Greedfall - Spiders' colonial tech vs nature RPG
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prudislav
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PostPosted: Wed, 1st Feb 2017 17:57    Post subject: Greedfall - Spiders' colonial tech vs nature RPG

http://www.greedfall.com
Quote:
Focus Home Interactive and Spiders reveal in video their new RPG: GreedFall

GreedFall is the latest RPG from Spiders, currently in development for PlayStation 4, Xbox One and PC. Revealed at "le What's Next de Focus" event last week, GreedFall today unveil a first teaser trailer, hinting at the 17th century setting of the game and its ambiance embedded in magic. As showcased in this video, Greedfall aims for a very unique visual identity, inspired by Baroque art from 17th Century Europe, depicting grandiose sceneries in muted warm colors and dark undertones.

Explore a fresh new world as you set foot - alongside many other settlers, mercenaries and treasure hunters - on a remote island seeping with magic, rumored to be filled with riches and lost secrets. A grand journey filled with mystery follows, as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals, protected by supernatural beings, manifestation of the island’s earthly magic.

With a strong focus on its core RPG identity, GreedFall follows Spiders' experience in building intricate worlds filled with mysteries to discover, weaving deep character interactions, and offering players great freedom to achieve quests and objectives in a multitude of different ways – through combat of course, but also through diplomacy, deception or stealth. The island of GreedFall is a living, ever-evolving world. Your actions, from seemingly trivial choices to the most important political decisions, will influence and affect its course as well as the relationship between the different factions established on the island.

"With GreedFall, Spiders is happy to renew its collaboration with Focus Home Interactive, our publisher for many years. The relationship of trust and transparency we have been developing together makes us particularly confident about the creation of this new project, more ambitious than all our past productions. Few publishers have the ability to support totally distinctive games like GreedFall and this secures us in our belief that we will manage with Focus Home Interactive to make this experience in a brand new universe both unique and unforgettable", says Jehanne Rousseau, CEO of Spiders.

"We are happy to once again support the studio, directed by Jehanne Rousseau, in a new collaboration. If Spiders’ titles could have divided gamers in the past, they are gathering a bigger and bigger audience that enjoys the studios approach to the role-playing genre, allowing Spiders to improve game after game. Through this new collaboration, the studio will have more means to fully achieve its ambition. Thanks to its theme, its universe and its promise, Spiders’ GreedFall will be a game to closely follow, for RPG lovers", says Cédric Lagarrigue, President of Focus Home Interactive.

GreedFall is planned for release in 2018. We will reveal more about the game the weeks and months to come.

https://twitter.com/FocusHome/status/826834742528061441
will update OP when announcememnt happens


Last edited by prudislav on Wed, 13th Jun 2018 20:42; edited 3 times in total
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locke89




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PostPosted: Wed, 1st Feb 2017 17:58    Post subject:
More jank? No thanks.
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Bob Barnsen




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PostPosted: Wed, 1st Feb 2017 18:05    Post subject:
Hopefully it will be more refined than their previous games.
Which looked great at first sight, but after playing them you notice the very rough core.
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h0rnyfavn
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PostPosted: Wed, 1st Feb 2017 18:49    Post subject:
@Bob Barnsen

Quote:

Hopefully it will be more refined than their previous games.
Which looked great at first sight, but after playing them you notice the very rough core.


I don't believe it will be.

They've already made 3 games and all three have the same flaws..


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DCB




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PostPosted: Wed, 1st Feb 2017 18:59    Post subject:
Yeah I am pretty sure we were all going "maybe this time" with Technomancer. Not holding my breath on a miracle happening with this one, but it should warrant an isodemo at least.

Odd name though. Some sort of historical setting I gather from the chick's getup. Pirates?
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prudislav
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PostPosted: Wed, 1st Feb 2017 19:00    Post subject:
h0rnyfavn wrote:
They've already made 3 games and all three have the same flaws..

and for some reason despite all their problems I enjoyed them more than recent Biowae production
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h0rnyfavn
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PostPosted: Wed, 1st Feb 2017 19:05    Post subject:
Technomancer was atrocious in terms of reusing the same few location it had over and over and over and over and over.... again...Add to that boring story, characters quests ...


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locke89




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PostPosted: Wed, 1st Feb 2017 19:09    Post subject:
It's not like suddenly their employees will magically get 10x times better, so I wouldn't expect anything special from their new game. Unless they fired half their studio and hired more talented people Smile
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h0rnyfavn
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PostPosted: Wed, 1st Feb 2017 19:28    Post subject:
Well, theoretically they just need two new guys.

- a new writer who can create a good story, interesting quests and setting.
- and someone to supervise the rest of the team Laughing

In time,after having created several great games under the new leadership they will level up and improve their skills. Very Happy


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proekaan
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PostPosted: Wed, 1st Feb 2017 20:00    Post subject:
Janky,buggy,repetitive,etc...maybe, but still I enjoy spiders games more than any else.
So bring on yet another masterpiece.


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Casus




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PostPosted: Thu, 2nd Feb 2017 07:08    Post subject:
While I somewhat enjoy the character mechanics and combat, I can't stand the repetitive quests and extreme recycling of what little content is there.

Their games are like the indie version of Dragon Age 2 Smile

So, no thanks.
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prudislav
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PostPosted: Wed, 8th Feb 2017 16:56    Post subject:
https://www.rockpapershotgun.com/2017/02/08/greedfall-spiders-rpg/
Quote:
Spiders, the team behind Mars: War Logs, Bound by Flame and The Technomancer, are working on a new RPG that goes by the name Greedfall [official site]. The title may be a callback of sorts to Silverfall, an action-RPG that many of the studio’s initial developers worked on at Monte Cristo shortly before forming their new studio. Like that earlier title, Greedfall has a technology vs nature vibe, depicting an island paradise that has been discovered by colonial forces from several distinct nations. You play as a neutral, able to ally yourself with either the nature-loving natives, or any of the nations seeking to exploit the island’s resources. It’s all make-believe, with magic and monsters and a fictional map, but the art style and military tech is 17th century European in style.

Greedfall is set in a completely new world, and the many quests can be completed using “combat, diplomacy, deception or stealth”. There are companions to collect, mysteries to discover and multiple endings, all based on your actions during the game. Side with the religious zealots and you might help to convert the entire island nation to whatever faith they’re importing, or go with the science types and you might find a way to harness all of that raw nature energy. Of course, if you’re not a bastard you’ll probably be figuring out how to channel the raw nature energy so you can fire it back at all of the invaders and send them packing, and then you’ll probably get to live in a tree forever.

Whatever else, if the concept art reflects the final look of the game, I’ll be tempted to play it just for the pleasure of walking through a beautifully painted world.

Even though the game is set entirely on the island, as far as Spiders are willing to tell at the moment, there will be established settlements for each of the colonial powers. If that means we get to wander around streets like the ones you can see above, bring it on.
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prudislav
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PostPosted: Thu, 9th Feb 2017 15:49    Post subject:

Detailes about the game updated in OP


Last edited by prudislav on Thu, 9th Feb 2017 15:56; edited 1 time in total
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Nodrim




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PostPosted: Thu, 9th Feb 2017 15:54    Post subject:
The setting looks good, if the gameplay could retain the atmosphere from the trailer (some sort of TW3 monster hunt) than this could turn out great.
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h0rnyfavn
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PostPosted: Thu, 9th Feb 2017 16:10    Post subject:
I really hope it's in-engine trailer Laughing coz the quality is not very good tbh


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DCB




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PostPosted: Thu, 9th Feb 2017 17:14    Post subject:
Really the only important question is, can you ride the Leshen?
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ixigia
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PostPosted: Thu, 9th Feb 2017 17:30    Post subject:
DCB wrote:
Really the only important question is, can you ride the Leshen?

Hell yes, asking the real questions. The Phobos was such a tease, tons of favors, joyful banter, lovely moments spent together...yet the relationship stayed 100% platonic. Spiders have no feelings Crying or Very sad
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Bob Barnsen




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PostPosted: Thu, 9th Feb 2017 17:55    Post subject:
Looks like Assassins Creed 3 meets Dark Souls, just looking at the characters. Surprised


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couleur
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PostPosted: Thu, 9th Feb 2017 18:18    Post subject:
They have my attention.


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Arukardo




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PostPosted: Thu, 9th Feb 2017 23:35    Post subject:
Oh, look, another Bound by Blood/Technomancer game Very Happy
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locke89




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PostPosted: Thu, 22nd Jun 2017 16:48    Post subject:
Still no gameplay. I guess they know that when they show'll it no one will give a fuck anymore, hahaha Very Happy
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lolozaur




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Nodrim




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inz




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PostPosted: Sat, 18th Nov 2017 04:44    Post subject:
That looks alright, shame the setting isn't purely historical - would've preferred that over this fantasy mishmash (granted american audiences would've collectively lost their shit at evil whitey shooting injuns, no doubt).
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prudislav
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PostPosted: Sat, 10th Mar 2018 20:05    Post subject:
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KillerCrocker




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PostPosted: Sat, 10th Mar 2018 20:36    Post subject:
what a shitty trailer


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prudislav
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PostPosted: Sat, 10th Mar 2018 23:11    Post subject:
There is no new traile, what ibposted it fir is the preview


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