The classic 3D platformer is back! Voodoo Vince first appeared on the original Xbox in 2003 but it's finally getting the update it deserves. Better still -- It's coming to Windows, and with your help it can be on Steam!
Thirteen years since Voodoo Vince and last saw the light of day, this clever puzzle platformer has been renovated and updated by the game's original creator. Voodoo Vince: Remastered features:
* Classic puzzle platforming gameplay that has been preserved exactly as it was in the original
* Gorgeous high-def visuals with updated rendering and visual effects
* 60+ fps gameplay—Voodoo Vince plays like butter!
* Select soundtrack updates and remixes by the game’s original composer, Steve Kirk
* Rumble/haptic feedback
* Loads of Snark-ariffic™, sarcastic humor
If you own a voodoo doll, you get to tap into its strange, mysterious powers. But if you are a voodoo doll? That’s when things get really fun. Join Vince on a wild tear through crawfish-laden swamps, haunted graveyards, and the eccentric French Quarter in search of his missing keeper, Madam Charmaine. Show enemies who’s really boss with 30+ voodoo attacks involving falling safes, prickly pushpins, bolts of lightning, and more. Vince may get his butt kicked, but his opponents feel the pain!
Last edited by Bob Barnsen on Tue, 7th Mar 2017 18:21; edited 1 time in total
Voodoo Vince returns after hiding for 13 years in the back of the Voodoo shop. Get ready to run and jump your way through a series of devilish, twisted challenges as Vince fights to save his creator, Madam Charmaine. Coming April 18, 2017 for Xbox One, Windows 10 and Steam.
You mean the real "Xbox 1" yes?
Can't even remember any good exclusives on that console anyways anymore.
1.Yep.
2.The original xbx did have some neat exclusives , and neat exclusives content for some games.
In the end ,not really something you can compare to the PS2 or even GC(Zelda,Mario and Metroid are always welcome), and with the rise of "hd remasters" , The exclusives list is getting shorter and shorter...
Native port is almost always better option then emulated version.
EDIT: Heh the art style with nothing being exactly straight reminds me of these early PSX titles and the way they had this "warp" effect on 3D geometry due to something with depth or Z-buffer, forgot exactly what caused it.
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum