Warhammer 40,000: Sanctus Reach (Turnbased Strategy)
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 2nd Aug 2016 19:28    Post subject: Warhammer 40,000: Sanctus Reach (Turnbased Strategy)

Release: Nov 2016
Genre: Turn-Based Strategy
http://store.steampowered.com/app/502370/

Quote:
Warhammer 40,000: Sanctus Reach brings you to a dark era of carnage and endless war. There is no peace among the stars: the Imperium of Man is beset on all sides by all kinds of threats. Among them is the Orks, a barbaric and warlike xeno race. One of their fiercest leaders, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system. Worlds after worlds fall to billions of Orks, until only one last planet resists the green tide: the Knight World of Alaric Prime. This is where a brave company of Space Wolves makes its stand to defend the last bastion of mankind in the system…

Warhammer 40,000: Sanctus Reach is a 3D turn-based strategy game like you’ve never seen before: fast, immediate, deep, impressive to look at and incredibly fun! Lead the Space Wolves in their struggle against the Orks through two uncompromising and long story-driven campaigns: Stormclaw and Hour of the Wolf. Command several dozen different authentically crafted units and heroes, with unique and extremely detailed 3D models that bring the universe of Warhammer 40,000 to life.

The gameplay is rich and varied: spend your points, make your list, choose your deployment, and fight! Units at your disposal have different abilities, strengths and weaknesses, can level up and are carried over between scenarios. Choose among many different types of weapons, watch your flanks and make a wise use of the terrain: any tactical choice will be vital.

With a campaign system, a skirmish mode, a map generator and multiplayer PBEM++ support the game offers endless replaybility.

Quote:
• Lead either the Space Wolves Space Marines in the campaign or the green tide of the Orks in skirmish battles!
• Two campaigns: Stormclaw (over 20 missions and skirmishes!) and Hour of the Wolf (over 25 missions and skirmishes!)
• Play as the mighty Space Wolf heroes Krom Dragongaze, Ragnar Blackmane and their Jarl, the High King of Fenris, Logan Grimnar as well as the Ork Warbosses Grukk FaceRippa and Mogrok da Mangla
• 30 Space Wolf units from packs of Blood Claws to the fearsome Predator – And lead the legendary Imperial Knight Gerantius!
• 30 Ork Goff units including the formidable Gorkonaut!
• Unit experience level progression though campaigns which unlock new abilities and tactical options
• Generated skirmish maps on many different types of terrain and environment
• Addictive multiplayer modes using Slitherine’s online PBEM++ server and a ranking system




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Rifleman




Posts: 1402

PostPosted: Wed, 3rd Aug 2016 00:49    Post subject:
I loved Chaos Gate... and I have wanted 40k TBG, but teaser.. well... didn't show up much. Waiting for gameplay...


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Mon, 5th Dec 2016 20:04    Post subject:
Here it is: some gameplay Smile And doesnt look bad for turn based fans.




Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 5th Dec 2016 20:55    Post subject:
Meh, in those videos it looks like just another mobile game ported to PC. Sad
Mainly because of those bland looking shooting mechanics and the ugly flamethrower particles.

A shame, as i normaly love turnbased strategy/RPG games.
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Tue, 6th Dec 2016 20:48    Post subject:
Bob Barnsen wrote:
Meh, in those videos it looks like just another mobile game ported to PC. Sad
Mainly because of those bland looking shooting mechanics and the ugly flamethrower particles.

A shame, as i normaly love turnbased strategy/RPG games.


If it comes wraped in nice complex campaign i will play it.
Just why did they choose the space wolfs


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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VonMisk




Posts: 9475
Location: Hatredland
PostPosted: Tue, 6th Dec 2016 20:58    Post subject:
Because space wolves gonna get raped by 1000 sons now. So GW focus on these two forces now aka buy the minis.
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DCB




Posts: 5410

PostPosted: Wed, 7th Dec 2016 07:41    Post subject:
At least it isn't the fucking Ultramarines again.
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JBeckman
VIP Member



Posts: 35037
Location: Sweden
PostPosted: Wed, 7th Dec 2016 08:51    Post subject:
DCB wrote:
At least it isn't the fucking Ultramarines again.


Or Blood Ravens, some special chapter introduced for being used in games and similar from my understanding and then made canon despite having some strange inconsistencies from other chapters. (Going by the Dawn of War games they also yoink artifacts from pretty much all other chapters on a regular basis. Razz )
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VonMisk




Posts: 9475
Location: Hatredland
PostPosted: Wed, 7th Dec 2016 09:33    Post subject:
JBeckman wrote:
DCB wrote:
At least it isn't the fucking Ultramarines again.


Or Blood Ravens, some special chapter introduced for being used in games and similar from my understanding and then made canon despite having some strange inconsistencies from other chapters. (Going by the Dawn of War games they also yoink artifacts from pretty much all other chapters on a regular basis. Razz )


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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Thu, 8th Dec 2016 00:29    Post subject:
Try this instead:


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 5th Jan 2017 13:55    Post subject:


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Nodrim




Posts: 9625
Location: Romania
PostPosted: Thu, 5th Jan 2017 14:00    Post subject:
I hate when the armors look so clean and the same for all units. Where are the sigils, the honor badges, the battle scars?!
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 5th Jan 2017 14:05    Post subject:
And don't forget the stylish haircuts they had to prepare before a battle:



Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Nodrim




Posts: 9625
Location: Romania
PostPosted: Thu, 5th Jan 2017 14:06    Post subject:
In all fairness, Space Wolves are a little crazy. Very Happy
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73256
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Fri, 6th Jan 2017 11:18    Post subject:
Bob Barnsen wrote:
https://www.youtube.com/watch?v=hhx3fnIb3O4

As with all turn based poops, in trailers the games look retarded. Some voiceover to "pump adrenaline" but all the units do is stand, look "mean" and from time to time take turn to pew pew a little. In the tabletop, they have no other choice. In computer games, this is ridiculous in such kind of games. For Risk type games, it works well, but for 40K it is ridiculous.
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JBeckman
VIP Member



Posts: 35037
Location: Sweden
PostPosted: Thu, 19th Jan 2017 16:46    Post subject:
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locke89




Posts: 2812
Location: Poland
PostPosted: Thu, 19th Jan 2017 16:48    Post subject:
Fingers crossed (and waiting for isodemo) Razz
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 19th Jan 2017 17:45    Post subject:
Warhammer.40.000.Sanctus.Reach-CODEX

from the reviews i read so far , it has some great gameplay depth and stuff ,but looks like butt

liek in this review


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 19th Jan 2017 17:58    Post subject:
The graphics itself don't look that bad in the video - if the units don't move. The animations itself look like total crap indeed though.
But good that the gameplay still seems to be good.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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JBeckman
VIP Member



Posts: 35037
Location: Sweden
PostPosted: Thu, 19th Jan 2017 18:44    Post subject:
Publisher seems to have a number of strategy themed games under them although the developer for this particular game well it looks like this is their first title or at least first on Steam.

Pretty good overall review score for the publisher too for for having so many different strategy games yet most have that "thumbs up" icon though there's a couple with the "neutral" icon or what to call it.
(The "meh" rating? Razz )


EDIT: Although Steam uses a simplified review system apparently whereas say SteamDB uses something more complex trying to show overall rating a bit better than blue, yellow, red. Razz

Though it also takes a week or two post-release for review scores to become somewhat reliable without the minimum character length and play time reviews that usually follows quickly after any new release on Steam.
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FusionDexterity




Posts: 1834

PostPosted: Thu, 19th Jan 2017 18:58    Post subject:
A poor mans Dawn of War wait for Dawn of War III.
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djaoni




Posts: 8061

PostPosted: Thu, 19th Jan 2017 19:02    Post subject:
FusionDexterity wrote:
A poor mans Dawn of War wait for Dawn of War III.


The only thing the 2 games have in common is the Warhammer license.
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Prandur




Posts: 2685

PostPosted: Thu, 19th Jan 2017 19:03    Post subject:
Question: does this have any upgrades or similar rpg elements?
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r3dshift




Posts: 2820

PostPosted: Thu, 19th Jan 2017 21:28    Post subject:
I think it does, yeah. I seem to recall having read that squad members level up eventually.

Will be testing it now.


Frant wrote:
Shitass games are ruining piracy.
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r3dshift




Posts: 2820

PostPosted: Thu, 19th Jan 2017 21:28    Post subject:
FusionDexterity wrote:
A poor mans Dawn of War wait for Dawn of War III.

kthxbai


Frant wrote:
Shitass games are ruining piracy.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Mon, 23rd Jan 2017 18:09    Post subject:
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r3dshift




Posts: 2820

PostPosted: Mon, 23rd Jan 2017 18:57    Post subject:
Prandur wrote:
Question: does this have any upgrades or similar rpg elements?

So, the units do gain XP after kills and also level up when enough XP has been accrued, but you ca't pick abilities/gear/talents, etc., which are allocated randomly instead.

Also, permadeath would be nice...

This game could be pretty damn good if it were more fleshed out and polished. I would personally welcome a grid toggle option (not the current one with mobile-y huge icons that make it difficult to see anything when enabled).


Frant wrote:
Shitass games are ruining piracy.
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