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Posted: Tue, 3rd Jan 2017 23:13 Post subject: |
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Posted: Tue, 3rd Jan 2017 23:51 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:09; edited 1 time in total
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Wed, 4th Jan 2017 00:40 Post subject: |
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*gets semi-excited and googles Artplant*
Their games are cartoonish simplistic pseudo-Moba's
As an appreciator of both the original game and sequel (not masterpieces, but still impressive technologically and and entertainment-wise), I'll be incredibly happy if the potential attempt will end up being a gratifying one, but I'm just going to assume that it won't. 
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Posted: Wed, 4th Jan 2017 02:45 Post subject: |
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I remember IGI, I had played it quite a lot. I remember barracks that spammed out soldiers infinitely and you had to disable the alarm. I also remember having some coll guns, a Dragunov, right? And it had a cool story, James Bond esque kinda. With a female coordinator.
I remember it required some strategy, for example a mission in an airport was tough if you just ran around.
It had good gfx and ran good on my Pentium 3 450mhz and Voodoo 3 2000. Although on a map that had snow the framerate was less. Never really played the sequel.
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Posted: Wed, 4th Jan 2017 02:57 Post subject: |
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One of the few games I have finished (the original one, that is).
I don't remember it to be memorable, but I still enjoyed it.
I remember liking SoF more though.
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Posted: Wed, 4th Jan 2017 04:49 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:09; edited 1 time in total
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Posted: Wed, 4th Jan 2017 06:49 Post subject: |
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Aww this could be nostalgic. The first game was quite good if I can remember.
I just hope that this wont turn out to be another Homofront mess.
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Posted: Wed, 4th Jan 2017 07:17 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:09; edited 1 time in total
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Posted: Sun, 8th Jan 2017 05:30 Post subject: |
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still to this day, that bomb mission is burned into my memory 
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Posted: Tue, 30th May 2017 05:38 Post subject: |
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Project IGI: We're Going In is in development
Norwegian studio Artplant confirmed that a new IGI game is happening
Quote: | We may soon be hearing more about it, however, as a report on Norwegian site Pressfire has revealed that a new IGI game is on the way.
The translation comes via Google and is thus a little rough, but the article subtitled "Project IGI resumes" states that the bulk of funding in the most recent round of NFI grants will go to "a kind of comeback for the Norwegian classic from 2000, Project IGI." The new game is being developed by Norwegian studio Artplant, which was founded by members of original IGI developer Innerloop Studios, and will feature "the freedom the series has become known for." (There was a sequel released in 2003 called IGI 2: Covert Strike.)
Artplant chief Jack K. Wulff confirmed that the new IGI is in development, but said, "We don't have much to announce at this point, other than that the game will be called IGI - We're Going In," a play on the original title that suggests a focus on (or at least inclusion of) co-op multiplayer. Artplant had previously hinted on Twitter that David Jones, the hero of the first two games, will be back for round three. |
http://www.pcgamer.com/project-igi-were-going-in-is-in-development
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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HubU
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Tue, 30th May 2017 09:27 Post subject: |
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Tue, 30th May 2017 11:28 Post subject: |
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So IGIWGI? IggyWiggy? Catchy name 
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
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-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Posted: Tue, 30th May 2017 12:47 Post subject: |
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Men are going in, that's for sure.
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Posted: Tue, 30th May 2017 15:07 Post subject: |
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Hmmm - at the time, they weren't bad games (although heavily flawed in areas) but we've come a long way since then. We now got quite a few open world games like Arma 3 so it surely can no longer wow people with vast distances. Games based on technological gimmicks as selling point tend to age pretty badly and Project IGI is no different.
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