Warhammer 40 000: Dawn of War 2
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RainyDay




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PostPosted: Sat, 29th Mar 2008 12:28    Post subject: Warhammer 40 000: Dawn of War 2
Warhammer Dawn of War 2



  • Official site: www.dawnofwar2.com
  • Publisher: THQ
  • Developer: Relic Entertainment
  • Genre: RTS
  • Release date: spring 2009
  • Story/Description:
    Quote:
    DAWN OF WAR II


    Developed by award winning Relic Entertainment, Dawn of War II ushers in a new chapter in the acclaimed RTS series - taking players to the brutal frontlines of war to lead an elite strike force on a mission to save the galaxy.

    It's the 41st Millennium in the Sub-Sector Aurelia - a cluster of worlds on the edge of the Galaxy - where a battle of epic proportions is about to commence. Ancient races will clash across the planets that dot this section of space, battling for the greatest of stakes - not only the claim to the land and its bounty - but the fate of each race.

    With a focus on fast-action RTS gameplay, Dawn of War II brings to life the science fiction universe of Warhammer 40,000 like never before. Experience the intimate brutality of battle as you play through your chosen race's epic campaign. Clash with enemies on battlefields ablaze with visceral melee and ranged combat. Lead and develop your squads from raw recruits into the most battle hardened veterans in the Galaxy.

    The intel (gathered from the preview and an interview with Producer Mark Noseworthy in the same Belgian magazine, PC Gameplay):

    - Uses the Essence 2.0 engine with Havok physics, all optimised for DX10 and multicore support.
    - It looks great, think of the DoW intro but with a bit less polygons here and there (in terms of lighting and all that it looks almost exactly the same).
    - Units also use CoH-like unit AI for awareness and pathfinding to find cover and such.
    - While DoW 2 shares the same (upgraded probably) engine as CoH it won't be "CoH in space", while soldiers in CoH will ask themselves if flanking the enemy is the right option, in DoW2 it will be more like Space Marines asking themselves if they should use their jetpacks to jump over an Ork squad to attack them in the back. Different settings, different kinds of warfare.
    - Preview only showed a destroyed city landscape, akin to DoW (but more detailed), other tilesets will offer deserts, jungles, mountains and other cities.
    - Only the Orkz and Space Marines were revealed, more races on the way obviously and to be to revealed later this year (though how many isn't known).
    - Co-op campaign for both the Orkz and Space Marines, apparently not for the other to-be-revealed races.
    - More focus on making units and squads unique; every unit has got a name (at least in the campaign it seems), more details and more animations.
    - Relic wants to give players rewards at the end of a mission like wargear (armor, weapons, rare objects); "Let's pimp out squads with cool stuff!", you will see these items in-game as well of course.
    - You'll fight your way through the campaign with the same squads.
    - You can't control more than six squads! I am not sure if this is campaign-only but the preview made it sound like it wasn't.
    - The squads are going to be a lot more interesting than before though.
    - A squad leader (one or several?) will need to survive if you want to complete a mission; you really have to look out for your squads and don't treat them like cannon fodder.
    - There is a lot more interesting commentary from the units as well; if your SM commander is holding a Thunder Hammer f.e. then the opponent will specifically comment on that, Ork Warchief saying something like "Ooh, nice hammer, but mine is bigger!". The warchief will say something else if the commander doesn't have the hammer.
    - The campaign lets Space Marines operate from a spaceship, you'll get a view of an underlying planet and you'll be able to choose from different missions (which are tagged with difficulty colours, green, blue and red).
    - Certain reward items won't be useable at once in the campaign, so they'll be taken back to the SM spaceship for research.
    - Dreadnought can now also trample Orkz.
    - No sea or air units (though jetpacks are still in of course).
    - Development team of 55 people has been working on it since September 2005.
    - Release in early 2009 or later.

    -Buildings can be occupied
    -Environment completely destructible
    -Vehicles are bigger
    -LOTS of blood
    -Over the top finishing animations
    -when units are in melee, pieces of battle armor can be chopped off in the action

    - Drop Pods can now hit enemy troops
    - SM are supersoldiers... it compared them holding a point to "300", though for the SM it's more like "30"
    - Less focus on resource gathering and building (which sounds like buildings are still in, but not as many buildings)
    - Bridges are functional instead of just decoration, and can be destroyed with troops on them (though Assault Marines will automatically jump to safety)
    - Assault Marines can deal damage with their landing
    - Troops can shoot from buildings the enter, but can be screwed if the enemy bombs or flames the building
    - Orbital Bombardment leaves a patch of molten earth where it hits
    - Wargear can be collected on the battlefield and equipped on different troops
    - Campaign missions may have multiple objectives (such as "save the civilians" or "get the wargear"), and you may have to choose between them... your choices can affect later missions


  • official announcement:
     Spoiler:
     



  • Game magazines and sites preview information
     Spoiler:
     

  • Multiplayer: YES
  • System requirements:
    Quote:

    * Windows XP SP2 or Windows Vista SP1
    * P4 3.2 GHz (single core) or any Dual Core processor
    * 1 GB RAM (XP), 1.5 GB RAM (Vista)
    * A 128MB Video Card (Shader Model 3) - Nvidia GeForce 6600 GT / ATI X1600, or equivalent
    * 5.5 GB of Hard Drive space

    Recommended –

    * Windows XP SP2 or Windows Vista SP1
    * AMD Athlon 64x2 4400+ or any Intel Core 2 Duo
    * 2 GB RAM (XP and Vista)
    * A 256MB Video Card (Shader Model 3) - Nvidia GeForce 7800 GT / ATI X1900, or equivalent
    * 5.5 GB of Hard Drive space

  • Screenshots: tiscali
  • Trailers: gametrailers


there were rumors for some weeks now, but finally there is some more info for the second part of one of the greatest rts Smile


Per aspera ad astra


Last edited by RainyDay on Thu, 22nd Jan 2009 13:08; edited 25 times in total
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DrHobo




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PostPosted: Sat, 29th Mar 2008 12:32    Post subject:
Let me be the first to say: WOOOHOO, Hell yeah!
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Sin317
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PostPosted: Sat, 29th Mar 2008 12:35    Post subject:
hope it lets you zoom out further than in DoW and CoH ...
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LeoNatan
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PostPosted: Sat, 29th Mar 2008 13:43    Post subject: Re: Warhammer 40 000: Dawn of War 2
RainyDay wrote:
Quote:
- While DoW 2 shares the same (upgraded probably) engine as CoH it won't be "CoH in space", while soldiers in CoH will ask themselves if flanking the enemy is the right option, in DoW2 it will be more like Space Marines asking themselves if they should use their jetpacks to jump over an Ork squad to attack them in the back. Different settings, different kinds of warfare.

Well considering CoH was DoW in WW2, I wouldn't mind CoH in space. Razz
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fissesvin




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PostPosted: Sat, 29th Mar 2008 13:45    Post subject:
They should do normal Warhammer aswell


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LeoNatan
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PostPosted: Sat, 29th Mar 2008 13:50    Post subject:
They don't have the license. Namco has it, and has released Warhammer Mark of Chaos.
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damador.




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PostPosted: Sat, 29th Mar 2008 14:58    Post subject:
a must have for me for now Smile


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Cebrail




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PostPosted: Sat, 29th Mar 2008 15:31    Post subject:
A must have for all W40K fans, I can hardly wait tbh Smile
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SpykeZ




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PostPosted: Sat, 29th Mar 2008 15:48    Post subject:
LeoNatan wrote:
They don't have the license. Namco has it, and has released Warhammer Mark of Chaos.


that game was bad ass...speaking of, im'a reinstall it


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LeoNatan
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PostPosted: Sat, 29th Mar 2008 15:54    Post subject:
You liked it? I'm surprised. I liked it too, but didn't think you did. When is the expansion coming?
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Dirtymind




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PostPosted: Sat, 29th Mar 2008 16:53    Post subject:
LeoNatan wrote:
When is the expansion coming?


4th qtr 2008
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damador.




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PostPosted: Sat, 29th Mar 2008 17:34    Post subject:
expansion for DOW 1 ... another >?


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LeoNatan
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PostPosted: Sat, 29th Mar 2008 17:36    Post subject:
Expansion for Mark of Chaos.
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SpykeZ




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PostPosted: Sat, 29th Mar 2008 17:42    Post subject:
LeoNatan wrote:
Expansion for Mark of Chaos.


theres an expansion for it coming!?!?


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LeoNatan
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PostPosted: Sat, 29th Mar 2008 18:04    Post subject:
Laughing Indeed there is.
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Spiderman
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PostPosted: Sat, 29th Mar 2008 18:58    Post subject:
frinkig finally they used new engine
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tainted4ever
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PostPosted: Sat, 29th Mar 2008 19:05    Post subject:
SWEET Very Happy


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MistressDeath




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PostPosted: Sat, 29th Mar 2008 20:18    Post subject:
OMFG!!!!!!!!! Look at all that blood!!! I cannot wait!!!!!! Short circuit..............__________


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xarr




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PostPosted: Sat, 29th Mar 2008 21:28    Post subject:
tyranids tyranids tyranids tyranids

please god give us TYRANIDS Very Happy
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tainted4ever
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PostPosted: Sat, 29th Mar 2008 22:33    Post subject:
xarr wrote:
tyranids tyranids tyranids tyranids

please god give us TYRANIDS Very Happy


There will be Tyranids. Otherwise there will be riots as Warhammer fans converge upon the Relic headquarters. They'll have to call out the National Guard :>
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javlar




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PostPosted: Sat, 29th Mar 2008 23:19    Post subject:
Oh yeah baby! Good news indeed.



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xarr




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PostPosted: Sun, 30th Mar 2008 00:48    Post subject:
tainted4ever wrote:
xarr wrote:
tyranids tyranids tyranids tyranids

please god give us TYRANIDS Very Happy


There will be Tyranids. Otherwise there will be riots as Warhammer fans converge upon the Relic headquarters. They'll have to call out the National Guard :>


haha yeah ;D
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JBeckman
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PostPosted: Thu, 3rd Apr 2008 14:06    Post subject:
http://www.gamershell.com/news_47522.html

Official announcement plus details on a multiplayer beta for Soulstorm game owners.
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BloodAngel




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PostPosted: Thu, 3rd Apr 2008 14:08    Post subject:
i cnt wait either !! WOOT !!


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Ankh




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PostPosted: Thu, 3rd Apr 2008 14:21    Post subject:
I hope the use a similar engine in a CoH sequel.


shitloads of new stuff in my pc. Cant keep track of it all.
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tainted4ever
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PostPosted: Thu, 3rd Apr 2008 15:47    Post subject:
Shit now I actually have to buy Soulstorm Sad


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JBeckman
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PostPosted: Sat, 5th Apr 2008 06:32    Post subject:
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djaoni




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PostPosted: Sat, 5th Apr 2008 06:51    Post subject:
Jesus Christ those screens looks good. Might have to buy Soulstorm for beta Razz
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VGAdeadcafe




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PostPosted: Sat, 5th Apr 2008 07:56    Post subject:
O
M
F
G
!

dr00l at the screens
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tainted4ever
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PostPosted: Sat, 5th Apr 2008 08:04    Post subject:
JBeckman wrote:
First trailer.
http://www.gametrailers.com/game/6584.html
(A cinematic one.)

Some new images.
http://www.gamershell.com/pc/warhammer_40_000_dawn_of_war_ii/screenshots.html


*droooooooooooooolllllllllllllllll*
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