Malevolence: The Sword of Ahkranox is an indie game development project founded out of Brisbane, Australia and is involving nearly 30 people from all over the world in places like California, Scotland, Great Britain, New Zealand, and more. The aim is to recreate the amazing turn-based, first person RPGs from the golden age of PC gaming using modern game engine technology.
Rich classics such as the Might & Magic series, Eye of the Beholder and the like have inspired this new title which, when finished will put its players into a literally infinite fantasy world filled with procedurally generated content. The Sword of Ahkranox isn't trying to compete with the larger, professionally developed RPG titles out there, but instead our aim is to fill a large gap that we believe has existed in game technology since the mid-nineties. It is definitely a must-have for all enthusiasts of the quintessential RPG.
The game's procedural engine can generate an infinite number of weapons, items, spells, monsters, dungeons, cities, countryside and even dialogue, allowing the player to explore the game with no end and no reason to stop.
We are currently working hard to reach our milestone of releasing an official, playable demo of the game just before Christmas 2011, and the final product on December 21, 2012.
They ditched IndieGoGo and started a Kickstarter campaign it seems. They already reached their goal (~15.000/6.000), but they have another stretch goal at 20.000.
Updated to 1.0 and pushed out of early access, since it was a 2.0 MB update changes are probably fairly small since the last update from mid 2018 so wouldn't expect too much but who knows it might hold some surprises although going through the files a lot of data hasn't changed since 2014 with some updates in 2017 and a few in 2018
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