Surviving Mars (city builder - Paradox/Haemimont)
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prudislav
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PostPosted: Fri, 12th May 2017 09:58    Post subject: Surviving Mars (city builder - Paradox/Haemimont)

http://store.steampowered.com/app/464920
Developer: Haemimont Games
Publisher: Paradox Interactive
Release Date: Coming 2018

Quote:
Colonize Mars and discover her secrets, with minimal casualties.


Welcome Home! The time has come to stake your claim on the Red Planet and build the first functioning human colonies on Mars! All you need are supplies, oxygen, decades of training, experience with sandstorms, and a can-do attitude to discover the purpose of those weird black cubes that appeared out of nowhere. With a bit of sprucing up, this place is going to be awesome!

Surviving Mars is a sci-fi city builder all about colonizing Mars and surviving the process. Choose a space agency for resources and financial support before determining a location for your colony. Build domes and infrastructure, research new possibilities and utilize drones to unlock more elaborate ways to shape and expand your settlement. Cultivate your own food, mine minerals or just relax by the bar after a hard day’s work. Most important of all, though, is keeping your colonists alive. Not an easy task on a strange new planet.

There will be challenges to overcome. Execute your strategy and improve your colony’s chances of survival while unlocking the mysteries of this alien world. Are you ready? Mars is waiting for you.

Main Features:


  • Building a sustainable colony in space:
    Building on a planet not fit for human life challenges you to build a smart, functional colony. Bad planning isn’t about traffic jams, it’s about survival of your colonists. You really don’t want rolling blackouts in a city constructed in a place without oxygen.
  • Individually simulated colonists:
    Each colonist is a unique individual with problems and strengths that influence the needs and behavior of the other colonists. Things can get really interesting if your chief scientists develops alcoholism after one too many long nights in the lab.
  • Futuristic Space Dome construction:
    Retro-futuristic super structures housing colonists, factories and commercial buildings with their own “neighborhood personality.” Create colonies that value science over everything else, while tired workers drink their pay away at a local bar, or attempt a utopia among the stars.
  • Exploration of Mars’ secrets:
    Inspired by the classic sci-fi of Asimov and Clarke, Surviving Mars holds many secrets. During each playthrough players may encounter one of Mars’ individually crafted mysteries. Uncovering these secrets might bring your colony great fortune, or terrible ruin. What is that sphere that manifested itself outside colony HUB B, and is it friendly?
  • Randomized research tree:
    Combine static and random research through experimentation, which allows for a different experience for each journey through the game. Attain new scientific breakthroughs by exploring the uncharted terrain of Mars's surface.
  • Unique retro-futuristic aesthetic:
    A sleek, modern take on the bright futurism of the 1960s. A time of exploration and adventure.
  • Expansive mod support:
    Craft your own fantastic buildings, parks or even a mystery to share through Surviving Mars’s extensive and convenient modding tools. Share your finest creations with the community to build the perfect society.


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Bob Barnsen




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PostPosted: Fri, 12th May 2017 16:48    Post subject:
Could be interesting.
Looks less polished than for example Aven Colony though.


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zmed




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PostPosted: Fri, 12th May 2017 17:33    Post subject:
Well, it's from the Tropico-reboot guys, so there's bound to be something there to enjoy.

Tho their latest city-politics game looked really meh from the LPs I watched, so I'll wait before getting excited.
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prudislav
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PostPosted: Fri, 12th May 2017 17:43    Post subject:
zmed wrote:
Tho their latest city-politics game looked really meh from the LPs I watched, so I'll wait before getting excited.

that as different studio Wink ..... Haemimont's last 3 games are Omerta, Tropico 5 and Victor Vran
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Silent_Lurker




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PostPosted: Fri, 12th May 2017 17:46    Post subject:
It is just like a dream suddenly comes true.

So Much Win


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zmed




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PostPosted: Fri, 12th May 2017 19:14    Post subject:
Oops...

Tho Omerta, was it any good? IIRC it was pretty meh outside of the combat.
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ixigia
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PostPosted: Fri, 12th May 2017 22:48    Post subject:
zmed wrote:
Oops...

Tho Omerta, was it any good? IIRC it was pretty meh outside of the combat.

Yup, it had potential and could grant a few hours of fun, but it really was way too simplistic to be considered a good game in my opinion. It felt almost mobile-like in terms of "depth". Razz

Anyway, I'm looking forward to this one, a city-builder on Mars from the Tropico men..hell yes Very Happy
The only concern is that the game might release in a basic state with a humongous amount of DLCs already planned, but then again, with Paradox we know the drill Cool Face
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Keit




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Location: Sweden
PostPosted: Sat, 13th May 2017 00:03    Post subject:
Looks great. hope it turns out good!
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zmed




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PostPosted: Sun, 14th May 2017 18:36    Post subject:
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prudislav
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PostPosted: Mon, 21st Aug 2017 13:06    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Il_Padrino




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Location: Greece by the North Sea
PostPosted: Mon, 21st Aug 2017 13:10    Post subject:
Reminds me a bit of Planetbase, which was a fun for a while, but didn't have much of a campaign or goals other than survival and expanding to keep it interesting.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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WhiteBarbarian




Posts: 6004
Location: Russia
PostPosted: Wed, 1st Nov 2017 15:44    Post subject:
Dev Diary #1: Vision by Boian Spasov from Haemimont Games

Quote:

Hi everyone!

My name is Boian Spasov, and I've been working as a designer at Haemimont Games for more than ten years now. I have been a long time avid reader of the Paradox dev diaries, so I feel very excited to write the first dev diary for Surviving Mars. We've been teamed up with Paradox on this project for a while, but it was very hush-hush until a few months ago, so it feels really good to finally be able to talk openly about our baby.




More @ https://forum.paradoxplaza.com/forum/index.php?threads/dev-diary-1-vision-by-boian-spasov-from-haemimont-games.1052856/


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inz




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PostPosted: Wed, 1st Nov 2017 16:21    Post subject:
Neat, putting on my watchlist. Quite a few Mars-related titles coming now, more the merrier imo.
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prudislav
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PostPosted: Tue, 14th Nov 2017 14:22    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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prudislav
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PostPosted: Thu, 14th Dec 2017 13:38    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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mtj




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Location: Austria / Finland
PostPosted: Thu, 14th Dec 2017 13:57    Post subject:
Gief naow!
Frap Frap Guy

I wonder if they'll do some EA, or just a full release in 2018.


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raven_g20




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PostPosted: Thu, 14th Dec 2017 14:07    Post subject:
So it's Sims on mars?


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WhiteBarbarian




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PostPosted: Thu, 1st Feb 2018 15:11    Post subject:


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prudislav
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PostPosted: Thu, 1st Feb 2018 16:44    Post subject:
Oh nice March 15th


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
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Bob Barnsen




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PostPosted: Tue, 13th Feb 2018 19:23    Post subject:





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prudislav
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PostPosted: Thu, 1st Mar 2018 17:41    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
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Lathieza




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PostPosted: Thu, 1st Mar 2018 21:34    Post subject:
This game, Northgard and frostpunk. March is gonna be good Smile


Empty again Sad
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shadak




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Location: Prague
PostPosted: Thu, 1st Mar 2018 23:13    Post subject:
Please let this be good. This and Frostpunk are my current wishlist.
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zmed




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Location: Orbanistan
PostPosted: Sun, 11th Mar 2018 19:27    Post subject:
Caved and pre-hurdurred it. Watching all the LPs I'm convinced that it's gonna be pretty good. Plus apparently it has a photo mode...that's my fetish. Razz
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JxD




Posts: 392

PostPosted: Mon, 12th Mar 2018 03:22    Post subject:
I am tempted as well, this is the first Paradox title to use Steam's default regional pricing and I think the first one to offer a package with all DLC.
The All-In 'First Colony Edition' is actually about the same for me as a normal base game only title from Paradox (i.e. Stellaris).

As the promotion price is good for 2 weeks after launch, I will wait to see how it is received before picking it up.
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dethy




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PostPosted: Mon, 12th Mar 2018 04:19    Post subject:
Gonna wait for some reviews, but this does look very promising.


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spajdr




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PostPosted: Mon, 12th Mar 2018 04:50    Post subject:
dethy : you can check twitch streams, few people already playing it.
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dethy




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PostPosted: Mon, 12th Mar 2018 05:15    Post subject:
spajdr wrote:
dethy : you can check twitch streams, few people already playing it.


Honestly, wish I had the time to watch these things. I tend to just check forums and trailers and maybe quick videos to see what it's all about and if there are any game-breaking issues.

I tend to find this forum to be a great indicator if something is good or shit Smile


My specs:
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Derpsole: Nintendo Switch, Derpstation 5 Pro
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StrEagle




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Location: Balkans
PostPosted: Mon, 12th Mar 2018 11:21    Post subject:


I'm thinking about preordering


Lutzifer wrote:
and yes, mine is only average
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scaramonga




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PostPosted: Mon, 12th Mar 2018 11:31    Post subject:
StrEagle wrote:

I'm thinking about preordering


Same, from RIN. They do a good deal, as in FREE! Twisted Evil
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