When did video games start to suck so bad?
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tutu10
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PostPosted: Tue, 6th Nov 2018 07:47    Post subject: When did video games start to suck so bad?
Here I was this evening, giving Twilight Princess a second chance, telling myself the game might pick up and get better, but modern developers tend to forget they are making a VIDEO GAME and not an interactive movie, and I quit twilight princess for the third time.

Kojima's games started a bad trend of semi-good directors thinking they are Steven Spielberg and injecting windy dialogue and unnecessary cutscenes into their games.

You'd think the youth of today would object to this, being so ADD from the internet and such (I am too), but how are devs getting away with such boring games??? I guess the demographic purchasing the most games are males in their 30s, too tired for more frenetic, action-oriented gameplay because of responsibilities like tending to their offspring and stressful jobs, but I am not of the latter.

Long live retro gaming 43V3R! ~link removed~
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bart5986




Posts: 662

PostPosted: Tue, 6th Nov 2018 08:13    Post subject:
Video games became bad when the mainstream audience started playing them.
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xDBS




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Location: USA / Japan
PostPosted: Tue, 6th Nov 2018 08:43    Post subject:
Around 2008?


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paxsali
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PostPosted: Tue, 6th Nov 2018 09:15    Post subject:
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Interinactive
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PostPosted: Tue, 6th Nov 2018 09:18    Post subject:
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FireMaster




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PostPosted: Tue, 6th Nov 2018 09:32    Post subject:
formulaic and copy & pasted game design with nothing unique or interesting going for it.
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Guy_Incognito




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PostPosted: Tue, 6th Nov 2018 09:33    Post subject:
Remember late patches of Neverwinter Nights 1 and DLC ads on the main menu screen?
THAT'S THE MOMENT!!!
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TheZor
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PostPosted: Tue, 6th Nov 2018 09:48    Post subject:
When the real big money made its way in, and that boards started making the decisions.
Almost every one of the better games we've gotten lately have been crafted by developers who still make most of the decisions and have the budget to make them a reality and aren't told what to do by clueless bankers - CDPR, Rockstar, indie devs, etc..
I have nothing against Kojima games, they're a different expression of what a videogame can be and to each his own.

By the way, what the hell is that link at the end of his post ?


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Immunity




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PostPosted: Tue, 6th Nov 2018 09:55    Post subject:
Interinactive wrote:
xDBS wrote:
Around 2008?


*Checks Deus Ex Invisible War Wiki page*

Release December 2, 2003

...I bet to differ



Winner, winner, chicken dinner!

The beginning of the end was around 2003-ish, when it became apparent that multi-platform development (from the beginning of the game's conception) started becoming a thing for major titles.

This meant that everything from the graphics, to the UI, to the controls, and essentially the game-play systems themselves had to be "adapted" (aka neutered) in order to make the game viable on consoles. The first and most iconic franchise to fall victim to this vile idea was none other than Deus Ex Invisible War, followed shortly after by Thief, Hitman, and many others.

And here we sit today - shoveled shit by the bucket full and told to eat up. I almost envy all the people that weren't around to see the decline. They don't know any better - they're blissfully ignorant and by extension happy. To those of us that were around during those days however, (though there doesn't seem to be that many old-school NForcer's left Sad ), we know better.

To simpler, better times ya bastards - before the suits and peasants pissed all over it all.


I can never be free, because the shackles I wear can't be touched or be seen.
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AKofC




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PostPosted: Tue, 6th Nov 2018 10:17    Post subject:
when it became a multi million dollar industry


Gustave the Steel
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Ishkur123




Posts: 2850

PostPosted: Tue, 6th Nov 2018 10:51    Post subject:
@tutu10 Dont use such a broad brush just to seem cool with the edgy crowd, son.

PS: Welcome to the Forum!
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Divvy




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PostPosted: Tue, 6th Nov 2018 12:07    Post subject:
Immunity said it all.


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Vulture




Posts: 426

PostPosted: Tue, 6th Nov 2018 17:17    Post subject:
When devs found out that the mainstream public is brainless as sh*t, doesn't care about (deep) gameplay but instead throws large amounts of money to never to be finished beta-versions, dlc, reskinned games and...hats.
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Tue, 6th Nov 2018 17:26    Post subject:
Interinactive wrote:
xDBS wrote:
Around 2008?


*Checks Deus Ex Invisible War Wiki page*

Release December 2, 2003

...I bet to differ


Apparently, some people forgot about the guy who was going to make you his bitch.

Daikatana (2000)

Invisible War wasn't even on the list: https://en.wikipedia.org/wiki/List_of_video_games_notable_for_negative_reception
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madmax17




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Location: Croatia
PostPosted: Tue, 6th Nov 2018 17:28    Post subject:
Quote:
When did video games start to suck so bad?


Right about the time I started programming Whistle me elmo
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consolitis
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PostPosted: Tue, 6th Nov 2018 17:33    Post subject:
Quote:
When did video games start to suck so bad?


1982 I believe. https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)


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Mister_s




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PostPosted: Tue, 6th Nov 2018 17:47    Post subject:
Games always sucked, I can't believe how much shit my younger self played.
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Silent_Lurker




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Location: France
PostPosted: Tue, 6th Nov 2018 18:08    Post subject:
Personally, I have no problems with bad games actually.

I play only games I like, and I like so many of them Smile


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kumkss




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Location: Chile
PostPosted: Tue, 6th Nov 2018 18:42    Post subject:
Mister_s wrote:
Games always sucked, I can't believe how much shit my younger self played.


This pretty much.

And there are gems around. Dune2, C&C, Warcraft2, Ultima, Wing Commander, old Sierra games, Fear, Witcher, Deus Ex, Civilization, Mad Max, HL, EU for examples. I have to agree that modern games lack of soul and we become older so we just don't buy (in the soul way) anymore. Modern games I've seen "e-sports" are beyond my generation and i just can't stand them.

So, I play less and less and go more outside with the children. (But I have to confess Civ series will always take me. Spent a couple of enjoyable nights over and over with it).
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Il_Padrino




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Location: Greece by the North Sea
PostPosted: Tue, 6th Nov 2018 18:45    Post subject:
Back in the day there wasn't as much choice as you have today, so you played what you could Very Happy Plus, as a kid you're not as critical as the cynical adults we have all become Laughing


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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B1kudo




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PostPosted: Tue, 6th Nov 2018 19:07    Post subject:
The short answer is: When you grew up.
Sad
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Mister_s




Posts: 19863

PostPosted: Tue, 6th Nov 2018 19:24    Post subject:
B1kudo wrote:
The short answer is: When you grew up.
Sad

So it's his fault? Fucking asshole, he ruined gaming Mad
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Tue, 6th Nov 2018 19:37    Post subject:
B1kudo wrote:
The short answer is: When you grew up.
Sad


Lol. Now that makes sense. I have 0 interest in PvP games now that I'm older as I watch my sons play Fornite. They ask me why I don't and I tell them because it's not like gaming was when I was their age.
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HubU
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PostPosted: Tue, 6th Nov 2018 20:59    Post subject:
AKofC wrote:
when it became a multi million dollar industry


Then you take away the artistic vision, and replace it by a board of directors who's job is to maximize profit. So they sell what people want, and tend to be avert to risk, aka innovative ideas and artistic pursuits.


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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friketje




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PostPosted: Tue, 6th Nov 2018 21:17    Post subject:
In the early nineties, i subscribed to a paper to a paper gaming mag. I was like 12 or so.
I though gaming at that time was awesome. It was btw, like every game that was released was so much better then before cause hardware was developing so fast. By definition, a sequal was always better then the oringal game. Almost every "big" game that was released was a revolution. And pc was king, console sucked. Back to the gaming mag: At those time, the mag had articles about how bad gaming was and how the past was better. I didn't understand those articles at the time, and I probably was right, cause it was the "golden age" of pc gaming.
The're no more revolutionary games anymore like they were released almost every month in the past. But you're avarage game is so much better then the past. People just idolize the past. Gaming is fine, stop whining.
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bronson




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PostPosted: Tue, 6th Nov 2018 23:27    Post subject:
When it went mainstream and it stopped being a niche hobby. It escalated after the rise of social media, but you we can speculate it was even earlier than that. Realistically it started going downhill when games stopped being made by gamers for gamers and corporate plants took control of the industry.
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Interinactive
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PostPosted: Tue, 6th Nov 2018 23:29    Post subject:
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deadpoetic




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Location: Canada
PostPosted: Wed, 7th Nov 2018 01:18    Post subject:
Twilight Princess an interactive movie?

What??
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tonizito
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PostPosted: Wed, 7th Nov 2018 01:21    Post subject:
They didn't; you did


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i guess thouth if without a legit key the installation was rolling back we are all fucking then
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xyzg




Posts: 1835

PostPosted: Wed, 7th Nov 2018 08:02    Post subject:
I still enjoy lots of games out there. I only regret how some franchises have been shafted and left to rot ie:Command & Conquer being my main culprit. If it's depth you're lacking in your games, play different games really I suppose. Not all are made for the braindead gamers still mate, even if the big publishing houses tend to dumb down all the popular titles. Theres still plenty out there to wrap your head around. To be fair, if you're only going to play the CoDs and PUBGs, thats all you're going to get. (not saying you do, was just an analogy)
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