RECENT REVIEWS:
Very Positive (220)
ALL REVIEWS:
Very Positive (1,912)
RELEASE DATE:
10 Oct, 2019
DEVELOPER:
KeokeN Interactive
PUBLISHER:
Wired Productions
Quote:
Popular user-defined tags for this product:
Adventure Indie Action Space Sci-fi Short
Quote:
Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future where Earth's natural resources are depleted. In an effort to solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon.
The World Space Agency colonized and operated from the moon until one fateful night all communications with Earth ceased and the energy source was lost. Now, years later, you assume the role of Earth's last astronaut on a do-or-die mission to investigate what happened and save humanity.
During this adventure, your only companion is a small robot named ASE. Together you will traverse the moon, explore abandoned facilities, gather clues and ultimately uncover the secrets and hidden agendas of those long gone!
Will you save mankind or be forgotten in the dark abyss of Space?
REAL WORLD THEMES
The narrative focuses on topical issues, like climate change and the depletion of the world’s natural resources
MULTIPLE GAMEPLAY STYLES
Experience sequences of 1st and 3rd person play, as Deliver Us The Moon takes you on a genre busting narrative adventure
BE AN ASTRONAUT
Launch a rocket from Earth, journey through the WSA space station and explore the open lunar landscape with weightless freedom - by foot, rover or monorail
UNCOVER THE PAST
Ruins of previous lunar missions have many stories and secrets to tell. Use your Astrotool to uncover the history of the lunar colony
SUIT UP WITH SPACE AGE TECH
With the ASE drone as your sole companion, utilise the greatest technology mankind has to offer from new age space-suits, cutting lasers, rockets and robot arms
SURVIVE HAZARDOUS ENVIRONMENTS
With oxygen tanks running out and the never-ending void of Space staring you down, staying alive won’t be so easy
CRACK THE CODE
Overcome obstacles, dangers blocking your path and uncover the secrets of the past by using various tools and all of your wits to solve intricate puzzles
FEEL WEIGHTLESS WITH A BREATHTAKING & ATMOSPHERIC SOUNDTRACK
Inspired by the greatest works of Sci-Fi in cinema, Deliver Us The Moon has an awe inspiring soundtrack to rival the movies with three hours of original music
POWERED BY UNREAL® ENGINE 4
Deliver Us The Moon uses Unreal® Engine 4 to deliver incredible gameplay and stunning graphics
GeForce RTX Recommended Spec:
GPU: RTX 2060 or higher.
CPU: i3-9100F @3.6GHz
RAM: 16GB
Settings: RT Epic, DLSS Quality, 1080p. Max Settings.
Win 10 OS: RS5 or newer
Last edited by Sin317 on Thu, 2nd Jul 2020 17:11; edited 1 time in total
Replaced video with videos that actually have sound...
guess nobody was watching, lol... /sad
Laff... actually was listening to old blues records so had the the sound off while
watching your part 1.. so did not know the sounds was actually missing ....
too dang funny
seems like a relaxing game like a slow paced walk around the neighborhood , with a
few giddyup and run across the street while avoiding traffic moments thrown in
just might have to pick this up...
Haha, I skimmed through the clip yesterday, or the day before. First though - hm, there's no sound. Second though - hm, maybe it's the first game that actually acknowledges that "there is no sound in space"
Finished it few days ago and its an okay game. I think it's the first game or one of the very few games at least, that got the sound in space right. And by that, I mean that there is no sound. Fucking finally!
With the small budget they've had, this turned out really well. it's short and doesn't overstate it's welcome.
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It's not bad per se, but I guess I expected something else. After playing Observation and Outer Wilds, I thought this might scratch my "space game" itch, but it didn't.
It's basically a walking simulator, you walk from room to room, doors locks behind you and you can't progress until you do the thing in each room. The outdoor sections had some promise, but again only driving from point A to point B and nothing else to do or explore or just find some random stuff. This should have been a metroid-vania where you unlock certain parts of the stations with new gadgets instead.
An of course they had to cram in a mandatory stealth sequence near the end, which never came up before. It was just bad and made worse for me because I didn't figure out the right way and unlocked a door from the wrong side (basically welding between some unintended gaps in the geometry) which made this section even more confusing.
Technically it's unimpressive. Outdoor areas looked kinda nice, but the whole game is missing some post processing effects. I do realize people here generally don't like chromatic abberation, but I think for space games it's nice. A few of such effects would have come a long way.
Also the story is kina... dull? And a million plot holes:
Spoiler:
Where exactly did all the moon settlers go? Some other part of the moon? Or another planet? If colonization of other planets was possible tech, why didn't Earth do it then?
Also why the plot thread with your father? So he stabs someone and gets "redemption" by putting them in stasis?
People on Earth solely rely on power from the Moon without any backup and once that fails, they just accept their fate and some random group needs to come along to try to get it running? And Earth will simply go back to normal now after years of being cut off and all of the infrastructure still works? Also the generator you restart at the end will apparently function without any maintenance going forward?
Glad I got all of that out of my system, now I can forget about this game.
“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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