Planet Explorers
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CaptainLove




Posts: 577

PostPosted: Fri, 6th Jul 2012 02:22    Post subject: Planet Explorers
Planet Explorers





  • Official web page: http://www.pathea.net/

  • Genre: Mix between Minecraft and a SCI-FI RPG.
  • Release date: Undisclosed, playable ALPHA is available at official site.
  • Story/Description: In Planet Explorers, it is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explorer, gather, build, create, fight, and ultimately, conquer the land.

    The gameplay will be in 3rd and 1st person perspectives. Players will be able to customize their character, combine and create weapons, vehicles, and buildings. At the same time, players will have to defeat multitudes of enemies of varying intelligence and defend the remnants of the colonists. There will also be a mission system that features NPCs giving the player goals to achieve to advance the storyline. At the moment, Planet Explorers is a single player only experience. However, Pathea Games plans to include coop and multiplayer maps before final release.

  • Multiplayer: In future release, yes. Currently SP.

  • Trailer:


[*] Looking to be an excellent game. As an alpha V0.1 its quite broken, but this might be the next level of Minecraft. Controls play decent.
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sausje
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PostPosted: Fri, 6th Jul 2012 02:39    Post subject:
Looks fun to play, gonna test alpha tomorrow


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sTo0z
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PostPosted: Fri, 6th Jul 2012 02:47    Post subject:
lol damn i like those base defenses!


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randir14




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PostPosted: Fri, 6th Jul 2012 03:08    Post subject:
I played it, it's pretty fun though limited due to alpha status. It has potential though.
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pakrat2k2




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PostPosted: Fri, 6th Jul 2012 05:36    Post subject:
look like could be good time waster..
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Areius




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PostPosted: Fri, 6th Jul 2012 09:22    Post subject:
I'll wait for MP, thats gonna be epic I think Smile


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Seafort




Posts: 439

PostPosted: Sat, 30th Mar 2013 00:35    Post subject:
On kickstarter now. Currently 22 days to go. It might make it if they put a bit more effort into the pitch as they only have one update so far.

http://www.kickstarter.com/projects/1757963851/planet-explorers
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zmed




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PostPosted: Sat, 30th Mar 2013 00:52    Post subject:
Thanks for reminding me. That old video was interesting, and now I can try the alpha. Smile
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Ghworg




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PostPosted: Sun, 29th Jun 2014 22:29    Post subject:
Bought it on the steam sale and it is surprisingly fun.
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Bob Barnsen




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PostPosted: Sun, 29th Jun 2014 22:44    Post subject:
Yea it looks like fun too, but i really don't want to buy some alpha version of a game that maybe still is years away of getting finished (if at all) Sad


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Morphineus
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PostPosted: Sun, 29th Jun 2014 22:47    Post subject:
Try the demo first, I thought it was mediocre at best. Needs some more work, has promise tho.


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JBeckman
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PostPosted: Sat, 2nd Jul 2016 08:39    Post subject:
http://steamcommunity.com/games/237870/announcements/detail/924744295011696008

Alpha 0.97 is out and all story elements are in place now, they're aiming for beta around the 18th this month and a final release sometime in August. Smile
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Bob Barnsen




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Location: Germoney
PostPosted: Sat, 2nd Jul 2016 12:02    Post subject:
Nice news. Very Happy

Let's see how the final game will be. But so far the recent Steam reviews don't boil too well.
And like with most games leaving EA, i doubt this game will suddenly be much better when leaving EA. Sad


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zmed




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PostPosted: Sat, 2nd Jul 2016 12:35    Post subject:
They just spent too much time in EA. At first the mechanics were novel, and the visuals were actually quite nice. Now, not so much. I guess I'll give it a try at 1.0 since I already have it, but I don't have high hopes.
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JBeckman
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PostPosted: Sat, 2nd Jul 2016 12:55    Post subject:
Yeah it's been in development for a number of years now, also moved to Unity 5.x with various custom additions though visually it is a bit behind now and the game can be a bit clunky from what I last played but that was a earlier 0.9x alpha build.

Subnautica and 7-Days to Die are other examples and Hardland has also slowed down a bit (It's on a custom engine.) and then there's the games that just entered early-access, wonder how many of those will be released in a timely manner or how it's called.
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prudislav
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PostPosted: Sat, 2nd Jul 2016 14:40    Post subject:
well 7-days to die seems to be releasing on consoles soon so that ones seems to be at least close to finish


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locke89




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PostPosted: Sat, 2nd Jul 2016 14:45    Post subject:
Not really. The've said that gold version might be out at the end of the year. Console version is basically early access version sold in retail, lol Smile
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prudislav
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PostPosted: Sat, 2nd Jul 2016 14:51    Post subject:
ouch Very Happy So next year for me then Very Happy
But its still interesting too see some of these games volving from first early access build to actuall game

i am kinda interested in this one as i didint tried it at all and it sounds kinda cool aka the idea of sandbox creation game with storymode. , but yes these sandbox games can stay in EA forever


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GreatPlayer




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PostPosted: Sat, 2nd Jul 2016 17:16    Post subject:
Great potential and poor achievement.

But it was previously disappointing, including updates and development so far.

It has been uninstalled. I'll see how it is now.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 5th Aug 2016 15:43    Post subject:
Ok, just started it up, and I have to comment. The main menu music is...interesting. It's quite beautiful, but it has lyrics, and...well...the way they cram "Planet Explorers" into them feels forced. Thankfully they only do it at the end, and until that point it's quite a nice listen. Not on level with Baba Yetu or anything but still nice.
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JBeckman
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PostPosted: Fri, 5th Aug 2016 17:31    Post subject:
I don't think I remember those so I guess it's a more recent addition or I just never listened to the end of it.

Drunken Robot Pornography (the game.) does the same come to think of it but it's used much more frequently along with the authors name.
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JBeckman
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PostPosted: Wed, 2nd Nov 2016 16:06    Post subject:
0.9
https://steamcommunity.com/games/237870/announcements/detail/881970609865482996

0.91
https://steamcommunity.com/games/237870/announcements/detail/850446046793649259


Getting closer to version 1.00 Smile

EDIT: And yeah as per the notes from 0.9 they're kinda rushing for a release so well it's not looking too good.

Was also mentioned a bit on their forums.
https://steamcommunity.com/app/237870/discussions/0/305510202676573329/
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Bob Barnsen




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PostPosted: Thu, 3rd Nov 2016 18:54    Post subject:
JBeckman wrote:
Getting closer to version 1.00 Smile

EDIT: And yeah as per the notes from 0.9 they're kinda rushing for a release so well it's not looking too good.

Meh. That seems to happen to many games lately that leave EA.


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prudislav
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PostPosted: Thu, 3rd Nov 2016 19:04    Post subject:
yeah and it can end up being messy unfinished v1.0 .. like it happened just recently with Clockwork Empires .... but on other hands there are devs who managed to turn around this messy v1.0 situation (WftO, Skyshine's Bedlam, Carma Reinc or Slain to name a few )


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Bob Barnsen




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PostPosted: Thu, 3rd Nov 2016 19:11    Post subject:
@prudislav
But it still took them several months to fix the full release afterwards.

I'm pretty sure they angered more customers and lost more sales by leaving EA too early.
Personally i would not buy/touch a game again after a very bad release after EA.


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prudislav
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PostPosted: Thu, 3rd Nov 2016 19:24    Post subject:
@bobita:
well i rarely do full playthroughs on launch anyway (more often than not its the matter of months even for stuff i am hyped about ) so not much big of a deal for me
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prudislav
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PostPosted: Tue, 8th Nov 2016 15:10    Post subject:
out of EA Razz


Quote:
And here we are, after two and half years in Early Access, we’re finally ready to release the game on Steam. This does not mark the end of development for this title, we will continue to bug fix, tweak, and update this game for at least another half a year, after that it will depend on sales. We plan to continue to add more side stories to both adventure and story mode. We’re also looking into putting in features that were left out of the final build, such as animal riding.

In this build, we’ve opened up the language spreadsheet so that players can do translations into their own languages if they want (and then load that spreadsheet ingame), we’ll talk more about this in a couple of days.

We have found that there have been players who change numbers with a third party software in multiplayer games, giving them the ability to one hit kill other players. So, we added an anti-cheating mechanism. When we detect cheaters, he or she will be kicked from the game. If this persists for 3 times, he or she will be banned from multiplayer and reported to Steam. This is a new feature that we hastily put together, so we do need a lot of community input on if this is the right way to go and if it’s fair for everyone involved.

We’re also in the process of pushing out a demo for new players and the OST for tomorrow (or whenever Steam approves). The OST’s a DLC and will cost $3.99 on Steam. The 32 bit version of the game will be later this week or next.

Finally, we want to thank everyone who’s been with us throughout Early Access, without you, we wouldn’t have been able to be where we are today. There were a lot of rough spots throughout development, but we tried our hardest to make the game as well as we can make it. We hope you’ll enjoy it.

http://steamcommunity.com/games/237870/announcements/detail/850446485801978583


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deadpoetic




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PostPosted: Tue, 8th Nov 2016 15:34    Post subject:
Aw well, time to try again ! Very Happy Havent playing sice alpha 0.3 ...!
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thudo




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PostPosted: Tue, 8th Nov 2016 15:51    Post subject:
Release Name: Planet.Explorers-CODEX
Size: 7.8 GB


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sTo0z
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PostPosted: Tue, 8th Nov 2016 16:29    Post subject:
Man that still looks rough as fuck. And in the super crowded "open world survival" genre I don't have high hopes.


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