Vintage Story
Page 1 of 1
vurt




Posts: 13595
Location: Sweden
PostPosted: Fri, 12th Mar 2021 11:12    Post subject: Vintage Story
https://www.vintagestory.at/

Vintage Story is an uncompromising wilderness survival sandbox game inspired by lovecraftian horror themes. Find yourself in a ruined world reclaimed by nature and permeated by unnerving temporal disturbances. Relive the advent of human civilization, or take your own path.



Back to top
vurt




Posts: 13595
Location: Sweden
PostPosted: Fri, 12th Mar 2021 11:15    Post subject:
Anyone playing? As someone who almost could get into Minecraft (some of it i love), i must say this looks way better and deeper.

I'll update with my impressions later..
Back to top
Il_Padrino




Posts: 7477
Location: Greece by the North Sea
PostPosted: Fri, 12th Mar 2021 12:47    Post subject:
I've seen the WAB video, and it looks impressive and very deep. But the downside is also that it seems very deep and it takes ages to get shit done Razz


There must have been a door there in the wall, when I came in.
Truly gone fishing.
Back to top
PredOborG




Posts: 1921
Location: BG
PostPosted: Fri, 12th Mar 2021 13:30    Post subject:
There is some yaar version. Downloaded it and played for 10 mins. Haven't played Minecraft since it was still in beta (LOL) and I will probably enjoy this one which looks and plays almost the same but deeper as Il_Padrino says. On the other hand, it may probably need too much time to learn and do it and I feel too old for such stuff. Focused But will give it a try.

PS: Hate when games randomly choose SHIFT for walking/sneaking and CTRL for running. Y U No???? Swapped them right away. Smile
Back to top
vurt




Posts: 13595
Location: Sweden
PostPosted: Fri, 12th Mar 2021 15:12    Post subject:
it's a little bit like rimworld(my favorite survival simulator by far) in the way that you have seasons for example (this is a must in a serious simulator imo), or for example that you can dig down to make a cellar and as you go down it gets colder so you can store food there, makes sense. also it's extremely mod friendly, with rimworld the base game is very limited, i use perhaps 60 mods to turn it into my own experience. i can see how that will be a thing here too eventually.

Temperature and moisture seems to a thing too, so if you see mushrooms it means you have moist.. various animals and plants spawns depending on temperature and moisture. I like attention to detail like that. This is why games like Valheim doesn't interest me too much, those are very superficial survival games imo.

There are also no artificial biomes, the world generation itself makes them organically, e.g warm climate you can get clay, in cold or desert/extremely hot areas it doesn't form.

Good example of mod btw:

https://www.vintagestory.at/forums/topic/2399-primitive-survival-traps-fishing-and-other-surprises/?ct=1615558686

expands the game with fishing, traps..
Back to top
PredOborG




Posts: 1921
Location: BG
PostPosted: Fri, 12th Mar 2021 17:04    Post subject:
vurt wrote:


Good example of mod btw:

https://www.vintagestory.at/forums/topic/2399-primitive-survival-traps-fishing-and-other-surprises/?ct=1615558686

expands the game with fishing, traps..


Have to learn to light a fire first. Laughing
Was running around gathering what I can and the night came. Shocked Can't see anything, so dark. Just hearing some growling and seeing silhouettes of something nasty, bad and hungry. So now I am trying to just run and escape from these things. Hopefully can survive this first night. Food is so hard to find, had some berries but ate them. Pray for me! Crying or Very sad

BTW, the inventory is so frustrating. Only 10 slots and you can only gather stuff with empty hands. Mad I see some "basket slots" so I guess I can make some bags for items? Oh well, really have to read that "Survival Guide".
Back to top
vurt




Posts: 13595
Location: Sweden
PostPosted: Fri, 12th Mar 2021 17:08    Post subject:
yes you have to create bags to get additional slots. so yeah press h for the handbook to see how you craft them. the nights are really dark indeed, can just see the stars basically hehe

The crafting is a little too "deep" or puzzel-like imo.. can't just place the required items, you need to place them in the correct order in the grid, that's rather annoying (at least for me who hasn't got very good memory). Makes it more cumbersome than it needs to be and without really adding any immersion imo.
Back to top
Ankh




Posts: 23253
Location: Trelleborg
PostPosted: Fri, 12th Mar 2021 18:58    Post subject:
So is this one worth the money?


shitloads of new stuff in my pc. Cant keep track of it all.
Back to top
vurt




Posts: 13595
Location: Sweden
PostPosted: Fri, 12th Mar 2021 19:32    Post subject:
I'll say yes, but especially so if you're willing to dive into adding mods, seems to be a bunch of good ones. It's still in development so it can also be worth waiting, but it's very playable in its current state with mods imo..

I have not spent a lot of time with the game yet though, just my very, very early impression from playing and reading reviews, forums.
Back to top
Yuri




Posts: 11000

PostPosted: Fri, 12th Mar 2021 21:12    Post subject:
Do the Lovecraftian elements shine with minecraft-style graphics?



1 and 2 are still amazing.
Back to top
Reg67




Posts: 5432

PostPosted: Fri, 12th Mar 2021 21:16    Post subject:
Yuri wrote:
Do the Lovecraftian elements shine with minecraft-style graphics?


I wondered a similar thing, I can't really see how they could.
Back to top
vurt




Posts: 13595
Location: Sweden
PostPosted: Fri, 12th Mar 2021 23:12    Post subject:
Like Lovecraft has even been about the visuals, or what you can even see? Wink

so far i've only just met monsters in the complete dark who says bluuuueerrgh, and then i die Very Happy

i've noticed graphics has very little to do with immersion, if the immersion is there overall.. i mean rimworld looks like poop, it's still very immersive.
Back to top
vurt




Posts: 13595
Location: Sweden
PostPosted: Sat, 13th Mar 2021 02:25    Post subject:
Road map..

https://www.vintagestory.at/roadmap.html/

some stuff is already in, like seasons.
Back to top
jackbomb




Posts: 2523
Location: Tortilla de patatas
PostPosted: Sat, 13th Mar 2021 02:39    Post subject:
Come True (2020) - 6.5/10

Terrific beginning, sloppy middle (almost fell asleep - no pun intended) and wacky ending. Plot twist WHAT. The dreamy sequences were well made, Beksiński shadow lingers.


B650 Tomahawk / 7950x CU -20 5.5GHz / PS120SE / 2x16GB DDR5 6000 CL30 / 3080 OC
Back to top
deadpoetic




Posts: 2686
Location: Canada
PostPosted: Sat, 13th Mar 2021 04:15    Post subject:
Wtf
Back to top
Grale
Banned



Posts: 3321
Location: Invert
PostPosted: Sat, 13th Mar 2021 10:48    Post subject:
Thanks for the heads up Vert. Bought it last night.

Seems promising, the in-depth minecraft I’ve been waiting for.

My god, nights are dark! Took me 3 attempts before I survived the first night.

3rd attempt and I still failed to light a fire as night came, only just managed to fumble around in the dark to place a straw bed Smile

Definitely needs a tutorial, I always like to discover things for myself but this one had me flicking to a couple videos after my second death.
It’s going to be a steep learning curve.. love it Smile


MSI X570 Tomahawk |Corsair Vengeance LPX 32gb 3600mhz | Ryzen 5800X3D | EKWB Watercooling | Seasonic Focus GX 850 Gold PSU | 4090 Founders | Predator X34P UW curved monitor | Window Pro 10 x64
Back to top
vurt




Posts: 13595
Location: Sweden
PostPosted: Sat, 13th Mar 2021 12:57    Post subject:
it can be pretty hard indeed.
i don't like the crafting grid, i wish there was a mod which would populate it instead of having to remember what ingredient to put where, very cumbersome yet a big part of the game. i don't see how it adds something having to remember where to put things on a grid, not an especially fun gameplay element imo.

anyways, it seems like this is temporary and eventually we will get more knapping and clayforming. those i think are kind of inventive elements (that i don't think i've seen before) because it kind of feels like you're actually crafting something.
Back to top
Grale
Banned



Posts: 3321
Location: Invert
PostPosted: Sat, 13th Mar 2021 14:24    Post subject:
I don’t mind so much the crafting grid. Although having to keep switching back and forth to see the recipes is cumbersome. And remembering what you need to craft items. I think this, as you say a big part of the game but I feel it could be streamlined a lot.
I can’t find any mods to change this part of the game.

At the moment all I seem to be doing 90% of the day is just foraging berries to survive the next day.
I’ve started setting up a small plot of land for bushes and nip growing. Marking positions on the map for things as I go for later when I can mine.

Haven’t tried the online part yet. It would be nice to have neighbours though.


MSI X570 Tomahawk |Corsair Vengeance LPX 32gb 3600mhz | Ryzen 5800X3D | EKWB Watercooling | Seasonic Focus GX 850 Gold PSU | 4090 Founders | Predator X34P UW curved monitor | Window Pro 10 x64
Back to top
DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Sat, 13th Mar 2021 17:31    Post subject:
I picked it up. I like it. It is hard..and nights are DARK as hell.

We added a few mods, nothing for making it easier just some QoL ones and immersion ones that add things like trapping/fishing, some skill leveling (man is it slooow to level) and being able to move chests to new places without having to empty them first.

Me and a friend played it last night for about 6 hours. Had a lot of fun.

I tossed up a dedicated server if anyone wants to hop on it. Search DX in the MP list its 'DX ATG'.
Keep it mind the server is the 'hard' mode option, but with map and coords options turned on.
You'll need these mods, but easy to install, drop zips in mod folder and done:
 Spoiler:
 


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
Back to top
Page 1 of 1 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group