Arx Fatalis source code released.
Page 1 of 3 Goto page 1, 2, 3  Next
Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Fri, 14th Jan 2011 18:49    Post subject: Arx Fatalis source code released.
Wow, Arkane studios are in the same league as ID Software and Volition now.
Good job releasing the source code, now we can create a Linux port and remake Ultima Underworld 1+2.
Not to mention implementation of shaders and hdr lightning lol wut
Whats interesting to note is that It's ZeniMax Mediagroup who owns the studio now and must've approved this.
Zenimax are obviously known for owning Bethesda Softworks and ID Software.
Zenimax is whats left of the old Microprose publisher as well.

Following the source release theres also a new patch.

Quote:

Arx Fatalis patches always include all fixes from previous updates.


Arx Fatalis English v1.21
-------------------------
- Improved overall game stability under Microsoft© Windows Vista© & Windows 7©.
- Fixed blinking effect that may happen when starting a new game.
- Fixed HUD scaling when display resolution is higher than 1024x960.
- Fixed EAX option: value is now saved when leaving the option menu.
- Fixed an issue with the game locking-up when opening player inventory.
- Fixed length of cinemascope bars displayed during cinematics.
- Fixed some performance issues with a few Nvidia GPU (see Notes).

Notes:
- If you experience in game framerate drops or stuttering, please give a try to the "Enable Rendering Fix" option in the Video settings.
- This patch will remain the very last Arx Fatalis update released by Arkane Studios. However, the whole source code of the game is now available for download, which means that numerous fan made updates/mods may be found around the Internet. Arkane Studios won't provide any kind of answer or support regarding community developed content.


Arx Fatalis English v1.20
-------------------------
- Cleaned/refactored game code before sources public release.

Back to top
LeoNatan
Banned



Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Fri, 14th Jan 2011 19:00    Post subject:
That's a nice gesture indeed. Smile

It is also interesting to see if Carmack will actually shoot himself in the leg and release the id Tech 4 source, or be exposed as a money seeking hypocrite. Lose-lose for him in any case. Very Happy
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 14th Jan 2011 19:04    Post subject:
Awesome news, thanks Epsi. I absolutely LOVED Arx Fatalis back when it came out and it was the first game I purchased from GOG too Very Happy Does anyone know if "retail" patches are compatible with GOG releases? Generally I'd have thought "No.." because of GOG's DRM-less executables, but it doesn't hurt to ask.
Back to top
ixigia
[Moderator] Consigliere



Posts: 64936
Location: Italy
PostPosted: Fri, 14th Jan 2011 19:09    Post subject:
Ok. Time for our fellow programmers to study the code and create a proper, quality and 100% nonderp RPG branded NFOHUmp™ Very Happy
Back to top
Raap




Posts: 956

PostPosted: Fri, 14th Jan 2011 19:13    Post subject:
Yeah, pretty decent of them. Hope there'll be some good modifications. Still though, I think there's often a tendency to concentrate on graphical effects more than actual gameplay mechanics and features when the source code for 3D games are released, and often without even updating textures and models which is what really makes a game's graphics. Let's hope they concentrate on gameplay instead.
Back to top
VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Fri, 14th Jan 2011 19:17    Post subject:
YES ! YES !

Downloading ...

In the meantime excuse me while I go and furiously masturbate.
Back to top
m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Fri, 14th Jan 2011 19:26    Post subject:
Well, there are still happenings like these which keep lit a little light of hope in my PC Gamer heart nowadays.

iNatan wrote:
It is also interesting to see if Carmack will actually shoot himself in the leg and release the id Tech 4 source, or be exposed as a money seeking hypocrite. Lose-lose for him in any case. Very Happy


What exactly do you mean? Is there something fishy with IDTech4? Explain please, you've got me quite interested there, especially when it maybe conclude into a nice Carmack bashing (This fucking whore!!!). Very Happy
Back to top
LeoNatan
Banned



Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Fri, 14th Jan 2011 19:34    Post subject:
Haha, no there is nothing fishy about id Tech 4. It is a fantastic piece of software, from the days where Carmack was not just another corporate money seeking whore. But if you look at id Tech 5 and id Tech 4, the differences are nothing serious, at least from current showcases. At the hands of a group of talented developers, it will become way more impressive than id Tech 5's initial offerings. So if he releases it, he shoots himself, id and Zenimax in the foot (in the PC market at least).
Now, in the past, Carmack has stated that he would release previous engines' source codes with subsequent engine versions, at no cost, and no matter the cost it took to develop these engines. If this doesn't happen, now especially with the Zenimax corporation doing him from behind, he is a hypocrite.

Lose lose situation. Very Happy
Back to top
moosenoodles




Posts: 18411

PostPosted: Fri, 14th Jan 2011 19:47    Post subject:
Never heard of this game :O - Must of been one of the ones I missed knowing about while life dictating other things to do..
Back to top
dsergei




Posts: 4042
Location: Moscow, Russia
PostPosted: Fri, 14th Jan 2011 19:50    Post subject:
Arx Fatalis is awesome. I really liked the gesture-based magic system.
Back to top
BearishSun




Posts: 4484

PostPosted: Fri, 14th Jan 2011 19:55    Post subject:
Great game. I had it reinstalled a about 2 months ago. Had do to some work to get it working on Win7. But never got the mouse gestures for casting magic to work properly, they had to be drawn very small to work.

Source code looks pretty small. Extremely small actually...Should be easy to pick up by modders.
Back to top
Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Fri, 14th Jan 2011 20:04    Post subject:
This really is a HUGE thing, as the source is released under the GPL.
This basically means that anybody can make his or her own modification of it and redistribute it as long as he provides the source of his modifications.
One of the first things that needs to be done from a open source developer perspective is to remove EAX as it's license doesn't allow redistribution, although I may be wrong as it's EAX 2.0.
But implementing openal should be a priority.
Back to top
pikachupi




Posts: 4180

PostPosted: Fri, 14th Jan 2011 20:06    Post subject:
was nice game back at it's time and probably was good one if i still remember it till todays:)

good new's for the code..maybe we will see some nice art works sometime soon.
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 14th Jan 2011 20:57    Post subject:
sabin1981 wrote:
Does anyone know if "retail" patches are compatible with GOG releases? Generally I'd have thought "No.." because of GOG's DRM-less executables, but it doesn't hurt to ask.


Sad
Back to top
moosenoodles




Posts: 18411

PostPosted: Fri, 14th Jan 2011 20:58    Post subject:
sabin1981 wrote:
sabin1981 wrote:
Does anyone know if "retail" patches are compatible with GOG releases? Generally I'd have thought "No.." because of GOG's DRM-less executables, but it doesn't hurt to ask.


Sad


yes the single patch linked from eps arx url works with the gog release fine.

Installed it myself to take a look just now installed fine.. 1920 res lols in this game.. No idea if im making the rune gestures right though, it shows the rune in the top right as if i did it but nothing shoots out my hand like the fireball thats meant to.

Interesting looking game though.. seems to still be some win7 bugs, I smacked a rat with my hands it died and the game quit with a fatal memory error Very Happy
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 14th Jan 2011 21:03    Post subject:
Thank you!
Back to top
moosenoodles




Posts: 18411

PostPosted: Fri, 14th Jan 2011 21:04    Post subject:
sabin1981 wrote:
Thank you!


well not sure why u did not try it, not like the game is big to install hehe if it went tits up Very Happy the gog release i see is no drm as all the games from there i believe, the patch must be a one for all releases, maybe it doesnt touch the exe, but it was no biggie for me testing cause I never played it before have no saves etc for it anyhow..

give it a spin i guess let me know if u get that fatal mem error when u see ur first rat and kill it Very Happy
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 14th Jan 2011 21:05    Post subject:
Because I didn't want to risk losing saves or corrupting the install and having to needlessly reinstall Very Happy
Back to top
moosenoodles




Posts: 18411

PostPosted: Fri, 14th Jan 2011 21:08    Post subject:
sabin1981 wrote:
Because I didn't want to risk losing saves or corrupting the install and having to needlessly reinstall Very Happy


I just read in the readme that saves are compatible with all or any patches used in past or new.

should be fine but still its an old game who knows Very Happy
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 14th Jan 2011 21:10    Post subject:
Aye, exactly. Though in all honesty, it's been a while since I played so I'll more than likely start afresh anyhow.



.... once I've cleared the backlog of all the other games I want to play.
Back to top
consolitis
VIP Member



Posts: 27318

PostPosted: Fri, 14th Jan 2011 21:26    Post subject:
Patch released on Steam as well: http://store.steampowered.com/news/4885/

Quote:
This patch will remain the very last Arx Fatalis update released by Arkane Studios. However, the whole source code of the game is now available for download, which means that numerous fan made updates/mods may be found around the Internet. Arkane Studios won't provide any kind of answer or support regarding community developed content.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
Back to top
VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 15th Jan 2011 02:07    Post subject:
I installed the game and the multi 1.21 patch and it wants steam.dll ?!

Wtf, gonna try an english-only patch from another website, maybe that was a steam patch.

EDIT: Yep, now it's fine.
Back to top
Stormwolf




Posts: 23026
Location: Norway
PostPosted: Sat, 15th Jan 2011 06:11    Post subject:
Just installed this game (never tried it) But i'm having serious mouse problems. Slow and choppy so to say.
Back to top
BKarza




Posts: 536
Location: /lazurus mode 1
PostPosted: Sat, 15th Jan 2011 16:13    Post subject:
Fond, Fond memories of this gem. VERY immersive.


Nui wrote:
Because digital shipping takes time. Think of all the digital boats and their digital captains.
Back to top
madmax17




Posts: 17894
Location: Croatia
PostPosted: Sat, 15th Jan 2011 16:15    Post subject:
Very interesting source code, much better then Thief leaked crap you couldn't make heads or tails with that one, here you can see how movement, spells, physics work.
Back to top
BKarza




Posts: 536
Location: /lazurus mode 1
PostPosted: Sat, 15th Jan 2011 16:23    Post subject:
I just realized how sick (literally) the gesture-spells can be.
Can you say, "Cock and Balls"?


Nui wrote:
Because digital shipping takes time. Think of all the digital boats and their digital captains.
Back to top
xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Sat, 15th Jan 2011 16:24    Post subject:
kenny64 wrote:
Just installed this game (never tried it) But i'm having serious mouse problems. Slow and choppy so to say.


Make sure you patch it. If you already did, and the mouse still seems slow and choppy. Try Xp Cool Face
Back to top
moosenoodles




Posts: 18411

PostPosted: Sat, 15th Jan 2011 16:38    Post subject:
I cant get the spells to work, "light the torches in the hallways with your fire spell" I make the gesture it appears top right and yet nothing happens..

it also mentioned something about having them preloaded and useable with shift key but that dont do anything either, its probably just me but if there is a particular way to do this let me know Very Happy
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 15th Jan 2011 16:40    Post subject:
Hold CTRL, perform the mouse gesture, then release CTRL. That should fire off the spell, if you've drawn the correct runes. As to "preload" the spell, hold SHIFT-CTRL when performing the mouse gestures =)

http://www.gamefaqs.com/pc/371212-arx-fatalis/faqs/25743

Give that a read Smile
Back to top
DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Sat, 15th Jan 2011 17:11    Post subject:
I can't believe that are so many around here that didn't even try Arx Fatalis until now. How could you guys? It's one of the pc gaming's gems. When it was released it was amazing and it still hasn't lost that even in this day. I tried the game some time ago. The game has some problems in some areas on Win7 only I think, but other than that, it worked just fine for me. Triple buffering needs to be disabled for the game to work well I think (or was it other option, I don't know).


NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
Back to top
Page 1 of 3 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page 1, 2, 3  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group