CrossCode (2D Action RPG with puzzles) [1.0]
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Bob Barnsen




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PostPosted: Tue, 21st Jun 2016 15:00    Post subject: CrossCode (2D Action RPG with puzzles) [1.0]

Release: Early 2017
Genre: 2D Action RPG
http://store.steampowered.com/app/368340
Quote:
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.

Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. And it works pretty well. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.












Last edited by Bob Barnsen on Tue, 30th May 2017 21:45; edited 1 time in total
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AmpegV4




Posts: 6248

PostPosted: Tue, 21st Jun 2016 15:25    Post subject:
Nice find @Bob Barnsen will check this out, reminds me of secret of mana from the snes.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 21st Jun 2016 15:44    Post subject:
@AmpegV4
It actually was in a rather cheap indie bundle several months ago.

Just saw that 0.7 of the game was released and saw, that for some reason nobody made a topic for this sexy game yet. Very Happy


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prudislav
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PostPosted: Fri, 10th Mar 2017 10:04    Post subject:
seems like its getting quite close to full release (version 0.9 now) ... they estimate v1.0 to June-September 2017
whats remaining for v1.0 is Full Story, Completing Skill Trees and Indiegogo Backer NPCs, Quests and enemies (maybe not complete) and some more quests
http://steamcommunity.com/app/368340/discussions/0/358415738182447423/

recent trailer

and tons of devlogs onhttps://www.youtube.com/user/RadicalFishGames/videos


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sTo0z
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PostPosted: Fri, 10th Mar 2017 14:33    Post subject:
Damn that looks good. Excited for this one!


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 10th Mar 2017 16:45    Post subject:
sTo0z wrote:
Damn that looks good. Excited for this one!

Yep me too.
Have it installed for several months already, just waiting for it to finally get released. Very Happy
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prudislav
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PostPosted: Sun, 30th Apr 2017 16:43    Post subject:
Quote:
Development Progress
CrossCode Version 0.9.5 was originally scheduled to be released sometime April to May this year. This version will add a big chunk of story that will cover the whole Maroon Valley, Faj’ro Temple, as well as Autumn’s Fall. Now as it turned out… developing this story and everything connected to it took longer than expected. That’s why we most likely won’t be able to finish version 0.9.5 in time. The way things look right now we might have to postpone the release by another month to June 2017. Of course, the release of version 1.0, originally scheduled for June-September 2017, will likely also be impacted by that.

http://www.radicalfishgames.com/?p=5571
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 30th May 2017 21:46    Post subject:
Quote:
With all that being said, we now target a release of CrossCode in Early 2018. Yes, this is big step, but this should give us enough time to finish the story and make sure it reaches a satisfying conclusion. It will hopefully be the last time we have to postpone the release to such an extend.

http://steamcommunity.com/games/368340/announcements/detail/1271551010185546031





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prudislav
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PostPosted: Wed, 31st May 2017 00:37    Post subject:
ouch from June-September to Early 2018 Sad


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prudislav
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PostPosted: Mon, 3rd Jul 2017 13:11    Post subject:


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prudislav
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PostPosted: Mon, 23rd Jul 2018 11:00    Post subject:
Quote:
Things are more or less fixed now.

That's why we're happy to announce:
CrossCode 1.0 will be released in September 2018!!

We'll have a bigger announcement with the exact release date around the beginning of August with all the bling and shing, but September is locked-in for sure!

https://steamcommunity.com/games/368340/announcements/detail/1664528122509193441


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prudislav
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PostPosted: Thu, 9th Aug 2018 18:18    Post subject:

Quote:
It's official now!

After almost 7 years of development
and over 3 years of Early Access,
CrossCode will finally hit Version 1.0 on September 20, 2018!!

What to expect

The full release will be huge and by far the biggest update the game has had so far.

Here is a list of things you can expect from CrossCode 1.0:
  • The complete main story with at least twice the amount of cutscenes
  • Awesome and dramatic plot moments™
  • A complete new area + dungeon + several extensions in existing areas
  • Rhombus Square - the largest city of the game
  • New party members!
  • Over 9 new enemy types + more variations
  • Over 13 new boss fight and other major battles
  • About 12 new quests
  • Several menu improvements and QoL additions
  • A complete German translation
  • Countless other small improvements/changes


Also hopefully less buggy than previous major releases, since we do some internal testing this time!
....

Beyond Version 1.0

Development on CrossCode won't stop right at the 1.0 release. There are several feature and content we promised and we plan to keep that promise.

Most of the following content will be released as a free update after the 1.0 release:
  • A New Game+ mode that allows you to restart the game in a special manner (details still open)
  • Several additional NPCs, quests, and enemies that we promised to our Indiegogo backers
  • The Last Minute Hero Guild that (ironically) we decided not to implement in the last minute.
  • More maps for Rhombus Square and more a few quests that didn't quite make it for version 1.0
  • The Arena in Rhombus Square! The least you can expect is a boss rush mode among other things!


Beyond that, we have a long, long list of stupid ideas and other content we'd love to add to the game, most likely as a DLC of sorts. But this of course depends on how the release will work out. So no promises on that yet!

...And that's pretty much it!
Now it's time for the final phase of development!

Until next time!

https://steamcommunity.com/games/368340/announcements/detail/1699432921261651351


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Vryder




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PostPosted: Fri, 7th Sep 2018 17:46    Post subject:
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VGAdeadcafe




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PostPosted: Fri, 7th Sep 2018 18:13    Post subject:
Looks pretty good, they seem to have put effort into it.
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prudislav
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PostPosted: Thu, 20th Sep 2018 21:20    Post subject:


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AmpegV4




Posts: 6248

PostPosted: Mon, 10th Dec 2018 14:44    Post subject:
This is a very good game, a nice mix of puzzling and ARPG. A lot of love has gone into this game, it's got a pretty unique idea for the story and its starting to pull me in which is rare these days. Ton's and tons of content, they really took their time and haven't just shoved it out the door once funds started to trickle > I'm at least 20-30 hours into this and only unlocked half the skill tree.
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tet666




Posts: 5086

PostPosted: Mon, 10th Dec 2018 15:01    Post subject:
Yeah it's absolutely fantastic beat it a while ago and it's my personal GOTY so far, it's also the only game i know of from Saarland in Germany where i was born, devs are from Saarbrücken which made this an instabuy from me.
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The_Zeel




Posts: 14922

PostPosted: Fri, 24th Apr 2020 10:31    Post subject:
Absolutely amazing game, for some reason I just got around to playing it now, finished the story but didn't go for 100% completion yet.

The combat, soundtrack, puzzles, dungeon design, bosses and even the story are all superb. It really shows that this game was created by deeply passionate people and I am looking forward to their next game. Very Happy
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deelix
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Posts: 32062
Location: Norway
PostPosted: Fri, 24th Apr 2020 17:33    Post subject:
Yeah, I havent completed it. But when I first saw it I assumed it ws your basic PD rouge-like rpg like issac, enter the gungeon and so on

...so was pleased when I found out this wasn´t Very Happy


Anyways. Tried to find games like this, pixel/voxel games with a good story. And NOT turn based
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AmpegV4




Posts: 6248

PostPosted: Sun, 18th Oct 2020 03:42    Post subject:
Wonder if anyone here completed this? The first 10-15 hours were great, i loved it. But Holy shit is this game too long, I don't want to uninstall it and leave it there after this many hours but fuck it just keeps going and going.
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VonMisk




Posts: 9416
Location: Hatredland
PostPosted: Sun, 18th Oct 2020 10:05    Post subject:
The jumping sections and secrets pisses of my ocd and so this game is on hiatus. And a bit tedious with the mmo grind Sad


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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The_Zeel




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PostPosted: Sun, 18th Oct 2020 12:30    Post subject:
just dont go for 100% completion and play it for the story, which is really great.
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Karmeck




Posts: 3340
Location: Sweden
PostPosted: Fri, 26th Feb 2021 20:50    Post subject:
There is a dlc out for this.



https://store.steampowered.com/app/1517030/

A New Home offers more of what you love: Puzzles, Enemies and huge boss fights. On top of all that you can finally participate in the raid. This time for real.

Anyone getting this?

I wonder if I, with this dlc can go back and finish some quests. I know you could do that before but I don't want to play the end all over again.


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deelix
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PostPosted: Sat, 27th Feb 2021 00:56    Post subject:
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AmpegV4




Posts: 6248

PostPosted: Sat, 27th Feb 2021 04:09    Post subject:
I think the game has enough content personally I'm 95% through the game and just can't bring myself to do the last 5% Neutral
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