version look like.
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Yeah,at least the american brabble is from RS. Still,interesting footage. It looks like the gunplay is more like in "Squad" and i hope that they kept the spirit of RS intact gampley-wise
paxsali wrote:
Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
Looking good, hopefully there will be driveable vehicles and it would be awesome to fly a huey!
I would love some choppa action as well, though from what I understood the developers want to stay focused on ground combat as per tradition with helis and airstrikes functioning like a resource to use. It hasn't been confirmed yet so there's still hope..but it's doubtful imo.
Looking good, hopefully there will be driveable vehicles and it would be awesome to fly a huey!
I would love some choppa action as well, though from what I understood the developers want to stay focused on ground combat as per tradition with helis and airstrikes functioning like a resource to use. It hasn't been confirmed yet so there's still hope..but it's doubtful imo.
Yeah man that would be awesome, hopefully they will add flyable hueys etc. That atleast makes alot of sense to add it
Great news. Hopefully they lean more towards Battlefield flight physics rather than that fucking ARMA mess though.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Holy fuck my dick! That's awesome. This game will be Multiplayer GOTY!! Been waiting for a realistic Vietnam FPS with vehicles for a very long time. Bad Company 2 Vietnam was good but I could not get into it as much as I wanted.
@MightyMan My dick has never been this hard before.
I'm so wet for this... even knowing that half the time I'll be swearing because I couldn't see the enemy or being surprised from behind aka the usual stuff in Rising Storm games.
In case anyone missed it in the trailer Interinactive posted above, beta signup is available at the bottom of their page - http://www.risingstorm2.com/
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Got into the beta and... Its a bit disappointing. To be clear the games feeling is like a Beta, not even worthy the Early Access title...
It has a feel of wanna be battlefield that I don't like at all and didn't expect to encounter on this kind of game. There's a constant voice screaming which points are being captured, lost or taken, that is so annoying. And with everything that happens you get your screen blurry, much more regularly than in Red Orchestra 2 or Rising Storm 1. Didn't play that much, tested weapons at the range and played some multiplayer with two random game crashes, so Ill be posting more when I play more.
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