Ghost Song: A Journey of Hope
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WaldoJ
VIP Member



Posts: 32672

PostPosted: Tue, 6th Aug 2013 06:55    Post subject: Ghost Song: A Journey of Hope
http://www.kickstarter.com/projects/1192311215/ghost-song-a-journey-of-hope

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Ghost Song is a 2D "metroidvania" style game that not only gives players that feeling of isolation and minimalism Super Metroid fans long for, but also delivers an emotionally powerful story. This story is told not through pages of exposition or long cut scenes, but through being in the game, being in the moment, and observing events as they unfold. It's a highly ambient, atmospheric approach to story that falls somewhere between Super Metroid and Dark Souls in its tenor.







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Large, open ended world to explore

Challenging and rewarding gameplay

Precise, responsive controls

Obtain a range of new abilities to unlock progress to new areas

Optional hidden weapons and abilities that that are not required to proceed, incentivizing exploration

Large and challenging bosses and mini bosses

A slinky, resourceful foe who stalks you throughout the game

Atmospheric and lonely tone

Initially for Windows PC and Mac, with other platforms possible in the future




Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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JBeckman
VIP Member



Posts: 34514
Location: Sweden
PostPosted: Tue, 6th Aug 2013 06:55    Post subject:
That looks really nice. Smile
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Tue, 6th Aug 2013 07:24    Post subject:
Looks absolutely great! Bring it on!

Now I don't know much about Metroid since I just didn't manage to get around to play them and now I don't even have the patience to search for all of them, set them up and play them. Maybe sometime... I did see the LP of Metroid Fusion made by Matt, Woolie and partly Liam too (Super Best Friends Play - also part of the TwoBestFriendsPlay channel) and all I can think of when I see this game is METROID! No, not that it's a metroidvania... it looks more like it's an actual Metroid game, hehe...
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Karmeck




Posts: 3340
Location: Sweden
PostPosted: Sat, 5th Nov 2022 14:04    Post subject:
And it's out



Ghost.Song-CHRONOS


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ixigia
[Moderator] Consigliere



Posts: 64932
Location: Italy
PostPosted: Sat, 5th Nov 2022 15:56    Post subject:
I wanted to give it a whirl but the game revolves around an aiming system that doesn't actually support the mouse at all. Then again, after only nine years of development there just wasn't the time to implement that feature Poker Face
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blackeyedboy




Posts: 9614
Location: Transylvania
PostPosted: Sat, 5th Nov 2022 17:20    Post subject:
Imagine the arrogance / ignorance of developing a game for PC (Steam) and considering that mouse is not necessary...

Who the fuck are these developers?!

Excellent developers / artists but piss-poor reasoning...


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Ankh




Posts: 23228
Location: Trelleborg
PostPosted: Sat, 5th Nov 2022 18:29    Post subject:
Reminds me alot of Capsized (https://store.steampowered.com/app/95300/Capsized/) graphics


shitloads of new stuff in my pc. Cant keep track of it all.
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Reg67




Posts: 5431

PostPosted: Sat, 5th Nov 2022 19:43    Post subject:
blackeyedboy wrote:
Imagine the arrogance / ignorance of developing a game for PC (Steam) and considering that mouse is not necessary...

Who the fuck are these developers?!

Excellent developers / artists but piss-poor reasoning...



If, like me, you are left handed then you realise how many developers do not bother to implement key mapping as standard, just try and hold the mouse in your left hand and use WASD?
How hard is it to allow us to change WASD to the arrow keys.!

That really pisses me off!
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blackeyedboy




Posts: 9614
Location: Transylvania
PostPosted: Sat, 5th Nov 2022 20:36    Post subject:
No idea what it means to be a genius and an idiot at the same time, but here we go...

Some devs cross that line quite often.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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AmpegV4




Posts: 6248

PostPosted: Sun, 6th Nov 2022 02:02    Post subject:
Castlevania and supermetroid didn't need a mouse?

it looks ok, I've played too many platformers of late.
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madness




Posts: 13279

PostPosted: Sun, 6th Nov 2022 09:01    Post subject:
Wasnt this made by just one guy? So there is that excuse for missing features Smile
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blackeyedboy




Posts: 9614
Location: Transylvania
PostPosted: Sun, 6th Nov 2022 09:04    Post subject:
AmpegV4 wrote:
Castlevania and supermetroid didn't need a mouse?


Is that an argument against the necessity of a mouse for PC games?


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Nodrim




Posts: 9325
Location: Romania
PostPosted: Sun, 6th Nov 2022 13:03    Post subject:
madness wrote:
Wasnt this made by just one guy? So there is that excuse for missing features Smile


This is not a feature. It's an essential component.
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blackeyedboy




Posts: 9614
Location: Transylvania
PostPosted: Sun, 6th Nov 2022 17:47    Post subject:
^ Absofuckinglutely.

If I had a friend that made a game for PC and not add mouse support, I'd... I'd... stop buying him beer.

 Spoiler:
 


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Karmeck




Posts: 3340
Location: Sweden
PostPosted: Mon, 7th Nov 2022 13:21    Post subject:
Played some yesterday.

It's fine. It's aiming in 2D.


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Karmeck




Posts: 3340
Location: Sweden
PostPosted: Mon, 14th Nov 2022 19:17    Post subject:
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blackeyedboy




Posts: 9614
Location: Transylvania
PostPosted: Mon, 14th Nov 2022 21:27    Post subject:
Good developer showing respect to the customers!

Time to pirate this shit now.

 Spoiler:
 


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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