CAPCOM BRINGS BACK CLASSIC RESIDENT EVIL(TM) FOR NEXT AND CURRENT GEN PLATFORMS
Highly Demanded Fan Favourite Horror Title Returns in 2015
London, UK. -- August 5, 2014 -- Capcom, a leading worldwide developer and publisher of video games, today announced Resident Evil for PlayStation(R)4 computer entertainment system, PlayStation(R)3, Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360 games and entertainment system from Microsoft and PC. Resident Evil will be available to purchase digitally across Europe and North America in Early 2015.
The hugely popular Resident Evil series, having sold over 61 million units to date, returns to its roots with a remastered version of the critically acclaimed masterpiece, Resident Evil. Originally released in 1996, Resident Evil was then "remade" in 2002 from the ground up with new visuals, gameplay elements, environments and story details whilst retaining the survival horror atmosphere the series had become synonymous for. Both fans of the franchise who want a trip down memory lane and those who are yet to experience the game that coined the term survival horror for the gaming world will appreciate this definitive re-visit of that iconic 2002 Resident Evil title.
Using the latest resolution enhancement and 3D model technology, game resolutions and textures have been significantly upgraded, including 1080p support on next-gen consoles, resulting in characters and backgrounds coming to life in greater detail than ever seen before in Resident Evil. Not only will the graphics impress but the tense sound effects have been fully remastered with 5.1 surround support for a greater gaming atmosphere. Players are now able to choose not only between experiencing the terror at the classic 4:3 ratio or a stunning 16:9 widescreen mode but also the type of control scheme they play with. The classic control scheme remains for fans of the original play style or there's an alternative scheme where the character moves directly in the direction of the analogue stick, utilizing the standards of the current generation of gaming. Both the control scheme and the display options can be toggled between at any time during gameplay.
The intense horror fans first experienced with the release of the original Resident Evil is back. Taking place in the now notorious Raccoon City, players choose to take on the role of either S.T.A.R.S. (Special Tactics and Rescue Service) team member Chris Redfield or Jill Valentine who have been sent into the city to find the missing Bravo team. When the team is suddenly attacked by a ferocious group of mutated dogs, desperate for an escape they take shelter in the Mansion, but will they ever get out alive again? Players will need to be brave as they adventure through the dark, enclosed spaces searching out the horrors that await them. With limited ammo and survival items available gamers will need to keep their wits about them to survive the various traps and puzzles that greet them at every stage.
If that's actually all they have done, it's a much lazier effort than I had originally thought, and fuck spending any money on that. It wouldn't be that different to what we can already emulate apart from the controls.
They are also targeting 30 FPS as you can see on the product page if you scroll down a bit though the PC specifications are still TBA.
( http://www.capcom.co.jp/biohd/en/index.html )
It's crapcom, I'm expecting a shitty PC version (you know, the RE4 one that was so supermegaosomzorz and that in the end didn't even had proper sound volume options ).
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Last edited by tonizito on Tue, 5th Aug 2014 13:05; edited 1 time in total
It's crapcom, I'm expecting a shitty PC version (you know, the RE4 one that was so supermegaosomzorz and that in the end didn't even had proper sound volume options ).
this!
when there is no more room in hell, the D34D will walk the earth
I guess we just forgot that this is Capcom, got swept up in the "hell yeah! RE1-GC!" and then realised that it's going to be another broken, shit-ass port with lousy restrictions and questionable design decisions.
You will be able to choose between 4:3 old school aspect ratio and the newer 16:9 aspect ratio. And so far, 30 FPS is only on PS3/Xbox 360 from what I saw.
TWIN PEAKS is "something of a miracle."
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Game is perfectly playable in Dolphin and looks atleast as good as this with a good sweetfx profile if not better and it runs in 60fps too, if they remade the 2d backgounds in true widescreen instead of upscaling them and cutting the bottom and top of them to fit widescreen i would be all over it, but this is just plain lazy.
noflip wrote:
or, you know, they just could have made a new game, which does not actually suck ass...
I hope you ment the new games and not REmake since it's still the best classic RE.
Last edited by tet666 on Tue, 5th Aug 2014 16:59; edited 1 time in total
Oh god yes. It already was gorgeus through dolphin although backgrounds were cery low res
oh wait thety will only upscale... but their 16.9 support with scrolling screen is not the worst idea
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Last edited by KillerCrocker on Tue, 5th Aug 2014 17:02; edited 1 time in total
Man shame ive lost my dolphin screenshots. Game looked prefect.
the background was a bit low res but then ive switched characters to be also low res and heavy aa them. The resoult was great and characters didnt stick out
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
You think they will actually draw all the 2D backgrounds in higher resolution? Take old 640x480 backgrounds, add some sharpen effect in photoshop and upscale it to 1080p -> Ladies and gents we have HD remake. Fuck Derpcom.
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