How will Star Citizen turn out?
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Interinactive
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Posts: 29446

PostPosted: Fri, 14th Oct 2016 09:01    Post subject: How will Star Citizen turn out?
Casus wrote:
What will likely happen is that people will conveniently forget what they've said - and pretend they were just being naturally sceptical


This is actually something that happens quite often, so it'd be interesting to see people's current opinions on the game now vs when it's complete.

For anyone who wants to put their money where their mouth is, let's make some assumptions! If you fill the below out, I'll update the OP in alphabetical order and then we can come back in a few months/years/decades and point and laugh see if the positive or negative attitudes were warranted. I'll go first:

Quote:
Casus
Did you back Star Citizen?
Yes.

If you backed it, how much did you back it for, and what is the total you've given them to date?
I backed it with 2 of the cheaper ships - and I'm a subscriber. I believe my current total (Oct. 2016) is around 400-500$

How do you think Star Citizen will turn out?
I think it will be the best game of its kind when it comes out. Obviously not everything that's been promised - but well worth the wait. By best, I mean better than Wing Commander, Privateer, Freelancer and all the others.

The first 3-6 months after release will be full of bugs and balance issues. Such a bold game can't be entirely polished and balanced upon release.

Will it be a revolution? Hard to say.

But I think it will be the largest evolution in gaming in the past 10-15 years.

It WILL require a top-of-the-line PC to run well, but it won't be as demanding as certain people think.

Anything else?
Nothing except I fully endorse their approach of developing all the key technology instead of releasing a barebones version that will be almost impossible to expand sufficiently in a reasonable time frame, like Elite Dangerous did. Chris Roberts and his team have been explaining this in detail countless times - and it simply makes a ton of sense.

Do I worry about feature creep? Not unusually so. I used to be sceptical, but everything since 2.1 has made me more confident. It's key to understand, I think, that it would be ridiculous to expect a game with absolutely every dreamed-about feature upon release.

To me, the only real question is if the game is going to be worth the wait or not. I'm almost certain it will be.


Quote:
Chiv
Did you back Star Citizen?
Nope

If you backed it, how much did you back it for, and what is the total you've given them to date?
I said nope, dammit.

How do you think Star Citizen will turn out?

Recently talked about this with a friend, and I think it'll either end up rushed out with features missing (but what's there will function well), or they'll eventually just push it out and it'll be a mish mash of things that all kinda work but all don't feel quite as impressive as they were expected to be... It'll forever feel unfinished with patches and updates periodically rolling out until they figure it's ok to just stop.


I just can't imagine it being the epic massive flawless fantastic game that people once hoped for... They seem too unfocused in what they're doing - wasn't it supposed to be a space combat simulator? Before that was even finished and perfected they were working on fps ground combat stuff.... Just too unfocused I think to ever pull it all together properly.

Now watch me be completely wrong, and the game will be goty 2018 Razz


Quote:
Interinactive
Did you back Star Citizen?
Yes.

If you backed it, how much did you back it for, and what is the total you've given them to date?
Whatever the cheapest option was ~2 years ago. Nothing else.

How do you think Star Citizen will turn out?
I think we'll eventually get something ambitious that looks amazing, but I doubt it'll run well, even with the beefiest PC hardware at the time of release.

Anything else?
I think they're trying to do too much at once and feature creep is killing them a bit. I don't doubt they can eventually do it, but over the years (and through various upgrades) I've only experienced marginal improvements (especially in regards to performance). I think that by now there should be more for us to experience, something a little more tangible to showcase where they're at, even if it isn't at a completely playable standard (as with a lot of other alpha/beta/EA games).

Do you think Star Citizen will succeed?
I think it has a better chance of succeeding than it does failing


Quote:
Kaltern

Did you back Star Citizen?
Yes.

If you backed it, how much did you back it for, and what is the total you've given them to date?
£118.90 to date - this includes the base game, t-shirt (way back when I thought it was worth the effort), upgrade to my original ship and a subscription. Once. I was an original Kickstarter backer.

How do you think Star Citizen will turn out?
I don't think it will. Oh, RSI.. no, CIG... They'll release 'something' - which will be the most absolute basic version of even their original promises way back in the good old days of ignorance. the Persistent Universe will either have empty star systems, devoid of anything other than randomly placed stations, and the most basic of missions, which will be buggy, unfinished, and most likely, repetitive, due to them being nothing more than placeholders for what was originally promised.

Planets will use the procedural system that was constantly advertised, but they will all look very similar, with hardly any ground features. Most will likely be desert or snowy. One or two planets will have a few hand placed assets, but only in specific locations and likely used over and over, with no real attempt to hide the fact that little effort was made to populate these areas. VERY few planets will have civilisation, if any. These will consist of 'cities' that are very likely to be small areas you can visit, and never actually leave the confines of.

Squadron 42 might be released, in episodic format, given they already have all the voice acting completed (at least some of it, at least). It will be a mere shell of what was promised, with obvious half finished aspects, poor animation, terrible engine issues, and ultimately very basic gameplay.

Anything else?
Fund raising will continue to the very day the game is given it's official launch. The idea of shopping on planets and stations will be continued as it is already, with many opportunities to spend credits. Credits will continue to be available to buy for real money.

IF the netcode is miraculously fixed, the game will run fine, even on lower end hardware (at the time of it's release), due to the GPU's surpassing the game's engine. This is because it won't be released for at least another 2 years from today, and the engine will never be upgraded to anything else. (either that, or CIG will announce at some point they're 'streamlining the game engine' - meaning they're abandoning everything and starting again in Unity 5.)

Final note - I WANT the game to succeed. I wouldn't have backed it in the beginning if I didn't. But from that day, 4 years ago, when the base game had already been in development at least a year prior, to when I am writing this now, nothing has been done or shown that justifies the time and money spent. I reject the notion that the game is being completely built and THEN released, as this goes against the very ethos of their design mantra - to release the game in modules to be played and tested as it goes.

I hope that I am 100% incorrect in everything I have said, and I will be the first to admit it and applaud Roberts and the team in a job well done, and that sticking to whatever plan they had was obviously the right thing to do.

But I believe this is never going to be the case, and Star Citizen, as promised, will never surface. It'll be another Freelancer, much promise, little realised. Except Freelancer was a great game without a soul, Star Citizen will be a poor game, with a dark soul.


Quote:
Kanint
Did you back Star Citizen?
No

How do you think Star Citizen will turn out?
I think it will eventually have all the features they promised, but it'll be boring. I think they'll focus too much on creating a complex system on the surface, and not enough on making a game. All work and no play. Incredibly detailed, very impressive amount of work, just not put together in a way that keeps players interested.

Anything else?
It'll take forever. But they're not gonna run out of funds.


Quote:
PumpAction
Did you back Star Citizen?
Yea

If you backed it, how much did you back it for, and what is the total you've given them to date?
$35, minimum ammount with lti ship

How do you think Star Citizen will turn out?
OK Graphics, terrible performance, buggy, ambitious but bland, broken features, unbalanced and a collection of separated gameplay pieces. When everybody wanted "just" a new freelancer, they aimed to be a freelancer^10 + eve^10. The online aspect will never be what they promised to be a continuous and interconnected space environment with lots of possibilities. Instead it will be split into several small hubs, arenas and different game modes.

Anything else?
They severely underestimated technical limitations and promised waaaaaaay too much. Instead they should've spent all the money on making a working core game, with their own technology base and then subsequently adding a single player game around it. Instead they went into asset creation mode and you can see how many times they revamped the damn assets because development is going on for years. Fuck their whole approach.


Quote:
stemot
Did you back Star Citizen?
Yep.

If you backed it, how much did you back it for, and what is the total you've given them to date?

Backed at the start, getting the cheapest ship package, later upgrading to 300i. All in all around £30 I think.

How do you think Star Citizen will turn out?

I think with how much they spread themselves as the game keeps trying to add more things and never seems to become feature locked, it will be a case of doing many things but none of them will be executed well or work well together.

Anything else?

It's telling all of Roberts other projects have had troubled relationships with publishers, but it's now apparent they were the ones responsible for getting an actual game to ship.
Star Citizen is what happens when he's not rained in. Reports of bullying, micro managing and cluelessness seem very real at this point.

I regret backing.


Quote:
tonizito
Did you back Star Citizen?
No.

If you backed it, how much did you back it for, and what is the total you've given them to date?
-

How do you think Star Citizen will turn out?
I think they'll release... something that could be called a game. Eventually.

Anything else?
Win win scenario IMO.
There's a release -> and maybe a nice/different game
No release -> to the th power


Quote:
Yondaime
Did you back Star Citizen?
Yes.

If you backed it, how much did you back it for, and what is the total you've given them to date?
Cheapest option on Kickstarter I think.

How do you think Star Citizen will turn out?
It'll be an average to good game with some ambitious features and enjoyable gameplay but won't be the second coming of gaming Jesus some other people like to pretend it'll be. And maybe it'll have various technical issues...

Anything else?
I feel like the "game" is currently more of a tech demo than anything else and until they start showing actual non-predetermined gameplay I can't trust any of it. The recent videos they've had looked pretty cool (but still very clunky) but it all also felt very tech demo-ish. I'm sure it'll be better than No Mans Sky, I bet it'll even be better than Elite Dangerous (at the state it is in right now) when it comes out but then that doesn't really say much considering Elite Dangerous feels incomplete right now as well.


Last edited by Interinactive on Fri, 14th Oct 2016 10:19; edited 2 times in total
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Fri, 14th Oct 2016 09:14    Post subject:
Quote:
Chiv
Did you back Star Citizen?
Nope

If you backed it, how much did you back it for, and what is the total you've given them to date?
I said nope, dammit.

How do you think Star Citizen will turn out?

Recently talked about this with a friend, and I think it'll either end up rushed out with features missing (but what's there will function well), or they'll eventually just push it out and it'll be a mish mash of things that all kinda work but all don't feel quite as impressive as they were expected to be... It'll forever feel unfinished with patches and updates periodically rolling out until they figure it's ok to just stop.


I just can't imagine it being the epic massive flawless fantastic game that people once hoped for... They seem too unfocused in what they're doing - wasn't it supposed to be a space combat simulator? Before that was even finished and perfected they were working on fps ground combat stuff.... Just too unfocused I think to ever pull it all together properly.


Now watch me be completely wrong, and the game will be goty 2018 Razz





Last edited by chiv on Fri, 14th Oct 2016 09:19; edited 1 time in total
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Casus




Posts: 4429

PostPosted: Fri, 14th Oct 2016 09:17    Post subject:
Quote:

Casus

Did you back Star Citizen?
Yes.

If you backed it, how much did you back it for, and what is the total you've given them to date?
I backed it with 2 of the cheaper ships - and I'm a subscriber. I believe my current total (Oct. 2016) is around 400-500$

How do you think Star Citizen will turn out?
I think it will be the best game of its kind when it comes out. Obviously not everything that's been promised - but well worth the wait. By best, I mean better than Wing Commander, Privateer, Freelancer and all the others.

The first 3-6 months after release will be full of bugs and balance issues. Such a bold game can't be entirely polished and balanced upon release.

Will it be a revolution? Hard to say.

But I think it will be the largest evolution in gaming in the past 10-15 years.

It WILL require a top-of-the-line PC to run well, but it won't be as demanding as certain people think.

Anything else?
Nothing except I fully endorse their approach of developing all the key technology instead of releasing a barebones version that will be almost impossible to expand sufficiently in a reasonable time frame, like Elite Dangerous did. Chris Roberts and his team have been explaining this in detail countless times - and it simply makes a ton of sense.

Do I worry about feature creep? Not unusually so. I used to be sceptical, but everything since 2.1 has made me more confident. It's key to understand, I think, that it would be ridiculous to expect a game with absolutely every dreamed-about feature upon release.

To me, the only real question is if the game is going to be worth the wait or not. I'm almost certain it will be.


Last edited by Casus on Fri, 14th Oct 2016 09:24; edited 1 time in total
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Yondaime
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Posts: 11741

PostPosted: Fri, 14th Oct 2016 09:23    Post subject:
⁢⁢


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tonizito
VIP Member



Posts: 51398
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 14th Oct 2016 09:25    Post subject:
Did you back Star Citizen?
No.

If you backed it, how much did you back it for, and what is the total you've given them to date?
-

How do you think Star Citizen will turn out?
I think they'll release... something that could be called a game. Eventually.

Anything else?
Win win scenario IMO.
There's a release -> and maybe a nice/different game
No release -> to the th power


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Kanint




Posts: 2356

PostPosted: Fri, 14th Oct 2016 09:41    Post subject:
Quote:
Kanint
Did you back Star Citizen?

No

How do you think Star Citizen will turn out?
I think it will eventually have all the features they promised, but it'll be boring. I think they'll focus too much on creating a complex system on the surface, and not enough on making a game. All work and no play. Incredibly detailed, very impressive amount of work, just not put together in a way that keeps players interested.

Anything else?
It'll take forever. But they're not gonna run out of funds.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Fri, 14th Oct 2016 10:14    Post subject:
Quote:
Kaltern

Did you back Star Citizen?
Yes.

If you backed it, how much did you back it for, and what is the total you've given them to date?
£118.90 to date - this includes the base game, t-shirt (way back when I thought it was worth the effort), upgrade to my original ship and a subscription. Once. I was an original Kickstarter backer.

How do you think Star Citizen will turn out?
I don't think it will. Oh, RSI.. no, CIG... They'll release 'something' - which will be the most absolute basic version of even their original promises way back in the good old days of ignorance. the Persistent Universe will either have empty star systems, devoid of anything other than randomly placed stations, and the most basic of missions, which will be buggy, unfinished, and most likely, repetitive, due to them being nothing more than placeholders for what was originally promised.

Planets will use the procedural system that was constantly advertised, but they will all look very similar, with hardly any ground features. Most will likely be desert or snowy. One or two planets will have a few hand placed assets, but only in specific locations and likely used over and over, with no real attempt to hide the fact that little effort was made to populate these areas. VERY few planets will have civilisation, if any. These will consist of 'cities' that are very likely to be small areas you can visit, and never actually leave the confines of.

Squadron 42 might be released, in episodic format, given they already have all the voice acting completed (at least some of it anyway). It will be a mere shell of what was promised, with obvious half finished aspects, poor animation, terrible engine issues, and ultimately very basic gameplay.

Anything else?
Fund raising will continue to the very day the game is given it's official launch. The idea of shopping on planets and stations will be continued as it is already, with many opportunities to spend credits. Credits will continue to be available to buy for real money.

IF the netcode is miraculously fixed, the game will run fine, even on lower end hardware (at the time of it's release), due to the GPU's surpassing the game's engine. This is because it won't be released for at least another 2 years from today, and the engine will never be upgraded to anything else. (either that, or CIG will announce at some point they're 'streamlining the game engine' - meaning they're abandoning everything and starting again in Unity 5.)

Final note - I WANT the game to succeed. I wouldn't have backed it in the beginning if I didn't. But from that day, 4 years ago, when the base game had already been in development at least a year prior, to when I am writing this now, nothing has been done or shown that justifies the time and money spent. I reject the notion that the game is being completely built and THEN released, as this goes against the very ethos of their design mantra - to release the game in modules to be played and tested as it goes.

I hope that I am 100% incorrect in everything I have said, and I will be the first to admit it and applaud Roberts and the team in a job well done, and that sticking to whatever plan they had was obviously the right thing to do.

But I believe this is never going to be the case, and Star Citizen, as promised, will never surface. It'll be another Freelancer, much promise, little realised. Except Freelancer was a great game without a soul, Star Citizen will be a poor game, with a dark soul.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-


Last edited by Kaltern on Fri, 14th Oct 2016 10:16; edited 1 time in total
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stemot




Posts: 1886

PostPosted: Fri, 14th Oct 2016 10:15    Post subject:
Did you back Star Citizen?

Yep.

If you backed it, how much did you back it for, and what is the total you've given them to date?

Backed at the start, getting the cheapest ship package, later upgrading to 300i. All in all around £30 I think.

How do you think Star Citizen will turn out?

I think with how much they spread themselves as the game keeps trying to add more things and never seems to become feature locked, it will be a case of doing many things but none of them will be executed well or work well together.

Anything else?

It's telling all of Roberts other projects have had troubled relationships with publishers, but it's now apparent they were the ones responsible for getting an actual game to ship.
Star Citizen is what happens when he's not rained in. Reports of bullying, micro managing and cluelessness seem very real at this point.

I regret backing.
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Interinactive
VIP Member



Posts: 29446

PostPosted: Fri, 14th Oct 2016 10:15    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 10:25; edited 1 time in total
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Fri, 14th Oct 2016 10:16    Post subject:
Quote:
PumpAction
Did you back Star Citizen?
Yea

If you backed it, how much did you back it for, and what is the total you've given them to date?
$35, minimum ammount with lti ship

How do you think Star Citizen will turn out?
OK Graphics, terrible performance, buggy, ambitious but bland, broken features, unbalanced and a collection of separated gameplay pieces. When everybody wanted "just" a new freelancer, they aimed to be a freelancer^10 + eve^10. The online aspect will never be what they promised to be a continuous and interconnected space environment with lots of possibilities. Instead it will be split into several small hubs, arenas and different game modes.

Anything else?
They severely underestimated technical limitations and promised waaaaaaay too much. Instead they should've spent all the money on making a working core game, with their own technology base and then subsequently adding a single player game around it. Instead they went into asset creation mode and you can see how many times they revamped the damn assets because development is going on for years. Fuck their whole approach.


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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EternalBlueScreen




Posts: 4314

PostPosted: Fri, 14th Oct 2016 10:17    Post subject:
ETERNALBLUESCREEN

This Star Citizen fan fueled thread is a disgrace. Have you no honor!?



Why
Do
You
Care Of course the thread starter backed the game.
So
Much
?


NFOHump creates a second Star Citizen thread in order to go back and 'laugh' / 'cry' at what person X said about Star Citizen as if it somehow matters?

Even if someone likes the 'finished' game, someone else might not like it at all. Who's opinion are you going to laugh at? The person who likes the game, or the person who dislikes the game? Are you going to take sides by who is supported by the media, or who is supported by mass polls like Metacritic?

This thread is a Star Citizen fandom spawn, it has materialized because a fan couldn't sleep over the fact that we weren't all engaging in a continuous Chris Roberts bukkakke. There has to be fun gameplay and SO FAR they haven't showed me enough of that. The game still looks clunky and flying fighters doesn't look fun at all. Will it look clunky in 2 years or whenever the MMO is out? Who knows!

You can't like a game unless everyone else agrees with you? If the game comes out and is actually fun to play, they have succeeded, if it sucks ass they haven't done very well with the money. Obviously. What else is there to say??? Record this motherfucker.
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Interinactive
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Posts: 29446

PostPosted: Fri, 14th Oct 2016 10:20    Post subject:
⁢⁢


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AmpegV4




Posts: 6248

PostPosted: Fri, 14th Oct 2016 10:39    Post subject:
@EternalBlueScreen clearly too embarrassed to post how deeply invested he is.
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scaramonga




Posts: 9800

PostPosted: Fri, 14th Oct 2016 10:57    Post subject:
scaramonga

Did you back Star Citizen?
Nope.

If you backed it, how much did you back it for, and what is the total you've given them to date?
$0

How do you think Star Citizen will turn out?
Like all the other over-hyped trash that's out there - shit.

Anything else?

The amount of money they collected for this one, should ensure that, when it all goes pear shaped, it will sting that little bit more.
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Fri, 14th Oct 2016 11:18    Post subject:
Quote:
Guyver

Did you back Star Citizen?
Yes.

If you backed it, how much did you back it for, and what is the total you've given them to date?
I backed it with the base early package, 25ish $ total

How do you think Star Citizen will turn out?
Meh... i just hope Squadron 42 gets out, but every year gets more distant then ever...

Will it be a revolution?

nope.
a good game? perhaps.


Anything else?

they need to start pumping up their pace of work or we will never see the light of this game.


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Fri, 14th Oct 2016 11:23    Post subject:
EternalBlueScreen wrote:
ETERNALBLUESCREEN

This Star Citizen fan fueled thread is a disgrace. Have you no honor!?



Why
Do
You
Care Of course the thread starter backed the game.
So
Much
?


NFOHump creates a second Star Citizen thread in order to go back and 'laugh' / 'cry' at what person X said about Star Citizen as if it somehow matters?

Even if someone likes the 'finished' game, someone else might not like it at all. Who's opinion are you going to laugh at? The person who likes the game, or the person who dislikes the game? Are you going to take sides by who is supported by the media, or who is supported by mass polls like Metacritic?

This thread is a Star Citizen fandom spawn, it has materialized because a fan couldn't sleep over the fact that we weren't all engaging in a continuous Chris Roberts bukkakke. There has to be fun gameplay and SO FAR they haven't showed me enough of that. The game still looks clunky and flying fighters doesn't look fun at all. Will it look clunky in 2 years or whenever the MMO is out? Who knows!

You can't like a game unless everyone else agrees with you? If the game comes out and is actually fun to play, they have succeeded, if it sucks ass they haven't done very well with the money. Obviously. What else is there to say??? Record this motherfucker.


Strong with the butthurt, this one is.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Casus




Posts: 4429

PostPosted: Fri, 14th Oct 2016 11:47    Post subject:
Interinactive wrote:
Most importantly... if people want to go back, perhaps a good question to ask at the end is if you generally think it will succeed or not, and I'll go back and edit


Define succeed Smile

Will it live up to all expectations from everyone and please everyone? Nothing has ever achieved that.

Will it succeed by being worth the wait for the majority of people into the genre? I definitely think so.
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Pizda2




Posts: 3028

PostPosted: Fri, 14th Oct 2016 12:46    Post subject:
Did you back Star Citizen?
Yes.

If you backed it, how much did you back it for, and what is the total you've given them to date?
I've backed for 250eu. Bought the aegis harbinger.

How do you think Star Citizen will turn out?
Even if it only turns out to be 50% of what they've promised. It will still be that game we all fantasized about when we were kids. Space/ ground combat. Fully immersive ships with great detail. Basically a sort of intergalactic super adventure.

Will it be a revolution? Yes, absolutely. It will change the landscape.

Anything else?
It's still 2.5 - 3 years away from a full release. But I look forward to it and many other features in the future. I can see them easily adding base building to the game. Since there are so many worlds and there's so much space on worlds, I don't think the base building will even be instanced (if the tech allows it). Imagine building your own space colony and defending it against raiders. Wow. On top of that, I would also like to mention I have the strongest dick in western EU.


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VonMisk




Posts: 9467
Location: Hatredland
PostPosted: Fri, 14th Oct 2016 13:03    Post subject:
Quote:
VonMisk
Did you back Star Citizen?
No.

If you backed it, how much did you back it for, and what is the total you've given them to date?
-

How do you think Star Citizen will turn out?
I think it will be overhyped for what it's really worth. It probably will look spectacular both in terms of scope and features but it will be overcomplicated and too "realistic" for it to be truly fun. People will get tired of walking on space station to get to some another bar, talking with some unimportant NPC about laundry and sinks, repeated animations of getting into the ship and similar stuff. It will be a novelty that will run out of itself superfast.
The population of players will dwindle after initial release to the hardcore fans only. I think it will have a little bigger player base than Elite Dangerous.
I won't pick up the performance topic because releasing unoptimized bugfest shit is the golden standard now.

Will it be a revolution?

It will be called revolutionery game but it won't be a revolution, because of the things I wrote above. Space sim is a niche genre, no one will bother to replicate it, to have a small player base. In other words no one will try to put money on something that won't generate income.
It won't change the genre (hence - it's a niche), it won't really matter beyond how PC players are a PCMASTER RACE because we have a game that keybinds whole keyboard and 12 button mouse so you can open ships canopy and scratch your characters balls.


Anything else?
I think the game from the dev's pov is already beyond success and if it sells some more units after the release the better for them.



Last edited by VonMisk on Fri, 14th Oct 2016 17:14; edited 1 time in total
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EternalBlueScreen




Posts: 4314

PostPosted: Fri, 14th Oct 2016 13:48    Post subject:
Casus wrote:
Interinactive wrote:
Most importantly... if people want to go back, perhaps a good question to ask at the end is if you generally think it will succeed or not, and I'll go back and edit


Define succeed Smile

Will it live up to all expectations from everyone and please everyone? Nothing has ever achieved that.

Will it succeed by being worth the wait for the majority of people into the genre? I definitely think so.


What happened to Elite: Dangerous? Its gone completely off the radar.

X Rebirth was supposed to be a good game, it failed hard; I think Egosoft is working on another spacesim, but beyond that there's not much else (that I know of) that's even worth mentioning besides Star Citizen.
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red_avatar




Posts: 4567

PostPosted: Fri, 14th Oct 2016 15:47    Post subject:
Red Avatar
Did you back Star Citizen?
Yes.

If you backed it, how much did you back it for, and what is the total you've given them to date?
Cheapest option - I believe $35

How do you think Star Citizen will turn out?
An unoptimised game both in terms of game balance and performance, combined with many gameplay flaws due to focus on adding features instead of focusing on what would make the game fun.

There will come a time where they'll have to rush to get it all glued together and that's where the cracks and seams will be visible - I believe the mish-mash of different elements takes too much skill and experience for it to work first-time and since, after almost 5 years, we still barely see a hint of a decent game in there, I got the feeling that they're still to bite through the biggest hurdles.

Anything else?
If the game does turn out to be decent, I think the mass purchase of ships by backers will make it feel underwhelming anyway for those who didn't buy into those.

Bottom line: it will never be anything they claim it will be. They'll have to make sacrifices - be it in size, scope, features, game balance ... the end result will be a flawed game. We can hope it will be a flawed gem but it can just be a big turd as well. It depends on how skilled they are.
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paxsali
Banned



Posts: 18352

PostPosted: Fri, 14th Oct 2016 16:14    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 21:22; edited 1 time in total
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barash




Posts: 832
Location: Norway
PostPosted: Fri, 14th Oct 2016 16:46    Post subject:
Did you back Star Citizen?

Yes

If you backed it, how much did you back it for, and what is the total you've given them to date?

Backed for a Freelancer during the kickstarter, and upgraded to an Andromeda a year later. Tad over 300$ iirc. (US$ was in the crapper compared to the Krone back then though, if it was today I wouldn't have upgraded.)

How do you think Star Citizen will turn out?
I expect SQ42 to be pretty damn good, no clue if the MMO-part will turn out well. But I'm not following the development at all really, I mostly see the toxic douchebaggery from both camps and just move on to other stuff. It's like an Nvidiot and an AMDerp "discussing", gets really old really fast.

Anything else?

Electric Unicycling is fuckin' awesome! Dude Cool
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Fri, 14th Oct 2016 18:21    Post subject:
EternalBlueScreen wrote:
Casus wrote:
Interinactive wrote:
Most importantly... if people want to go back, perhaps a good question to ask at the end is if you generally think it will succeed or not, and I'll go back and edit


Define succeed Smile

Will it live up to all expectations from everyone and please everyone? Nothing has ever achieved that.

Will it succeed by being worth the wait for the majority of people into the genre? I definitely think so.


What happened to Elite: Dangerous? Its gone completely off the radar.

X Rebirth was supposed to be a good game, it failed hard; I think Egosoft is working on another spacesim, but beyond that there's not much else (that I know of) that's even worth mentioning besides Star Citizen.
You can continue this discussion in the Star Citizen thread Smile


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Vechter




Posts: 1029
Location: Romania
PostPosted: Fri, 14th Oct 2016 19:24    Post subject:
Did you back Star Citizen?
No.

If you backed it, how much did you back it for, and what is the total you've given them to date?
No.

How do you think Star Citizen will turn out?
Who cares at this point ?

Anything else?
The people who backed this project are dumb. Still, I do hope that they're satisfied with the end-product, but I don't think that'll be the case. Rarely people are satisfied with anything these days, especially on this forum.
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Immunity




Posts: 5624

PostPosted: Fri, 14th Oct 2016 20:29    Post subject:
Immunity wrote:
Quote:
Immunity
Did you back Star Citizen?
Yes, unfortunately...

If you backed it, how much did you back it for, and what is the total you've given them to date?
$80 backed and total

How do you think Star Citizen will turn out?

In the absolute best case scenario it will be another DayZ fiasco, except on a much grander scale.

It will never be "finished" per se. They will release something, simply to stave off their mob of crazed cult followers from showing up with pitchforks and torches and burning Roberts' mansion down while hanging him and his mrs. in the public square, but the final product won't be pretty.

We'll see a Frankensteined Crytek engine held together solely on duck-tape and prayers, an unstable as fuck multiplayer experience that simply won't be worth the hassle to play to all but the most determined griefers (and thousand dollar backers Very Happy ) , and a never-ending slew of "promises" on what will be coming up / fixed. But they won't deliver, they never do.

SC is a game that suffers from too much vision and simply not enough talent. Nobody in that studio knows what it wants the "game" to be, and they'll keeping adding crap until it implodes under its own weight into a gelatinous mass of barely playable shit.

Absolute best case scenario you'll get a nice looking and sounding, but barely playable Indie game, produced at a $100 mil + budget.



I can never be free, because the shackles I wear can't be touched or be seen.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Fri, 14th Oct 2016 20:30    Post subject:
Why are original backers dumb? We were not to know the utter scam the whole project would turn out to be. Now, anyone who is still throwing cash at it.. yes their IQ is probably underwhelming.


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oakwind




Posts: 325

PostPosted: Fri, 14th Oct 2016 20:48    Post subject: Re: How will Star Citizen turn out?
Quote:
OakWind
Did you back Star Citizen?
Yes.

If you backed it, how much did you back it for, and what is the total you've given them to date?
$40 LTI Aurora MR

How do you think Star Citizen will turn out?
Episodic. Good quality, but they won't be able to provide enough content to satisfy. Empty planets, empty space.

Anything else?
Alot of the criticisms are childish impatience. Somehow people think:

more money=should be out sooner
allow people to buy shit= it's a scam/"pay to win"

Ultimately, the "real money : in-game time" ratio is going to determine how people feel about "pay to win". If it takes 400 hours to get a Hornet, then it would be "PTW". If it takes 1 hour, then alot of buyers are going to be upset. That balance will determine whether it is "PTW".

A valid criticism is that they are not making what they promised. While true, I think the majority of backers are fine with the expanded scope. But, no game has ever been released that matched what people expected from trailers/previews (no mans sky). With the development more open to see, it opens them up for criticism during the whole process as opposed to just after release. If anyone wants their money back, they can get it, and would be justified in doing so.

Alot of the problem is people speculating the future, then trying to debate it as fact. Pretty fucking retarded.

Do you generally think it will succeed or not?

Generally, yes it will. If it relies on players populating the servers to have content, then it will flounder quicker. If the content is doesn't rely on other players as much, then it can be sustained longer.
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Fri, 14th Oct 2016 23:51    Post subject:
Is there an easy way to tell how much you spend?

Edit nvm



Fill in the questions if im bothered, been to the pub so pfffff Laughing
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Sat, 15th Oct 2016 01:21    Post subject:
Did you back Star Citizen?
Yes.

If you backed it, how much did you back it for, and what is the total you've given them to date?
300I LTI

How do you think Star Citizen will turn out?
Im sure SQ42 will be a masterpiece, im pretty sure theyll be able to get a decent mp part going, but I dont really believe the grand mmo idea is feasable, my main issue is with large battles and instances.. or well any use of instances. How will a large capital battle with both ground troops and space troops mean anything if you cant enter the fray because the instance is topped out. I know they have a few novel solutions they mentioned but those seem somewhat unfeasable.

Anything else?
the whole derek smart thing was just odd so is selling ships that are nothing but art on a page so far for 2k or whatever.

Do you generally think it will succeed or not?
I think it will be like any game from tho old greats. It will be enjoyable, half decent, but it will not be the 2nd coming of jesus they are making it out to be . weve seen this before and this wont be the last either
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