As the world’s economical crisis deepens and inequality tears the very fabric of society the discontentment of the masses manifests itself in violent public disturbances and civil disorder.
RIOT – Civil Unrest is the highly anticipated real-time strategy game that places the player right in the heart of some of the world’s most fractious riots -Indignados (Spain), Arab Spring (Egypt), Keratea (Greece) and NoTAV (Italy). Already heavily backed on Steam Greenlight, RIOT – Civil Unrest is coming to Steam this summer.
RIOT – Civil Unrest’s creator, Leonard Menchiari, experienced rioting first-hand at the NoTAV protests in Italy. He created the game to tell the stories and express the feelings experienced during these clashes. What triggers the crowd to behave with such anger and aggression? Often outnumbered, what does a police officer feel like during the conflict? RIOT – Civil Unrest presents the player with the opportunity to experience both sides of the fight - a fight in which there really are no winners. Who is right and who is wrong? Experience RIOT – Civil Unrest and draw your own conclusions.
Play as the Police
Employ numerous crowd-control tactics, both passive and aggressive.
Command Assault, Tactical, Ballistic, Arrest and Plain Clothes squads.
Call in police trucks, water cannon, snatch squads and others.
Choose whether to use smoke grenades, rubber and plastic bullets, tasers or even live ammunition.
Play as the Rioters
Instruct Leaders, Agitators, Rioters (armed and passive) and Journalists.
Incite rage and cause the masses to act aggressively or try to calm the situation with tactical crowd reformation and retreats.
Attack authority with Molotov cocktails, fireworks, paper-bombs, rocks, street furniture and the power of the media.
Multiple Modes
Twenty levels split over four campaigns Keratea (Greece), NoTAV (Italy), Indignados (Spain) and Arab Spring (Egypt).
See the story unfold from both sides - play all twenty levels as the Rioters or the Police.
Single player mode - play against the computer AI.
Skirmish mode - play against a friend on the same computer.
Multiplayer mode: play against a friend online.
Create your own Riots with the level editor
Alter the look of the confrontation by importing your own background graphics.
Position elements, vehicles and obstacles where you want them.
Set the time of day and the weather.
Choose and position rioters and police starting points as well as their orders and level of aggression.
Last edited by prudislav on Thu, 2nd Nov 2017 10:39; edited 2 times in total
For many of you this won’t come as a big surprise but RIOT – Civil Unrest is not going to make the end of April release date we set at the end of last year.
RIOT has turned out to be a much larger and more complex game than originally anticipated. RIOT’s had more than its fair share of issues along the way and it’s testament to Leonard, Marco and the rest of the team to whom the project has become a real labor of love. Rather than feed you all a new date I’m just going to say that the game is still coming. The past month has seen some giant steps forward and the code is all but feature complete. The next stage will be balancing the game to ensure it’s both challenging and fun. Only when it’s ready will RIOT – Civil unrest be released, there’s no point us releasing a half finished game. As you’ve heard us say before, “please be patient”, it won’t be too long now.
First of all. Apologies for the delays. You have all shown amazing patience with us on this project and we couldn't appreciate it more. Thank you all for your continued support.
We hear you loud and clear on the community hub. We see what you're saying and we understand the frustration.
Now, we know you are all tired of waiting and the updates have been few. We're putting our cards on the table here. It's been challenging.
However, there are silver linings! Development has reached a speed that has not been seen since the project began. In the last few weeks we have seen incredible progress and we must once again thank the backers and commenters who have continued to express support. It gives the team so much energy to see there are people still wanting to see the project come to life!
So let's cut to the chase. Where's the game? It's been forever!
This presents a dilemma for us. We've tried to give dates in the past but unexpected things have arisen. We wish we had the ability to predict the future, it would make this so much easier! So when the date hits, and we push back, it's a bad time for everyone. We feel bad, you guys get ready to literally Riot. It's just not good for anyone.
On the other hand. If we say, it'll be out "soon" or "in a few months" then it's nebulous and entirely unhelpful too.
So we'll try our best here. The current rate of development and the current schedule the team are working to suggest that the game will be ready for release by early 2017.
Seems like something is finally happening as storepage was Early Access'd supposedly for couple moths for final push
Quote:
Why Early Access?
“Early Access is a way for you to enjoy RIOT – Civil Unrest while it is in the final stages of development. With the community’s support and input we aim to make RIOT – Civil Unrest an enjoyable RTS / Strategy / Simulation that will keep fans of the genre coming back for more time after time.
By launching the game into Early Access we hope to ensure the game will be rock-solid when fully launched. We encourage you to provide feedback as we progress through the final stages of development. With the community’s support, feedback and input we believe we can make RIOT – Civil Unrest even better then we have planned.”
Approximately how long will this game be in Early Access?
“We envisage the game to stay in early access until sometime around Spring 2018.”
How is the full version planned to differ from the Early Access version?
“All of RIOT – Civil Unrest’s core mechanics are in the Early Access version. We’ll continue to tweak these as well as add content. We’ll also respond to players’ suggestions, comments and recommendations. We'll also keep updating the code and offer patch/update notes so you can see exactly what we've changed.”
What is the current state of the Early Access version?
“The Early Access launch version is pretty robust. Progress on the game has been extraordinary over the past six months. We are confident the code will stand up to scrutiny.”
The team at IVP has been busily working on the RIOT: Civil Unrest level editor. They are currently testing it internally with a view to letting you get your hands on the editor next week (December 21st)! As you can see from the video, it’s a powerful tool. Every aspect of the game can be manipulated, allowing users to create their own custom riots. We want you use it as much as possible over the next few weeks – reporting all feedback to the team in this thread. The game’s producer, Ivan, will post regular updates letting you know about fixes and updates as they happen.
The editor has been designed to work with Steam Workshop, so I’ll stop writing now and let you get creative. Can’t wait to see what you all come up with. Just one caveat, the community will be self-policing and we reserve the right to delete any content we deem to be offensive.
RIOT: Civil Unrest will officially leave Early Access next week! TuesdayFebruary 5thwill see the full release of v1.0 of the game. We will be increasing the game’s price to $16.99 / €16.99 / £12.99
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