Prey (Arkane Austin)
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consolitis
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PostPosted: Sat, 12th Mar 2011 01:40    Post subject: Prey (Arkane Austin)
http://news.bigdownload.com/2011/03/11/prey-2-revealed-via-french-magazine-cover/

The original wasn't that bad. Smile


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY


Last edited by consolitis on Mon, 13th Jun 2016 12:39; edited 9 times in total
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LeoNatan
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PostPosted: Sat, 12th Mar 2011 01:48    Post subject:
Original was very good, but I wonder what will turn of this...
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sabin1981
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PostPosted: Sat, 12th Mar 2011 01:49    Post subject:
I loved the original, but damn if it didn't flounder in development hell for a while. If the original is anything to go by, we should have Prey 2 some time around 2021 Very Happy
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LeoNatan
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PostPosted: Sat, 12th Mar 2011 01:53    Post subject:
Well it went through so many development iterations hahah (not unlike DNF). Doubt it though. What was the last "modern" game, other than DNF, that you heard or expect to be in development for 5-10 years? Nowadays it's all about spewing franchises and sequels and prequels and reboots and spin-offs and DLC as fast possible so the consoles throw cash. Laughing
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consolitis
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PostPosted: Sat, 12th Mar 2011 01:58    Post subject:
Deus Ex:HR has been in development for 4 years. That's close to 5 Razz


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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LeoNatan
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PostPosted: Sat, 12th Mar 2011 02:01    Post subject:
Heh, true, and the fact that we are somewhat hyped for it speaks volumes, doesn't it? Laughing
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sabin1981
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PostPosted: Sat, 12th Mar 2011 02:09    Post subject:
As much as I piss and moan about long development times, it's really only BECAUSE I want the game. The yearly reboot bullshit like EA sports and the CoD series are just fleeting things, it's the games that the developers really take the time to create ... those are the ones I often want the most.
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sausje
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PostPosted: Sat, 12th Mar 2011 12:53    Post subject:
sabin1981 wrote:
it's the games that the developers really take the time to create ... those are the ones I often want the most.



+1 Wink


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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consolitis
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PostPosted: Mon, 14th Mar 2011 15:41    Post subject:
http://news.bigdownload.com/2011/03/14/prey-2-officially-announced-due-out-in-2012/

Interesting!

Publisher: Bethesda
Developer: Human Head Studios (same as Prey 1, despite rumors it was being developed by someone else)
Engine: id Tech 5 - Rage's engine (previous game used Doom 3's)
Platforms: PC, Xbox 360, PS3
Release Date: 2012

The game will "explore a new facet of the Prey universe, one that offers fast-paced action in an open, alien world."


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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b0se
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PostPosted: Mon, 14th Mar 2011 15:47    Post subject:
Prey was great, lets hope the sequel will be the same .


[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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deelix
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PostPosted: Mon, 14th Mar 2011 15:51    Post subject:
Bring it on. First one wasnt really epic, but above average at least
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consolitis
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PostPosted: Mon, 14th Mar 2011 15:57    Post subject:
From 2006: http://www.computerandvideogames.com/152092/interviews/looking-back-prey/

Quote:
Rhinehart: We're discussing a lot of cool new ideas for Prey 2, but we can't really talk about them. There's the simple dynamic stuff, developing the Portal system and the improving the way the alien AI uses the portals. Plus, there's already a mod out there that gives you a portal wrench, just the same as in Portal. We don't want to give away some of the cooler new stuff at this stage. We have some ideas that are way beyond how far we went in the first game that we want to explore pretty extensively - we'll definitely be taking things in a different direction next time.



And 2008: http://uk.ps3.ign.com/articles/860/860110p1.html

Quote:
Miller: Absolutely! While Prey pioneered the portal concept, Valve's Portal took it to an all-new level. It really shows what you can do when you focus on a single core cool gameplay concept. So, while Portal impressed the heck out of us, it has also inspired us to return the favor to Valve and hopefully leap frog them as they did us. We believe we have new ideas for portals that will keep the portal race interesting.


Quote:
Miller: In the original Prey, the lead character, Tommy, was too reluctant, and didn't realize his hero status until late in the game. So, in the new game we're making him a hardened, take-charge character who's learned fast from his previous experience, and ready to accept his status as a galactic savior. We're definitely beefing up the combat—expect more enemies onscreen simultaneously versus 3-4 in the original—as well as the spirit powers. And while the original was too much of a corridor shooter, Prey 2 will have much more variety and wide-open areas: think CoD4 to get a good idea of what we're shooting for in terms of open-world look and feel.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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PumpAction
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PostPosted: Mon, 14th Mar 2011 16:01    Post subject:
Back in 2008 CoD4 was nothing bad to aim for Very Happy


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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fable2




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PostPosted: Mon, 14th Mar 2011 16:09    Post subject:
i loved the first one let's hope this one turns out great
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ixigia
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PostPosted: Mon, 14th Mar 2011 16:20    Post subject:
consolitis wrote:
The game will "explore a new facet of the Prey universe, one that offers fast-paced action in an open, alien world."

So it will have almost nothing to do with the previous game...well it's definitely too early to jump conclusions though, let's wait for some concrete infos
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fable2




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PostPosted: Mon, 14th Mar 2011 16:32    Post subject:
ixigia wrote:
consolitis wrote:
The game will "explore a new facet of the Prey universe, one that offers fast-paced action in an open, alien world."

So it will have almost nothing to do with the previous game...well it's definitely too early to jump conclusions though, let's wait for some concrete infos


the only difference i see the open world part and that could mean a lot of different things
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PumpAction
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PostPosted: Mon, 14th Mar 2011 16:52    Post subject:
Open world. Hopefully not like in wolfenstein, because that was shit.


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LeoNatan
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PostPosted: Mon, 14th Mar 2011 18:20    Post subject:
consolitis wrote:
Quote:
Miller: In the original Prey, the lead character, Tommy, was too reluctant, and didn't realize his hero status until late in the game. So, in the new game we're making him a hardened, take-charge character who's learned fast from his previous experience, and ready to accept his status as a galactic savior. We're definitely beefing up the combat—expect more enemies onscreen simultaneously versus 3-4 in the original—as well as the spirit powers. And while the original was too much of a corridor shooter, Prey 2 will have much more variety and wide-open areas: think CoD4 to get a good idea of what we're shooting for in terms of open-world look and feel.

Fuck yeah! Derp of War: Prey Edition! lol wut

Rolling Eyes

Portals will now only open in scripted sequences or only when the obligatory "go here, follow me, do that so the console retards don't lose focus" team-mate tells you to click a button. Laughing
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consolitis
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PostPosted: Mon, 14th Mar 2011 20:20    Post subject:
http://www.neogaf.com/forum/showpost.php?p=26482808&postcount=93

Quote:
Uh, guys, the press release doesn't say ANYTHING about id Tech 5.

Also, the game is very, VERY different than what you think it is. I'll be curious to hear your reactions when you read our feature story.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
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Location: Italy
PostPosted: Mon, 14th Mar 2011 20:54    Post subject:
Hmm as expected...too bad that nowadays "very different" is often a synonym of "bad" Crying or Very sad
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Stormwolf




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Location: Norway
PostPosted: Mon, 14th Mar 2011 20:57    Post subject:
yup, it's amazing how every single developer has become real fucking morons these last years. I don't understand it.
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DarkRohirrim




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PostPosted: Mon, 14th Mar 2011 21:06    Post subject:
kenny64 wrote:
yup, it's amazing how every single developer has become real fucking morons these last years. I don't understand it.


You don't understand money? Laughing
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Stormwolf




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PostPosted: Mon, 14th Mar 2011 21:31    Post subject:
I don't understand how it suddenly is 1000 times more important to make 5000 billion dollars/euro whatever on a title where it didn't seem like it was that important 10 +/- years ago.
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LeoNatan
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PostPosted: Mon, 14th Mar 2011 21:42    Post subject:
kenny64 wrote:
I don't understand how it suddenly is 1000 times more important to make 5000 billion dollars/euro whatever on a title where it didn't seem like it was that important 10 +/- years ago.

That's because there are very few "independent" developers these days. It's just fucking corporations now. Rolling Eyes
Also, there are many millions more retards willing to pay for these shits these days.
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consolitis
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PostPosted: Mon, 14th Mar 2011 22:43    Post subject:
iNatan wrote:
kenny64 wrote:
I don't understand how it suddenly is 1000 times more important to make 5000 billion dollars/euro whatever on a title where it didn't seem like it was that important 10 +/- years ago.

That's because there are very few "independent" developers these days. It's just fucking corporations now. Rolling Eyes
Also, there are many millions more retards willing to pay for these shits these days.


That's correct but let's not forget how much expensive games are today. In 1999 you could develop System Shock 2 for $1.7M only, and in 2009, 10 years later, with $1.7M what you get is Darkest of Days.

http://www.gamasutra.com/view/feature/3406/postmortem_irrational_games_.php?page=3
http://www.gamasutra.com/view/feature/4201/postmortem_8monkeys_darkest_of_.php?page=4

Budgets have been increased, prices have remained the same ($50), how else are you going to be as profitable as before unless you sell more copies?


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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LeoNatan
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Location: Ramat Gan, Israel 🇮🇱
PostPosted: Mon, 14th Mar 2011 22:56    Post subject:
Well of course, nowadays if you don't have bloooooooom graphics, the console tardos will not buy the games.

I also like good graphics, but if a small studio does something interesting, I'm all for them.
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VGAdeadcafe




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PostPosted: Mon, 14th Mar 2011 23:45    Post subject:
Darkest of days has shit level design, you can't buy that with money.
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consolitis
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PostPosted: Mon, 14th Mar 2011 23:51    Post subject:
You know with money you pay your employees right?

Get more/better employees -> have better level design?


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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sabin1981
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PostPosted: Mon, 14th Mar 2011 23:57    Post subject:
Except the level design in the late 90s, early millennium was infinitely better than today... despite the lower budgets.




YOU CAN'T EXPLAIN THAT!
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wingR




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PostPosted: Tue, 15th Mar 2011 04:11    Post subject:
Image of the new character, I think it wasn't posted before:

 Spoiler:
 


Coming next: Mark & Execute Razz
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