The third in the series of original Battlefront games was very close to completion when it was eventually canned, and the DICE version of Battlefront eventually proved to be a very different direction of the franchise. Naturally some long-term fans were unhappy, and a few of them have taken it as their mission to recreate the Free Radical version themselves.
Galaxies in Turmoil, once known as Project Rebuild BF3, is being built in Unreal Engine 4 project by the Russia-based Frontwire Studios. When completed it’ll be available for free, with the intention of adding more to the game over time with DLC.
Hoth and Tatooine are intended battlegrounds, with space-to-ground test maps to enable the epic battles that were scrapped for DICE’s version.
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An Update on Star Wars Battlefront 3 Fan Remake and Some New Images
Quote:
The team of Star Wars fans behind the unlicensed game, Frontwire Studios, today hosted a new livestream where they talked more about their attempts to revive and remake the game as part of a PC project called "Galaxy in Turmoil."
The game is of course inspired by Battlefront III, but its assets were built from the ground up, the developers said. However, they also explained they plan to use John Williams' score, which could lead to some legal issues, we'd imagine.
First, they stressed that Galaxy in Turmoil will be a free game when it is eventually released. This is because the team feels like fans deserved to get Star Wars Battlefront III years ago before it was canceled. Additionally, from a business perspective, this may keep it off Disney legal team's radar, for now at least.
It was also announced during the event that Frontwire, as of Friday morning, is now an official, registered company.
Check out the bullet point list below for some other takeaways from the stream, while you can click through the images in the gallery above to see some shots that were revealed today.
- Game runs on Unreal Engine 4
- Undecided about split-screen.
- Don't expect it on Steam, since it's an unlicensed game.
- Game is in pre-alpha currently; all plans are subject to change.
- All classic Battlefront game modes will be available, while Frontwire is creating a new mode designed around competitive play.
- Matches will be 32v32 players; AI will fill in for players who drop out mid-match.
- Will include original Battlefront III maps and some new ones.
- Support for Battlefield II maps it to be determined; could be added as DLC.
- Development won't end at 1.0 release; more content will be added later.
- Will include multiplayer because "it's not Battlefront without multiplayer."
- Mod support could come after launch.
- Developers are looking at all eras of Star Wars; fans can add their own content with mods.
- No Star Cards like DICE's new Battlefront.
- There will be pickups for things like health packs and ammo drops.
- No health generation.
- Aims to be faithful to the original Battlefront games.
- Some maps have a day/night cycle.
- Frontwire hopes to make a new IP after releasing Galaxy in Turmoil.
- A video will be released on May 4, Stars War Day, to hype the Battlefront III remake.
Do those have any relevance at all in Russia? I'd imagine they'd just laugh it away, just like they do in China.
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Look like a pile of garbage with stolen assets and low quality self made assets. They actually managed to create something with UE4 that looks like shit
It looks like the developers are using this to get publicity while they work on their own games (a mobile game and an "AAA game").
Would be fun if it gets released, but I'm not expecting much.
It's probably still quite a way away from being finished. They seem to be progressing quickly on the environments, but I haven't seen much when it comes to character models, animations, AI, scripts, etc.
It looks like the developers are using this to get publicity while they work on their own games (a mobile game and an "AAA game").
Would be fun if it gets released, but I'm not expecting much.
It's probably still quite a way away from being finished. They seem to be progressing quickly on the environments, but I haven't seen much when it comes to character models, animations, AI, scripts, etc.
If this got released, i'd cream myself. Shame the C&D is prolly just around the corner
It looks like the developers are using this to get publicity while they work on their own games (a mobile game and an "AAA game").
Would be fun if it gets released, but I'm not expecting much.
It's probably still quite a way away from being finished. They seem to be progressing quickly on the environments, but I haven't seen much when it comes to character models, animations, AI, scripts, etc.
If this got released, i'd cream myself. Shame the C&D is prolly just around the corner
Even if they would get a C&D, there is a big difference in remaking something like Battlefront, or a huge ass RPG with many different choices like KOTOR. Can't think how tiresome all the bugfixing for all the different outcomes of quests would be - for some small indie studio.
I would rather prefer them using the base game and just modding that to look more modern. Instead of creating a remake from ground up.
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That is an opinion piece with no corroborating evidence to support that legal action will definitely be taken. In fact, under Fair Use, the game is considered a Parody, which has every chance to be allowed under law.
Until someone from Disney confirms a C&D, I would take no notice of any 'news' articles (especially when Polygon are involved...).
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What i don't get is why steam puts a fan project on steam. 50%of these projects gets stomped by the license owner and more importantly 50% of these projects don't get finished by the fans because they loose interest or come across a wall they can't take(like ai programming etc).
To be fair, it may as well say a date like that on most of Steam's Early Access titles. At least these guys are being honest.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
I'm shocked that EA wouldn't allow a game to use the Star Wars IP when they themselves had to pay to use it.
This took me by surprise. I thought EA would cheer for them.
I'm shocked that EA wouldn't allow a game to use the Star Wars IP when they themselves had to pay to use it.
This took me by surprise. I thought EA would cheer for them.
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