The story of Albion is one of power and consequence, a rich and deep narrative set in a world full of quests and moral choices.
Navigate your way through intrigue and plot – kings come and go, lords shake you by the hand then stab you in the back, and the people work like dogs and are treated no better.
Gifted god like, ancient powers, you face an enemy the likes of which have not been seen in hundreds of years. Magic is returning to the hills and halls of Albion, threatening to tear down the the very foundations of society. Unravel the mystery of the mages, defeat the enemy that lurks in the night and conquer a sorcery that could kill us all.
Some are born with power, some achieve power, and some have great power thrust upon them.
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This notion of 'going home' extends to what Molyneux is trying to do with Masters of Albion. It is a fantasy god game where players build up a town that gets attacked at night, and the designer is revisiting features and concepts from some of his most famous games. There’s the 'defender' gameplay and the ability to possess characters from Dungeon Keeper, the open world and morality system of Black & White, and the humour, world and quest system of Fable.
"In Dungeon Keeper, we invented the possession mode but never exploited it, never explored it,” he explains. "This is why a lot of Nintendo games are great, because they are fantastic at coming up with a unique mechanic and exploiting it in a way that's just delightful.
Honest opinion: Game looks like shit. Instaskip
Mechanics look too micro, gfx look worse than mobile, combat looks shit.
P.s.: Peter Molyneux the scammer is back.
He had that dumb cube game(with mtx) where the winner would get a life changing price which ended up to be a cut of the revenue of the game and he never delivered.
Million derp tapping mobile screen game, and the most disappointing reward ever - genius idea though. It would have made decent dollars too and been cheap to develop. The reward fiasco while unintentional seemed like one gaming greatest trolls.
Molyneux in 3rd place of gamings chalerton scammers. Chris is #1 and I dont think will ever be dethroned, Dean rocket hall second (has still never actually finished and released a game).
Also credit where credit is due, Molyneux has actually created damn good games in the past, just long past.
Last edited by AmpegV4 on Wed, 21st Aug 2024 12:52; edited 1 time in total
As a spectator to that project, i was very much entertained.
I know against the point but imagine if they just put a million bucks behind it how hyped a curiosity 2 would have been. People are simple and will do anything for money.
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