Terran Shield [KS, NR]
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Nodrim




Posts: 9586
Location: Romania
PostPosted: Tue, 3rd Apr 2018 00:12    Post subject: Terran Shield [KS, NR]
Official Website wrote:
Terran Shield is a tactical turn-based game where you must defend the Earth against an alien invasion. Most of the action takes place in an underwater setting and consists of two distinct components, a strategic layer and a tactical one.
The strategic world layer is where you manage your macroeconomics, build bases and defend them, scan the waters with your sonars, attack the menacing UFOs, build new equipment and research new technology. In the tactical layer you will face the alien threat in combat through many environments, both under water and in land.
Elements of these layers include equipping your soldiers, searching and finding the aliens on the map, engaging them with various weapons, defeating them with your tactical skills and choosing whether to capture them or take their bodies and artifacts for research and future use.


Official website:
http://www.terran-shield.com/

This game is developed by Romanian indie studio full of people who loved the original XCOMs. I also did a bit of writing for some of the characters. Mr. Green
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Arhaeus




Posts: 19

PostPosted: Sat, 21st Apr 2018 12:31    Post subject:
We have a FAQ page, more answers will follow soon: http://www.terran-shield.com/faq/faq.htm

And also a subscribe to newsletter page here: https://community.terran-shield.com/newsletter/


Ud'Glee
Reaper, killer, monster!
http://www.terran-shield.com/game/aliens.htm
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Civ01




Posts: 1294

PostPosted: Sun, 22nd Apr 2018 09:44    Post subject:
Arhaeus wrote:
We have a FAQ page, more answers will follow soon: http://www.terran-shield.com/faq/faq.htm

And also a subscribe to newsletter page here: https://community.terran-shield.com/newsletter/


Ud'Glee
Reaper, killer, monster!
http://www.terran-shield.com/game/aliens.htm


"we?"
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Arhaeus




Posts: 19

PostPosted: Sun, 22nd Apr 2018 15:23    Post subject:
We as in Zamolxis development team.
I am the game director of Terran Shield.
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tet666




Posts: 5090

PostPosted: Sun, 22nd Apr 2018 15:32    Post subject:
Nice.
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Arhaeus




Posts: 19

PostPosted: Tue, 22nd May 2018 10:02    Post subject:
Our first pre-alpha sequences:

The 2D sonic gun model is there, too.
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Civ01




Posts: 1294

PostPosted: Wed, 23rd May 2018 09:35    Post subject:
Arhaeus wrote:
We as in Zamolxis development team.
I am the game director of Terran Shield.


And you are marketing your game on NFO?
Absolute madman
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 23rd May 2018 09:59    Post subject:
Daring and innovative Very Happy


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Guy_Incognito




Posts: 3435

PostPosted: Wed, 23rd May 2018 10:29    Post subject:
Well if you didn't notice, no one actualy bothers to pirate anything anymore, too much hassle.
This is an actual gaming forum, unlike Steam community discussions Very Happy
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Arhaeus




Posts: 19

PostPosted: Wed, 23rd May 2018 15:16    Post subject:
Civ01 wrote:
Arhaeus wrote:
We as in Zamolxis development team.
I am the game director of Terran Shield.


And you are marketing your game on NFO?
Absolute madman


Laughing
I am more interested on the hard core TBS fans about the features they want and the things that are good or bad in the game.
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keewee23




Posts: 1306

PostPosted: Wed, 23rd May 2018 21:38    Post subject:
Civ01 wrote:
Arhaeus wrote:
We as in Zamolxis development team.
I am the game director of Terran Shield.


And you are marketing your game on NFO?
Absolute madman


Can you tell me why you gotta be so rude?
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Arhaeus




Posts: 19

PostPosted: Mon, 27th May 2019 19:32    Post subject:


Our Terran Shield alpha demo 0.2 version is available for the public:
https://drive.google.com/open?id=15BkAd8YTVxMcNjzNexaXc-OgI8WVxGyj
There are still a lot of things to do, but the important thing is that the essential game core mechanics are working. The combat is fast, brutal and unforgiving.
We have already implemented the difficulty levels to develop the game from the beginning at a different intensity and challenge for each of them.
Currently, the AI is simple and direct, without any planning or teamwork, but it will evolve towards a much more complex one, as it should be.
If you want to help you can report bugs and gameplay issues here or at terranshieldalpha@gmail.com.

The next step will be to implement some user-friendly features and to polish a little more this alpha demo for the crowdfunding campaign.
We are still using the 4.192 UE4 version, but after the campaign will jump to 4.22, or 4.23 if it will be available in order to unlock some powerful new feature as Niagara effect system or other experimental and amazing new tools.[/url][url][/url]
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Mon, 27th May 2019 19:43    Post subject:
Cool, thanks for sharing info and the alpha demo with us. And ignore the trolls. Wink


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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r3dshift




Posts: 2818

PostPosted: Mon, 27th May 2019 21:41    Post subject:
Good luck with your project!


Frant wrote:
Shitass games are ruining piracy.
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Mon, 27th May 2019 22:39    Post subject:
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Arhaeus




Posts: 19

PostPosted: Sun, 9th Jun 2019 19:02    Post subject:
The Terran Shield Alpha version 0.22 is available now to play.
https://drive.google.com/open?id=15BkAd8YTVxMcNjzNexaXc-OgI8WVxGyj
New features:
- the tutorial panel
- movement area
- ui sounds
- footsteps sounds, enter in water sounds
- centre on action on alien turn
https://i.imgur.com/iwCsKyA.gifv
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Sun, 9th Jun 2019 21:16    Post subject:
Arhaeus wrote:
Civ01 wrote:
Arhaeus wrote:
We as in Zamolxis development team.
I am the game director of Terran Shield.


And you are marketing your game on NFO?
Absolute madman


Laughing
I am more interested on the hard core TBS fans about the features they want and the things that are good or bad in the game.


Any chance of coop/multiplayer?


shitloads of new stuff in my pc. Cant keep track of it all.
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Arhaeus




Posts: 19

PostPosted: Mon, 10th Jun 2019 01:05    Post subject:
Not in Edge of the Abyss.
Quite possible in Terran Shield 2.
Just like the Fallout series, the Fallout Tactics came out after Fallout 2.

Right now we are focusing on the core game mechanics and AI, if you play the demo you will see that the AI is already playing quite good (especially on higher difficulty levels). After we and the fans will be satisfied with the gameplay, we can build from that.
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Arhaeus




Posts: 19

PostPosted: Fri, 14th Jun 2019 17:40    Post subject:
Now, after the demo is done we nailed some gameplay aspects and we want to discuss those with you.

1. Action Points/Time Units vs one-two system (Firaxis X-Com, Phoenix Point).

We will use the Time Units system, aided by the moving area (as can be seen in the demo).


2. Non-specialized units vs specialized units.

We will have non-specialized units that will develop special perks in time, related to the way the player use them in-game. Specialized units are too restrictive in terms of gameplay diversity (you can recover guns from the battlefield and use them with any soldier; or more than that, you can use with a certain soldier only the weapons, he is specialized in).
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Arhaeus




Posts: 19

PostPosted: Mon, 5th Aug 2019 18:33    Post subject:
While the material for the campaign is polished, the concept work for the game goes on.
https://twitter.com/ShieldTerran/status/1158412057429127168?s=20
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Arhaeus




Posts: 19

PostPosted: Sat, 31st Aug 2019 14:02    Post subject:
Terran Shield crowdfunding campaign on Kickstarter is launching on September 3rd 2019.

https://www.facebook.com/watch/?v=647426929099648
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Arhaeus




Posts: 19

PostPosted: Wed, 4th Sep 2019 00:26    Post subject:
Our Kickstarter campaign is live:
https://www.kickstarter.com/projects/419885320/terran-shield-edge-of-the-abyss?ref=discovery&term=terran%20shield
We hope you find something to your liking on our page. And as usual, spreading the word helps! Thanks.
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Arhaeus




Posts: 19

PostPosted: Thu, 19th Sep 2019 22:15    Post subject:
We relaunched the campaign with a lower goal and hope for the best. We have a new trailer and campaign page content.

https://www.kickstarter.com/projects/terranshield/terran-shield-edge-of-the-abyss-0

For the latest news and dev talks, you can follow us on our Discord server: https://discordapp.com/invite/kEErsjp
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Arhaeus




Posts: 19

PostPosted: Tue, 1st Oct 2019 04:40    Post subject:
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Arhaeus




Posts: 19

PostPosted: Sat, 12th Oct 2019 05:00    Post subject:
Our backers wanted us to take a stand on the exclusivity distribution matter, so we did:

https://www.kickstarter.com/projects/terranshield/terran-shield-edge-of-the-abyss-0/faqs

"Q: Will Terran Shield be available exclusively on Epic Store?

A: We will not make an exclusivity distribution contract with any third party (be it Epic Store, Steam, GOG etc.) in the future. Our game will be always available for sale on our site and we believe that people should be free to choose where they want to buy their games from."
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Sat, 12th Oct 2019 05:23    Post subject:
Congrats to reaching your campaign goal. Smile


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Arhaeus




Posts: 19

PostPosted: Sun, 13th Oct 2019 00:35    Post subject:
Thanks!
Still a long road ahead...
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Arhaeus




Posts: 19

PostPosted: Wed, 16th Oct 2019 22:54    Post subject:
Update - The Defender Hovercraft and some Air Force combat vehicles:
https://www.kickstarter.com/projects/terranshield/terran-shield-edge-of-the-abyss-0/posts/2651373
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SpykeZ




Posts: 23710

PostPosted: Thu, 17th Oct 2019 00:57    Post subject:
Civ01 wrote:
Arhaeus wrote:
We as in Zamolxis development team.
I am the game director of Terran Shield.


And you are marketing your game on NFO?
Absolute madman


Pirates probably spend more on video games than anyone else. A lot of it's ISO demoing then it's "holy shit this game is good TIME TO BUY".

People here especially will dish out money on games they like no problem. Hell look at Mutantius. Dude's got almost the entire Steam library.


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Arhaeus




Posts: 19

PostPosted: Fri, 25th Oct 2019 03:49    Post subject:
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