ood news, Citizen! For the first time, your friend The Computer, has authorized a digital version of Paranoia
Cyanide and Black Shamrock are fervently loyal to The Computer and therefore proud to announce the development of Paranoia: The Official Video Game, a darkly humorous RPG adapted from the critically acclaimed pen and paper game created by Dan Gelber, Greg Costikyan, and Eric Goldberg.
Paranoia is set in Alpha Complex, the last remaining human city. Alpha Complex is a paradise. The Computer tells you so. Of course, The Computer is always right. Questioning or challenging The Computer is likely to result in termination, or possibly long-term commitment to a Re-Education Gulag and Spa.
In Paranoia, you’ll play as the leader of a Red Clearance Troubleshooter team. As a Troubleshooter, your job is to find trouble. And shoot it. Though Alpha Complex is a paradise, it is unfortunately beset by all kinds of enemies. Terrorists. Mutants. Members of secret societies. Even – shocking though it may be to say – even Troubleshooters who somehow doubt The Computer’s benevolent wisdom, and the evident truth that Alpha Complex is a paradise.
Lies, double-cross and backstabbing will be your best allies for survival in Alpha Complex, as betrayal is a constant threat. Sometimes your team mates, and even yourself, are more of a threat to your survival than the ostensible mission baddies.
On top of that, the Computer is always watching your actions, judging you, and rewarding you fairly… or not. But should you be defeated or terminated (incinerated is more accurate), you have 5 replacement clones in reserve to try again! Not always faithful copies of the original… but that's another problem.
To demonstrate your loyalty to The Computer, please circulate these posters! Thank you for your cooperation!
Unreliable narration; explosions, laser blasts, insane robots; technology-based environments to explore; a role-playing team you can’t rely on: Paranoia takes the conventions of the CRPG and turns them on their head, creating a world and a gaming environment that will frustrate, surprise, and delight players of the genre with something both familiar – and something that defeats their expectations.
The above information is Clearance Violet. If you are below Clearance Violet, please report to the nearest Termination Booth immediately. Thank you.
Paranoia: The Official Video Game is co-developed by Cyanide, from Paris Complex, and Black Shamrock, from Dublin Complex. The game will be released on PC and Console when the Computer decides that the time is right.
Publisher Bigben Interactive and developers Black Shamrock and Cyanide Studio have announced Paranoia: Happiness is Mandatory, a “darkly humorous CRPG” due out for PlayStation 4, Xbox One, and PC in 2019.
Paranoia is a CRPG that takes place in humanity’s last idyllic refuge, Alpha Complex, which is controlled by Friend Computer. All citizens enjoy a life of joy, cheerfulness and cleanliness. Questioning the benevolence of Friend Computer is an act of treason. Having access to information beyond your security clearance is an act of treason. Refusing to drink your daily dose of Bouncy Bubble Beverage is an act of treason. Treason is punishable by summary execution.
Stay alert! Trust no one!
Traitors are everywhere, plotting to destroy The Computer, Alpha Complex itself, and our precious way of life. Identify them, report them – or eliminate them as the treasonous scum they are. Keep your laser handy!
You lead a team of Troubleshooters with RED security clearance. Your job is to find trouble – and shoot it. Friend Computer monitors your every move, alert for any sign of treason, and will undoubtedly reward you for prompt and heroic action in defense of Alpha Complex – or punish treasonable acts, possibly by assigning you to be used as reactor shielding.
Key Features
A retro-futuristic world filled with technologies as wondrous as they are deadly.
Create and lead a team of four Troubleshooters working for Friend Computer.
Choose your specializations from 16 available skills.
Unique character progression through cloning (if you die, you progress!).
Tactical combat system with active pause inspired by classic CRPG games.
Original enemies, including malfunctioning robots, aggressive drinks dispensers and defective clones.
oh yeah? they made pro cycling manager 2014 to 2018, thats a lot of pro cycling manager. if the game isn´t good, why does it come back every year,huh? checkmate atheists
paxsali wrote:
Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
It's from Cyanide studio, they can't produce a decent game.
What about Blood Bowl, Game of Thrones RPG, Of Orcs and Men, the Styx games and Call of Cthulhu. Maybe not all of them are awesome games but they are competent.
This Paranoia: Happiness Is Mandatory gameplay takes you through one whole mission of the upcoming RPG, as Friend Computer sends you into the depths of Alpha Complex to fight an evil vending machine. Yes, it’s quite odd.
After checking with Friend Computer, we can confirm the game will release on October 3rd, 2019 on PC and later on consoles.
As part of a special mission ordered by Friend Computer, our reporter was sent to Ireland to investigate Black Shamrock, the studio developing Paranoia: Happiness is Mandatory, amidst rumours that one of the team could be guilty of treason…
Paranoia: Happiness is Mandatory, scheduled to release on the 3rd of October, will have a one-year exclusivity period on the Epic Games Store, with Benoit Clerc, Bigben Interactives Head of Publishing, saying:
We are very pleased to be reinforcing our Epic Games store offer with a variety of unique games from our catalogue.
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